1431 lines
		
	
	
		
			56 KiB
		
	
	
	
		
			Markdown
		
	
	
		
			Executable File
		
	
	
			
		
		
	
	
			1431 lines
		
	
	
		
			56 KiB
		
	
	
	
		
			Markdown
		
	
	
		
			Executable File
		
	
	
| # Version 1.2.186 - May 19, 2025
 | |
| * iOS Resolver - Set `validateReferences` to off by default,
 | |
|   to prevent errors when running without iOS Support installed.
 | |
|   Fixes #412 and #622
 | |
| 
 | |
| # Version 1.2.185 - Feb 3, 2025
 | |
| * Android Resolver - Reverse conditional checker for `packaging` keyword in maintemplate based on android gradle plugin version. Fixes #715
 | |
| 
 | |
| # Version 1.2.184 - Jan 28, 2025
 | |
| * Android Resolver - Update and resolve `packaging` keyword in maintemplate
 | |
|   based on android gradle plugin version.
 | |
|   Fixes #715
 | |
| 
 | |
| # Version 1.2.183 - Sep 18, 2024
 | |
| * Android Resolver - Handle package paths that don't include a version hash,
 | |
|   which is no longer present with Unity 6. Fixes #697
 | |
| * Android Resolver - Handle packages referenced using local file paths.
 | |
|   Fixes #701
 | |
| 
 | |
| # Version 1.2.182 - Aug 2, 2024
 | |
| * General - Check for gradle version instead of Unity version when determining
 | |
|   the template files to modify.
 | |
| 
 | |
| # Version 1.2.181 - Jun 26, 2024
 | |
| * General - Disable `EditorMeasurement` reporting that relied on the
 | |
|   Measurement Protocol for Universal Analytics.
 | |
| 
 | |
| # Version 1.2.180 - Jun 4, 2024
 | |
| * General - Fix project settings resetting on domain reload.
 | |
|   Fixes #524
 | |
| 
 | |
| # Version 1.2.179 - Feb 12, 2024
 | |
| * Android Resolver - Added logic to automatically turn on `mainTemplate.gradle`
 | |
|   for new projects, and prompt users to enable it on projects that have previously
 | |
|   had the resolver run.
 | |
| 
 | |
| # Version 1.2.178 - Dec 20, 2023
 | |
| * Added [OpenUPM support](https://openupm.com/packages/com.google.external-dependency-manager/).
 | |
| 
 | |
| # Version 1.2.177 - Aug 14, 2023
 | |
| * iOS Resolver - Added `/opt/homebrew/bin` to Cocoapod executable search path.
 | |
|   Fixes #627
 | |
| 
 | |
| # Version 1.2.176 - Apr 27, 2023
 | |
| * Android Resolver - Added two Android Resolver settings to determine whether
 | |
|   EDM4U injects custom local Maven repo path as a relative path or full path.
 | |
|   Fixes #537
 | |
| * Android Resolver - Inject Maven Repo to `settingTemplate.gradle` from
 | |
|   Unity 2022.2+
 | |
|   Fixes #594
 | |
| * Android Resolver - Jetifier option is enabled by default now.
 | |
| * Android Resolver - `Explode Aar` option applies to all cases, whether the
 | |
|   project will be exported or not.
 | |
|   Fixes #584
 | |
|   Fixes #287
 | |
| 
 | |
| # Version 1.2.175 - Nov 16, 2022
 | |
| * General - Added tvOS podfile support to the iOS resolver.
 | |
| 
 | |
| # Version 1.2.174 - Oct 06, 2022
 | |
| * General - Added tvOS support to the iOS resolver.
 | |
| * General - Fixed #484 - Changed `EditorMeasurement` to use secure connection.
 | |
| * Android Resolver - Fixed Android Resolver unable to resolve
 | |
|   `mainTemplate.gradle` in Unity `2022.2+` or `2023.1+`.
 | |
| 
 | |
| # Version 1.2.173 - Sep 28, 2022
 | |
| * General - Added tvOS library support to the export unity package scripts.
 | |
| 
 | |
| # Version 1.2.172 - Jun 23, 2022
 | |
| * iOS Resolver - Stop forcing `ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES` to `YES`,
 | |
|   which seems to cause problem for some when submitting apps. See #526 for more
 | |
|   information.
 | |
| 
 | |
| # Version 1.2.171 - May 11, 2022
 | |
| * iOS Resolver - Change `Enable Swift Framework Support Workaround` setting to
 | |
|   be `ON` by default since more pods are using Swift Framework now.
 | |
| 
 | |
| # Version 1.2.170 - Apr 4, 2022
 | |
| * Android Resolver - Fixes #498 - Fix the path separator of the Maven repo
 | |
|   injected to `mainTemplate.gradle`.
 | |
| * iOS Resolver - Fixes #470 - Switch default Cocoapods master repo from Github
 | |
|   to CDN.
 | |
| * iOS Resolver - `Link Framework Statically` setting is now default to `true`.
 | |
|   That is, `use_frameworks! :linkage => static` will be added to `Podfile` by
 | |
|   default instead of `use_frameworks!`. This can be changed in iOS Resolver
 | |
|   settings. This fixes odd behaviors when pods include static libraries, ex.
 | |
|   Firebase Analytics.
 | |
| * iOS Resolver - Added a workaround when app crashes on launch due to
 | |
|   `Library not loaded: @rpath/libswiftCore.dylib` when some pods includes Swift
 | |
|   framework. This is turned `OFF` by default and can be changed in iOS Resolver
 | |
|   settings.
 | |
| 
 | |
| # Version 1.2.169 - Jan 20, 2022
 | |
| * General - Fixes #425 - Change to save `GvhProjectSettings.xml` without
 | |
|   Unicode byte order mark (BoM).
 | |
