SDK_UnityMoney/Assets/Script/SDKManager/AdsSDKManager/Events/AdsEvents/AdsActionEvents.cs

50 lines
1.5 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace WZ
{
public class AdsActionEvents
{
public static void TrackAdClicked(PlatformType adPlatform, string adSource, string adUnitName, AdsType adFormat, string posotion, double value)
{
}
public static void TrackAdClosed(PlatformType adPlatform, string adSource, string adUnitName, AdsType adFormat, string posotion, double value)
{
AdsSDKManager.Instance.otherAdsOnShow = false;
}
public static void TrackAdStartLoad(PlatformType adPlatform, string adSource, string adUnitName, AdsType adFormat)
{
AdsSDKManager.Instance.otherAdsOnShow = true;
}
public static void TrackAdLoaded(PlatformType adPlatform, string adSource, string adUnitName, AdsType adFormat, double loadTime)
{
}
public static void TrackAdFailToLoad(PlatformType adPlatform, string adSource, string adUnitName, AdsType adFormat, double loadTime, string reason)
{
}
public static void TrackAdFailToShow(PlatformType adPlatform, AdsType adFormat, string reason, string pos)
{
AdsSDKManager.Instance.otherAdsOnShow = false;
}
public static void TrackAdPosition(AdsType adFormat, string pos)
{
}
public static void TrackAdImpression(PlatformType adPlatform, string adSource, string adUnitName, AdsType adFormat, string posotion, double value)
{
}
}
}