24 lines
576 B
C#
24 lines
576 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace WZ
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{
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public static class TransferData
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{
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public static bool HasVpnPermission
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{
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get => PlayerPrefs.GetInt("vpn_permission",0) == 1;
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set => PlayerPrefs.SetInt("vpn_permission", value == true ? 1 : 0);
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}
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public static bool HasReqVpnPermission
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{
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get => PlayerPrefs.GetInt("req_vpn_permission",0) == 1;
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set => PlayerPrefs.SetInt("req_vpn_permission", value == true ? 1 : 0);
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}
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}
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}
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