| * Android Resolver - Remove reference to `jcenter()`
 | |
| * iOS Resolver - Force setting `LANG` when executing Cocoapods in shell mode on
 | |
|   Mac.
 | |
| 
 | |
| # Version 1.2.168 - Dec 9, 2021
 | |
| * All - Fixes #472 by removing the use of `System.Diagnostics.Debug.Assert`
 | |
| * All - Fixed #477 by properly enabling EDM4U libraries for Unity 2021.2+ when
 | |
|   the package is installed through `.tgz`
 | |
| 
 | |
| # Version 1.2.167 - Oct 6, 2021
 | |
| * All - Moved versioned `.dll` in EDM4U to a versioned folder and remove their
 | |
|   version postfix in their filename. For instance, `IOSResolver.dll` will be
 | |
|   placed at `ExternalDependencyManager/Editor/1.2.167/Google.IOSResolver.dll`.
 | |
| * Android Resolver - Fixed #243 by only using the highest version in
 | |
|   `mainTemplate.gradle` when duplicated dependencies are presented.
 | |
| * Android Resolver - Added supports to x86_64 to ABI list for Android apps on
 | |
|   Chrome OS.
 | |
| 
 | |
| # Version 1.2.166 - Jun 30, 2021
 | |
| * All - Fixed #440 and fixed #447 by specifying the parameter type while calling
 | |
|   `GetApplicationIdentifier()` Unity API using reflection, due to a new
 | |
|   overloaded method introduced in Unity 2021.2.
 | |
| * Android Resolver - Fixed #442 by patching `Dependency.IsGreater()` when the
 | |
|   version strings end '+'.
 | |
| 
 | |
| # Version 1.2.165 - Apr 28, 2021
 | |
| ## Bug Fixes
 | |
| * Version Handler - Fixed #431 by replacing the use of `HttpUtility.UrlEncode()`
 | |
|   which causes NullReferenceException in certain version of Unity.
 | |
| * Android Resolver - Check that androidSdkRootPath directory exists before using
 | |
|   as sdkPath.
 | |
| * Android Resolver - Fixed Android Resolver integration tests with Unity
 | |
|   2019.3+.
 | |
| 
 | |
| # Version 1.2.164 - Feb 4, 2021
 | |
| ## New Features
 | |
| * Android Resolver - Added support for Android packages with classifier in their
 | |
|   namespaces.
 | |
| * iOS Resolver - Added new settings in iOS Resolver to configure generated
 | |
|   Podfile.
 | |
| * iOS Resolver - Added a new attribute `addToAllTargets` in Dependencies.xml.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * iOS Resolver - Fixed XML parsing for `bitcodeEnabled` attribute in
 | |
|   Dependencies.xml.
 | |
| 
 | |
| # Version 1.2.163 - Dec 15, 2020
 | |
| ## Bug Fixes
 | |
| * Version Handler - Fixed measurement reporting
 | |
| 
 | |
| # Version 1.2.162 - Nov 19, 2020
 | |
| ## Bug Fixes
 | |
| * Version Handler - Improved #413 by preventing Version Handler from running
 | |
|   from static constructor when it is disabled.
 | |
| * Package Manager Resolver - Remove GPR
 | |
| 
 | |
| # Version 1.2.161 - Oct 12, 2020
 | |
| ## Bug Fixes
 | |
| * Android Resolver - Fixed the issue that Android Resolver does not resolve
 | |
|   again before build in Unity 2020 if it failed to resolve previously.
 | |
| 
 | |
| # Version 1.2.160 - Sep 30, 2020
 | |
| ## Bug Fixes
 | |
| * Android Resolver - Fixed a regression that gradleResolver can be null until
 | |
|   Initialize() is called.
 | |
| * Android Resolver - Fixed a regression that Android Resolver failed in Unity
 | |
|   2019.3+ due to `gradleTemplate.properties` not enabled when
 | |
|   `mainTemplate.gradle` is not enabled at all.
 | |
| 
 | |
| # Version 1.2.159 - Sep 11, 2020
 | |
| ## Bug Fixes
 | |
| * Android Resolver - Fixed #322 where the Unity editor will lose its target SDK
 | |
|   setting between Unity restarts if `>28` is selected in 2019.  This is due to
 | |
|   Unity AndroidSdkVersions enum does not contain values above 28.
 | |
| * Android Resolver - Fixed #360 where building Android app with Untiy 2019.3+
 | |
|   may fail due to Jetifier and AndroidX not enabled properly in generated
 | |
|   Gradle project. This fix requires the user to enable
 | |
|   `Custom Gradle Properties Template` found under
 | |
|   `Player Settings > Settings for Android > Publishing Settings`.
 | |
| 
 | |
| # Version 1.2.158 - Sep 3, 2020
 | |
| ## Bug Fixes
 | |
| * Version Handler: Fixed editor freeze when `-executeMethod` is used in
 | |
|   non-batch mode.
 | |
| * Android Resolver: Normalized file paths when generating local Maven repo
 | |
|   since the path may contains a mix of forward and backward slash on Windows.
 | |
| * Export Unity Package: Fixed generation of .unitypackage with tarfile on
 | |
|   Windows.
 | |
| 
 | |
| # Version 1.2.157 - Aug 6, 2020
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Delay initialization until active build target is Android
 | |
|   and the editor is not in play mode.
 | |
| * iOS Resolver: Delay initialization until active build target is iOS
 | |
|   and the editor is not in play mode.
 | |
| * Export Unity Package: Workaround directory creation racy if multiple export
 | |
|   operations are spawned at the same time.
 | |
| 
 | |
