60 lines
1.9 KiB
C#
60 lines
1.9 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace AnyThinkAds.Api{
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public class ATNativeItemProperty {
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public int x;
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public int y;
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public int width;
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public int height;
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public bool usesPixel;
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public string backgroundColor;
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public string textColor; //只是针对text的view有效
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public int textSize; //只是针对text的view有效
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public bool isCustomClick; //只针对Android
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public ATNativeItemProperty(int x, int y, int width, int height, string backgroundColor, string textColor, int textSize, bool usesPixel, bool isCustomClick)
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{
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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this.usesPixel = usesPixel;
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this.backgroundColor = backgroundColor;
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this.textColor = textColor;
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this.textSize = textSize;
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this.isCustomClick = isCustomClick;
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}
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public ATNativeItemProperty(int x, int y, int width, int height, string backgroundColor, string textColor, int textSize, bool usesPixel)
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{
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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this.usesPixel = usesPixel;
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this.backgroundColor = backgroundColor;
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this.textColor = textColor;
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this.textSize = textSize;
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}
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public ATNativeItemProperty(int x,int y,int width,int height,string backgroundColor,string textColor,int textSize){
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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this.backgroundColor = backgroundColor;
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this.textColor = textColor;
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this.textSize = textSize;
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#if UNITY_ANDROID
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this.usesPixel = true;
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#else
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this.usesPixel = false;
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#endif
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}
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}
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}
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