SDK_UnityMoney/Assets/Plugins/PC/DataModel/ThinkingSDKBaseData.cs

126 lines
3.4 KiB
C#

using System;
using System.Collections.Generic;
using ThinkingSDK.PC.Time;
namespace ThinkingSDK.PC.DataModel
{
public abstract class ThinkingSDKBaseData
{
// event type
private string mType;
// event time
private ThinkingSDKTimeInter mTime;
// distinct ID
private string mDistinctID;
// event name
private string mEventName;
// account ID
private string mAccountID;
// unique ID for the event
private string mUUID;
private Dictionary<string, object> mProperties = new Dictionary<string, object>();
public Dictionary<string, object> Properties()
{
return mProperties;
}
public void SetEventName(string eventName)
{
this.mEventName = eventName;
}
public void SetEventType(string eventType)
{
this.mType = eventType;
}
public string EventName()
{
return this.mEventName;
}
public void SetTime(ThinkingSDKTimeInter time)
{
this.mTime = time;
}
public ThinkingSDKTimeInter EventTime()
{
return this.mTime;
}
public void SetDataType(string type)
{
this.mType = type;
}
virtual public String GetDataType()
{
return this.mType;
}
public string AccountID()
{
return this.mAccountID;
}
public string DistinctID()
{
return this.mDistinctID;
}
public void SetAccountID(string accuntID)
{
this.mAccountID = accuntID;
}
public void SetDistinctID(string distinctID)
{
this.mDistinctID = distinctID;
}
public string UUID()
{
return this.mUUID;
}
public ThinkingSDKBaseData() { }
public ThinkingSDKBaseData(ThinkingSDKTimeInter time,string eventName)
{
this.SetBaseData(eventName);
this.SetTime(time);
}
public ThinkingSDKBaseData(string eventName)
{
this.SetBaseData(eventName);
}
public void SetBaseData(string eventName)
{
this.mEventName = eventName;
this.mUUID = System.Guid.NewGuid().ToString();
}
public ThinkingSDKBaseData(ThinkingSDKTimeInter time, string eventName, Dictionary<string, object> properties):this(time,eventName)
{
if (properties != null)
{
this.SetProperties(properties);
}
}
abstract public Dictionary<string, object> ToDictionary();
public void SetProperties(Dictionary<string, object> properties,bool isOverwrite = true)
{
if (isOverwrite)
{
foreach (KeyValuePair<string, object> kv in properties)
{
mProperties[kv.Key] = kv.Value;
}
}
else
{
foreach (KeyValuePair<string, object> kv in properties)
{
if (!mProperties.ContainsKey(kv.Key))
{
mProperties[kv.Key] = kv.Value;
}
}
}
}
}
}