| # Version 1.2.156 - June 10, 2020
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed that the generated local repo assets contains
 | |
|   redundent labels which are causing Version Handler to failed while
 | |
|   uninstalling packages.
 | |
| * Android Resolver: Fixed that the repo url injected into mainTemplate.gradle
 | |
|   is incorrect when Unity is configured to export gradle project.
 | |
| * Android Resolver: Limited to only create local Maven repo when the source
 | |
|   repo contains ".srcaar" file.
 | |
| 
 | |
| ## Changes
 | |
| * All: Described EDM4U analytics data usage in readme.
 | |
| 
 | |
| # Version 1.2.155 - May 14, 2020
 | |
| ## Bug Fixes
 | |
| * All: Fixed compiler error when build with Unity 5.4 or below due to the
 | |
|   usage of Rect.zero.
 | |
| * All: Ignore cases when checking command line arguments.
 | |
| 
 | |
| # Version 1.2.154 - May 14, 2020
 | |
| ## Bug Fixes
 | |
| * All: Make each MultiSelectWindow for different purposes to have its own
 | |
|   unique window.
 | |
| 
 | |
| ## Changes
 | |
| * All: Replace all dialog with DialogWindow which is implemented from
 | |
|   EditorWindow.
 | |
| * Package Manager Resolver: Clarify how manifest.json will be changed in Package
 | |
|   Manager Resolver window.
 | |
| 
 | |
| # Version 1.2.153 - Apr 24, 2020
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed an exception when repainting the Android resolution
 | |
|   window in Unity 2019.3.x.
 | |
| 
 | |
| # Version 1.2.152 - Apr 17, 2020
 | |
| ## Bug Fixes
 | |
| * Version Handler: Fixed exception when waiting for enabled editor DLLs to
 | |
|   load.
 | |
| * Android Resolver: Fixed regression when using a Custom Gradle Template
 | |
|   on Windows.
 | |
| 
 | |
| # Version 1.2.151 - Apr 16, 2020
 | |
| ## Bug Fixes
 | |
| * Version Handler: When waiting for newly enabled editor DLLs to load, ignore
 | |
|   all DLLs that do not have a file-system location.
 | |
| * Android Resolver: Fixed resolution when using a Custom Gradle Template with
 | |
|   libraries stored in a local maven repository distributed with a plugin
 | |
|   installed with the Unity Package Manager.
 | |
| 
 | |
| # Version 1.2.150 - Apr 9, 2020
 | |
| ## Bug Fixes
 | |
| * All: The new packaging script when run on MacOS was generating a
 | |
|   .unitypackage archive that could not be read by Unity on Windows.
 | |
|   This release simply repackages the plugin with tar/gzip to fix the problem.
 | |
| 
 | |
| # Version 1.2.149 - Apr 8, 2020
 | |
| ## Bug Fixes
 | |
| * Package Manager Resolver: Fixed spurious error message when resuming
 | |
|   migration after installing a UPM package.
 | |
| 
 | |
| # Version 1.2.148 - Apr 8, 2020
 | |
| ## Bug Fixes
 | |
| * Package Manager Resolver: Fixed an exception when resuming migration
 | |
|   after installing a UPM package.
 | |
| 
 | |
| # Version 1.2.147 - Apr 8, 2020
 | |
| ## Bug Fixes
 | |
| * Version Handler: Fixed alias traversal bug which caused problems when
 | |
|   migrating from installed .unitypackage files to UPM packages.
 | |
| 
 | |
| # Version 1.2.146 - Apr 8, 2020
 | |
| ## Bug Fixes
 | |
| * Version Handler: Fixed exception in manifest parsing when a manifest is
 | |
|   detected with no aliases.
 | |
| 
 | |
| # Version 1.2.145 - Apr 2, 2020
 | |
| ## New Features
 | |
| * Package Manager Resolver: Added a method to migrate Version Handler
 | |
|   managed packages installed via `.unitypackage` to Unity Package Manager
 | |
|   packages. This is initially used to migrate the External Dependency Manager
 | |
|   to UPM.
 | |
| 
 | |
| ## Changes
 | |
| * All: Verbose logging is now no longer automatically enabled in batch mode
 | |
|   across all components. Instead logging can be configured using each
 | |
|   component's verbose logging setting or by using the `-gvh_log_debug` command
 | |
|   line flag when starting Unity.
 | |
| * Version Handler: Sped up version handler updates when the app domain isn't
 | |
|   reloaded.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Version Handler: Fixed the display of the obsolete files clean up dialog
 | |
|   when the asset database refreshes.
 | |
| * Version Handler: Improved reliability of callback from
 | |
|   the VersionHandler.UpdateCompleteMethods event when an asset database
 | |
|   refresh occurs.
 | |
| * Version Handler: Fixed duplicate exportPath labels when 'Assets/' is the
 | |
|   root of paths assigned to files.
 | |
| * Version Handler: Handle empty lines in manifest files.
 | |
| 
 | |
| # Version 1.2.144 - Mar 23, 2020
 | |
| ## Changed
 | |
| * iOS Resolver: Removed the ability to configure the Xcode target a Cocoapod
 | |
|   is added to.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * iOS Resolver: Reverted support for adding Cocoapods to multiple targets as
 | |
|   it caused a regression (exception thrown during post-build step) in some
