SDK_UnityMoney/Assets/Script/Common/IvRulesData.cs

29 lines
824 B
C#

using System;
using System.Collections.Generic;
namespace WZ
{
[System.Serializable]
public class IvRulesData
{
public int type;
public int overLevel; //每跳过几次触发
public int interval; //广告最小时间间隔
public int skipLevel; //首次安装跳过几次触发不展示广告
}
public static class IvRulesKey
{
//首次安装跳过几次触发不展示广告
public const string KEY_SKIPLEVEL = "KEY_IVRULES_SKIPLEVEL";
}
public static class IvRulesConst
{
//每跳过几次触发
public static Dictionary<string, int> OverLevels = new Dictionary<string, int>();
//广告最小时间间隔
public static Dictionary<string, long> Intervals = new Dictionary<string, long>();
}
}