SDK_UnityMoney/Assets/Sample/OtherScene.cs

33 lines
762 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using ThinkingData.Analytics;
public class OtherScene : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnGUI()
{
if (GUI.Button(new Rect(20, 40, 300, 50), "Back To TDAnalyticsDemo"))
{
SceneManager.LoadScene("TDAnalyticsDemo", LoadSceneMode.Single);
}
if (GUI.Button(new Rect(20*2+300, 40, 300, 50), "TrackEvent"))
{
TDAnalytics.Track("TA", new Dictionary<string, object>() { { "other_scene", "OtherScene" } });
}
}
}