 | |
|   versions of Unity.
 | |
| 
 | |
| # Version 1.2.143 - Mar 20, 2020
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed caching of resolution state which was causing
 | |
|   the resolver to always run when no dependencies had changed.
 | |
| 
 | |
| # Version 1.2.142 - Mar 19, 2020
 | |
| ## Changes
 | |
| * Package Manager Resolver: Enabled auto-add by default.
 | |
| 
 | |
| # Version 1.2.141 - Mar 19, 2020
 | |
| ## Bug Fixes
 | |
| * Fixed a bug when retrieving project settings. If a plugin was configured
 | |
|   to fetch project settings, if a setting was fetched (e.g "foo") and this
 | |
|   setting existed in the system settings but not the project settings the
 | |
|   system value would override the default value leading to unexpected
 | |
|   behavior.
 | |
| * Fixed a warning when caching web request classes in Unity 5.6.
 | |
| 
 | |
| # Version 1.2.140 - Mar 19, 2020
 | |
| ## Bug Fixes
 | |
| * Fixed measurement reporting in Unity 5.x.
 | |
| * Version Handler: Fixed NullReferenceException when an asset doesn't have
 | |
|   an AssetImporter.
 | |
| 
 | |
| # Version 1.2.139 - Mar 18, 2020
 | |
| ## Changed
 | |
| * Added documentation to the built plugin.
 | |
| 
 | |
| # Version 1.2.138 - Mar 17, 2020
 | |
| ## New Features
 | |
| * Package Manager Resolver: Added the Package Manager Resolver
 | |
|   component that allows developers to easily boostrap Unity Package Manager
 | |
|   (UPM) registry addition using unitypackage plugins.
 | |
| * Version Handler: Added a window that allows plugins to managed by the
 | |
|   Version Handler to be uninstalled.
 | |
| * Version Handler: Added support for displaying installed plugins.
 | |
| * Version Handler: Added support for moving files in plugins to their install
 | |
|   locations (if the plugin has been configured to support this).
 | |
| * iOS Resolver: Added the ability to configure the Xcode target a Cocoapod is
 | |
|   added to.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Fixed upgrade from version 1.2.137 and below after the plugin rename to
 | |
|   EDM4U broke the upgrade process.
 | |
| * Android Resolver: Worked around PlayerSettings.Android.targetSdkVersion
 | |
|   returning empty names for some values in 2019.x.
 | |
| * Version Handler: Fixed the display of the obsolete files clean up window.
 | |
| * Version Handler: Fixed managed file check when assets are modified in the
 | |
|   project after plugin import.
 | |
| 
 | |
| # Version 1.2.137 - Mar 6, 2020
 | |
| ## Changed
 | |
| * Renamed package to External Package Manager for Unity (EDM4U).
 | |
|   We changed this to reflect what this plugin is doing today which is far more
 | |
|   than the original scope which just consisted of importing jar files from the
 | |
|   Android SDK maven repository.
 | |
|   Scripts that used to pull `play-services-resolver*.unitypackage` will now have
 | |
|   to request `external-dependency-manager*.unitypackage` instead.
 | |
|   We'll still be shipping a `play-services-resolver*_manifest.txt` file to
 | |
|   handle upgrading from older versions of the plugin.
 | |
| 
 | |
| ## New Features
 | |
| * All Components: Added reporting of usage so that we can remotely detect
 | |
|   errors and target improvements.
 | |
| * Android Resolver: Added support for *Dependencies.xml files in Unity Package
 | |
|   Manager packages.
 | |
| * iOS Resolver: Added support for *Dependencies.xml files in Unity Package
 | |
|   Manager packages.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Version Handler: Disabled attempts to disable asset metadata modification
 | |
|   when assets are in a Unity Package Manager managed package.
 | |
| 
 | |
| # Version 1.2.136 - Feb 19, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed OpenJDK path discovery in Unity 2019.3.1.
 | |
| 
 | |
| # Version 1.2.135 - Dec 5, 2019
 | |
| ## Bug Fixes
 | |
| * All Components: Fixed stack overflow when loading project settings.
 | |
| 
 | |
| # Version 1.2.134 - Dec 4, 2019
 | |
| ## Bug Fixes
 | |
| * All Components: Fixed an issue which caused project settings to be cleared
 | |
|   when running in batch mode.
 | |
| 
 | |
| # Version 1.2.133 - Nov 18, 2019
 | |
| ## Bug Fixes
 | |
| * All Components: Failure to save project settings will now report an error
 | |
|   to the log rather than throwing an exception.
 | |
| 
 | |
| # Version 1.2.132 - Nov 11, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Worked around expansion of DIR_UNITYPROJECT on Windows
 | |
|   breaking Gradle builds when used as part of a file URI.
 | |
| * Android Resolver: mainTemplate.gradle is only written if it needs to be
 | |
|   modified.
 | |
| 
 | |
| # Version 1.2.131 - Oct 29, 2019
 | |
| ## Bug Fixes
 | |
| * Version Handler: Improved execution of events on the main thread in batch
 | |
|   mode.
 | |
| * Version Handler: Improved log level configuration at startup.
 | |
| * Version Handler: Improved performance of class lookup in deferred method
 | |
|   calls.
 | |
| * Version Handler: Fixed rename to enable / disable for editor assets.
 | |
| * iOS Resolver: Improved log level configuration at startup.
 | |
| * Android Resolver: Improved local maven repo path reference in
 | |
|   mainTemplate.gradle using DIR_UNITYPROJECT.  DIR_UNITYPROJECT by Unity
 | |
|   to point to the local filesystem path of the Unity project when Unity
 | |
|   generates the Gradle project.
 | |
| 
 | |
| # Version 1.2.130 - Oct 23, 2019
 | |
| ## New Features
 | |
| * iOS Resolver: Added support for modifying the Podfile before `pod install`
 | |
|   is executed.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Version Handler: Fixed invalid classname error when calling
 | |
|   `VersionHandler.UpdateVersionedAssets()`.
 | |
| 
 | |
| # Version 1.2.129 - Oct 2, 2019
 | |
| ## Bug Fixes
 | |
| * iOS Resolver: Changed Cocoapod integration in Unity 2019.3+ to
 | |
|   only add Pods to the UnityFramework target.
 | |
| 
 | |
| # Version 1.2.128 - Oct 1, 2019
 | |
| ## Bug Fixes
 | |
| * iOS Resolver: Fixed Cocoapod project integration mode with Unity
 | |
|   2019.3+.
 | |
| 
 | |
| # Version 1.2.127 - Sep 30, 2019
 | |
| ## Changes
 | |
| * Android Resolver: All Android Resolver settings File paths are now
 | |
|   serialized with POSIX directory separators.
 | |
| 
 | |
| # Version 1.2.126 - Sep 27, 2019
 | |
| ## Changes
 | |
| * Android Resolver: File paths are now serialized with POSIX directory
 | |
|   separators.
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed resolution when the parent directory of a Unity
 | |
|   project contains a Gradle project (i.e `settings.gradle` file).
 | |
| 
 | |
| # Version 1.2.125 - Sep 23, 2019
 | |
| ## Bug Fixes
 | |
| * All components: Silenced a warning about not being able to set the console
 | |
|   encoding to UTF8.
 | |
| * Android Resolver: Worked around broken AndroidSDKTools class in some
 | |
|   versions of Unity.
 | |
| * iOS Resolver: Fixed iOS target SDK version check
 | |
| * Version Handler: Changed clean up obsolete files window so that it doesn't
 | |
|   exceed the screen size.
 | |
| 
 | |
| # Version 1.2.124 - Jul 28, 2019
 | |
| ## Bug Fixes
 | |
| * All components: Fixed regression with source control integration when using
 | |
|   Unity 2019.1+.
 | |
| 
 | |
| # Version 1.2.123 - Jul 23, 2019
 | |
| ## New Features
 | |
| * All components: Source control integration for project settings.
 | |
| ## Changes
 | |
| * Android Resolver: Removed AAR cache as it now makes little difference to
 | |
|   incremental resolution performance.
 | |
| * Android Resolver: Improved embedded resource management so that embedded
 | |
|   resources should upgrade when the plugin is updated without restarting
 | |
|   the Unity editor.
 | |
| ## Bug Fixes
 | |
| * Version Handler: Fixed InvokeMethod() and InvokeStaticMethod() when calling
 | |
|   methods that have interface typed arguments.
 | |
| 
 | |
| # Version 1.2.122 - Jul 2, 2019
 | |
| ## Bug Fixes
 | |
| * iOS Resolver: Worked around Unity not loading the iOS Resolver DLL as it
 | |
|   referenced the Xcode extension in a public interface.  The iOS Resolver
 | |
|   DLL still references the Xcode extension internally and just handles
 | |
|   missing type exceptions dynamically.
 | |
| 
 | |
| # Version 1.2.121 - Jun 27, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed warning about missing Packages folder when loading
 | |
|   XML dependencies files in versions of Unity without the package manager.
 | |
| * Android Resolver: Fixed resolution window progress bar exceeding 100%.
 | |
| * Android Resolver: If AndroidX is detected in the set of resolved libraries,
 | |
|   the user will be prompted to enable the Jetifier.
 | |
| * Android Resolver: Improved text splitting in text area windows.
 | |
| * iOS Resolver: Added support for Unity's breaking changes to the Xcode API
 | |
|   in 2019.3.+. Cocoapods are now added to build targets, Unity-iPhone and
 | |
|   UnityFramework in Unity 2019.3+.
 | |
| 
 | |
| # Version 1.2.120 - Jun 26, 2019
 | |
| ## New Features
 | |
| * Android Resolver: Added support for loading *Dependencies.xml files from
 | |
|   Unity Package Manager packages.
 | |
| * Android Resolver: Resolution window is now closed if resolution runs as
 | |
|   a pre-build step.
 | |
| * iOS Resolver: Added support for loading *Dependencies.xml files from
 | |
|   Unity Package Manager packages.
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed generation of relative repo paths when using
 | |
|   mainTemplate.gradle resolver.
 | |
| * Android Resolver: Fixed copy of .srcaar to .aar files in repos embedded in a
 | |
|   project when a project path has characters (e.g whitespace) that are escaped
 | |
|   during conversion to URIs.
 | |
| * Android Resolver: Fixed auto-resolution always running if the Android SDK
 | |
|   is managed by Unity Hub.
 | |
| 
 | |
| # Version 1.2.119 - Jun 19, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed error reported when using Jetifier integration
 | |
|   in Unity 2018+ if the target SDK is set to "highest installed".
 | |
| 
 | |
| # Version 1.2.118 - Jun 18, 2019
 | |
| ## New Features
 | |
| * Android Resolver: Added initial
 | |
|   [Jetifier](https://developer.android.com/studio/command-line/jetifier)
 | |
|   integration which simplifies
 | |
|   [migration](ttps://developer.android.com/jetpack/androidx/migrate)
 | |
|   to Jetpack ([AndroidX](https://developer.android.com/jetpack/androidx))
 | |
|   libraries in cases where all dependencies are managed by the Android
 | |
|   Resolver.
 | |
|   This can be enabled via the `Use Jetifier` option in the
 | |
|   `Assets > Play Services Resolver > Android Resolver > Settings` menu.
 | |
|   Caveats:
 | |
|   - If your project contains legacy Android Support Library .jar and .aar
 | |
|     files, these files will need to be removed and replaced with references to
 | |
|     artifacts on Maven via `*Dependencies.xml` files so that the Jetifier
 | |
|     can map them to Jetpack (AndroidX) libraries.
 | |
|     For example, remove the file `support-v4-27.0.2.jar` and replace it with
 | |
|     `<androidPackage spec="com.android.support:support-v4:27.0.2"/>` in a
 | |
|     `*Dependencies.xml` file.
 | |
|   - If your project contains .jar or .aar files that use the legacy Android
 | |
|     Support Libraries, these will need to be moved into a local Maven repo
 | |
|     [See this guide](https://maven.apache.org/guides/mini/guide-3rd-party-jars-local.html)
 | |
|     and then these files should be removed from your Unity project and instead
 | |
|     referenced via `*Dependencies.xml` files so that the Jetifier can
 | |
|     patch them to reference the Jetpack lirbaries.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Disabled version locking of com.android.support:multidex
 | |
|   does not use the same versioning scheme as other legacy Android support
 | |
|   libraries.
 | |
| * Version Handler: Made Google.VersionHandler.dll's asset GUID stable across
 | |
|   releases.  This faciliates error-free import into projects where
 | |
|   Google.VersionHandler.dll is moved from the default install location.
 | |
| 
 | |
| # Version 1.2.117 - Jun 12, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fix copying of .srcaar to .aar files for
 | |
|   mainTemplate.gradle resolution.  PluginImporter configuration was previously
 | |
|   not being applied to .aar files unless the Unity project was saved.
 | |
| 
 | |
| # Version 1.2.116 - Jun 7, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed resolution of Android dependencies without version
 | |
|   specifiers.
 | |
| * Android Resolver: Fixed Maven repo not found warning in Android Resolver.
 | |
| * Android Resolver: Fixed Android Player directory not found exception in
 | |
|   Unity 2019.x when the Android Player isn't installed.
 | |
| 
 | |
| # Version 1.2.115 - May 28, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed exception due to Unity 2019.3.0a4 removing
 | |
|   x86 from the set of supported ABIs.
 | |
| 
 | |
| # Version 1.2.114 - May 27, 2019
 | |
| ## New Features
 | |
| * Android Resolver: Added support for ABI stripping when using
 | |
|   mainTemplate.gradle. This only works with AARs stored in repos
 | |
|   on the local filesystem.
 | |
| 
 | |
| # Version 1.2.113 - May 24, 2019
 | |
| ## New Features
 | |
| * Android Resolver: If local repos are moved, the plugin will search the
 | |
|   project for matching directories in an attempt to correct the error.
 | |
| * Version Handler: Files can be now targeted to multiple build targets
 | |
|   using multiple "gvh_" asset labels.
 | |
| ## Bug Fixes
 | |
| * Android Resolver: "implementation" or "compile" are now added correctly
 | |
|   to mainTemplate.gradle in Unity versions prior to 2019.
 | |
| 
 | |
| # Version 1.2.112 - May 22, 2019
 | |
| ## New Features
 | |
| * Android Resolver: Added option to disable addition of dependencies to
 | |
|   mainTemplate.gradle.
 | |
|   See `Assets > Play Services Resolver > Android Resolver > Settings`.
 | |
| * Android Resolver: Made paths to local maven repositories in
 | |
|   mainTemplate.gradle relative to the Unity project when a project is not
 | |
|   being exported.
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed builds with mainTemplate.gradle integration in
 | |
|   Unity 2019.
 | |
| * Android Resolver: Changed dependency inclusion in mainTemplate.gradle to
 | |
|   use "implementation" or "compile" depending upon the version of Gradle
 | |
|   included with Unity.
 | |
| * Android Resolver: Gracefully handled exceptions if the console encoding
 | |
|   can't be modified.
 | |
| * Android Resolver: Now gracefully fails if the AndroidPlayer directory
 | |
|   can't be found.
 | |
| 
 | |
| # Version 1.2.111 - May 9, 2019
 | |
| ## Bug Fixes
 | |
| * Version Handler: Fixed invocation of methods with named arguments.
 | |
| * Version Handler: Fixed occasional hang when the editor is compiling
 | |
|   while activating plugins.
 | |
| 
 | |
| # Version 1.2.110 - May 7, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed inclusion of some srcaar artifacts in builds with
 | |
|   Gradle builds when using mainTemplate.gradle.
 | |
| 
 | |
| # Version 1.2.109 - May 6, 2019
 | |
| ## New Features:
 | |
| * Added links to documentation from menu.
 | |
| * Android Resolver: Added option to auto-resolve Android libraries on build.
 | |
| * Android Resolver: Added support for packaging specs of Android libraries.
 | |
| * Android Resolver: Pop up a window when displaying Android dependencies.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Support for Unity 2019 Android SDK and JDK install locations
 | |
| * Android Resolver: e-enable AAR explosion if internal builds are enabled.
 | |
| * Android Resolver: Gracefully handle exceptions on file deletion.
 | |
| * Android Resolver: Fixed Android Resolver log spam on load.
 | |
| * Android Resolver: Fixed save of Android Resolver PromptBeforeAutoResolution
 | |
|   setting.
 | |
| * Android Resolver: Fixed AAR processing failure when an AAR without
 | |
|   classes.jar is found.
 | |
| * Android Resolver: Removed use of EditorUtility.DisplayProgressBar which
 | |
|   was occasionally left displayed when resolution had completed.
 | |
| * Version Handler: Fixed asset rename to disable when a disabled file exists.
 | |
| 
 | |
| # Version 1.2.108 - May 3, 2019
 | |
| ## Bug Fixes:
 | |
| * Version Handler: Fixed occasional hang on startup.
 | |
| 
 | |
| # Version 1.2.107 - May 3, 2019
 | |
| ## New Features:
 | |
| * Version Handler: Added support for enabling / disabling assets that do not
 | |
|   support the PluginImporter, based upon build target selection.
 | |
| * Android Resolver: Added support for the global specification of maven repos.
 | |
| * iOS Resolver: Added support for the global specification of Cocoapod sources.
 | |
| 
 | |
| # Version 1.2.106 - May 1, 2019
 | |
| ## New Features
 | |
| * iOS Resolver: Added support for development pods in Xcode project integration
 | |
|   mode.
 | |
| * iOS Resolver: Added support for source pods with resources in Xcode project
 | |
|   integration mode.
 | |
| 
 | |
| # Version 1.2.105 - Apr 30, 2019
 | |
| ## Bug fixes
 | |
| * Android Resolver: Fixed reference to Java tool path in logs.
 | |
| * Android and iOS Resolvers: Changed command line execution to emit a warning
 | |
|   rather than throwing an exception and failing, when it is not possible to
 | |
|   change the console input and output encoding to UTF-8.
 | |
| * Android Resolver: Added menu option and API to delete resolved libraries.
 | |
| * Android Resolver: Added menu option and API to log the repos and libraries
 | |
|   currently included in the project.
 | |
| * Android Resolver: If Plugins/Android/mainTemplate.gradle file is present and
 | |
|   Gradle is selected as the build type, resolution will simply patch the file
 | |
|   with Android dependencies specified by plugins in the project.
 | |
| 
 | |
| # Version 1.2.104 - Apr 10, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Changed Android ABI selection method from using whitelisted
 | |
|   Unity versions to type availability.  This fixes an exception on resolution
 | |
|   in some versions of Unity 2017.4.
 | |
| 
 | |
| # Version 1.2.103 - Apr 2, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Whitelisted Unity 2017.4 and above with ARM64 support.
 | |
| * Android Resolver: Fixed Java version check to work with Java SE 12 and above.
 | |
| 
 | |
| # Version 1.2.102 - Feb 13, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed the text overflow on the Android Resolver
 | |
|   prompt before initial run to fit inside the buttons for
 | |
|   smaller screens.
 | |
| 
 | |
| # Version 1.2.101 - Feb 12, 2019
 | |
| ## New Features
 | |
| * Android Resolver: Prompt the user before the resolver runs for the
 | |
|   first time and allow the user to elect to disable from the prompt.
 | |
| * Android Resolver: Change popup warning when resolver is disabled
 | |
|   to be a console warning.
 | |
| 
 | |
| # Version 1.2.100 - Jan 25, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed AAR processing sometimes failing on Windows
 | |
|   due to file permissions.
 | |
| 
 | |
| # Version 1.2.99 - Jan 23, 2019
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Improved performance of project property polling.
 | |
| * Version Handler: Fixed callback of VersionHandler.UpdateCompleteMethods
 | |
|   when the update process is complete.
 | |
| 
 | |
| # Version 1.2.98 - Jan 9, 2019
 | |
| ## New Features
 | |
| * iOS Resolver: Pod declaration properties can now be set via XML pod
 | |
|   references.  For example, this can enable pods for a subset of build
 | |
|   configurations.
 | |
| ## Bug Fixes
 | |
| * iOS Resolver: Fixed incremental builds after local pods support caused
 | |
|   regression in 1.2.96.
 | |
| 
 | |
| # Version 1.2.97 - Dec 17, 2018
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Reduced memory allocation for logic that monitors build
 | |
|   settings when auto-resolution is enabled.  If auto-resolution is disabled,
 | |
|   almost all build settings are no longer polled for changes.
 | |
| 
 | |
| # Version 1.2.96 - Dec 17, 2018
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed repacking of AARs to exclude .meta files.
 | |
| * Android Resolver: Only perform auto-resolution on the first scene while
 | |
|   building.
 | |
| * Android Resolver: Fixed parsing of version ranges that include whitespace.
 | |
| * iOS Resolver: Added support for local development pods.
 | |
| * Version Handler: Fixed Version Handler failing to rename some files.
 | |
| 
 | |
| # Version 1.2.95 - Oct 23, 2018
 | |
| ## Bug Fixes:
 | |
| * Android Resolver: Fixed auto-resolution running in a loop in some scenarios.
 | |
| 
 | |
| # Version 1.2.94 - Oct 22, 2018
 | |
| ## Bug Fixes
 | |
| * iOS Resolver: Added support for PODS_TARGET_SRCROOT in source Cocoapods.
 | |
| 
 | |
| # Version 1.2.93 - Oct 22, 2018
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed removal of Android libraries on auto-resolution when
 | |
|   `*Dependencies.xml` files are deleted.
 | |
| 
 | |
| # Version 1.2.92 - Oct 2, 2018
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Worked around auto-resolution hang on Windows if
 | |
|   resolution starts before compilation is finished.
 | |
| 
 | |
| # Version 1.2.91 - Sep 27, 2018
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed Android Resolution when the selected build target
 | |
|   isn't Android.
 | |
| * Added C# assembly symbols the plugin to simplify debugging bug reports.
 | |
| 
 | |
| # Version 1.2.90 - Sep 21, 2018
 | |
| ## Bug Fixes
 | |
| * Android Resolver: Fixed transitive dependency selection of version locked
 | |
|   packages.
 | |
| 
 | |
| # Version 1.2.89 - Aug 31, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed FileLoadException in ResolveUnityEditoriOSXcodeExtension an assembly
 | |
|   can't be loaded.
 | |
| 
 | |
| # Version 1.2.88 - Aug 29, 2018
 | |
| ## Changed
 | |
| * Improved reporting of resolution attempts and conflicts found in the Android
 | |
|   Resolver.
 | |
| ## Bug Fixes
 | |
| * iOS Resolver now correctly handles sample code in CocoaPods.  Previously it
 | |
|   would add all sample code to the project when using project level
 | |
|   integration.
 | |
| * Android Resolver now correctly handles Gradle conflict resolution when the
 | |
|   resolution results in a package that is compatible with all requested
 | |
|   dependencies.
 | |
| 
 | |
| # Version 1.2.87 - Aug 23, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed Android Resolver "Processing AARs" dialog getting stuck in Unity 5.6.
 | |
| 
 | |
| # Version 1.2.86 - Aug 22, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed Android Resolver exception in OnPostProcessScene() when the Android
 | |
|   platform isn't selected.
 | |
| 
 | |
| # Version 1.2.85 - Aug 17, 2018
 | |
| ## Changes
 | |
| * Added support for synchronous resolution in the Android Resolver.
 | |
|   PlayServicesResolver.ResolveSync() now performs resolution synchronously.
 | |
| * Auto-resolution in the Android Resolver now results in synchronous resolution
 | |
|   of Android dependencies before the Android application build starts via
 | |
|   UnityEditor.Callbacks.PostProcessSceneAttribute.
 | |
| 
 | |
| # Version 1.2.84 - Aug 16, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed Android Resolver crash when the AndroidResolverDependencies.xml
 | |
|   file can't be written.
 | |
| * Reduced log spam when a conflicting Android library is pinned to a
 | |
|   specific version.
 | |
| 
 | |
| # Version 1.2.83 - Aug 15, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed Android Resolver failures due to an in-accessible AAR / JAR explode
 | |
|   cache file.  If the cache can't be read / written the resolver now continues
 | |
|   with reduced performance following recompilation / DLL reloads.
 | |
| * Fixed incorrect version number in plugin manifest on install.
 | |
|   This was a minor issue since the version handler rewrote the metadata
 | |
|   after installation.
 | |
| 
 | |
| # Version 1.2.82 - Aug 14, 2018
 | |
| ## Changed
 | |
| * Added support for alphanumeric versions in the Android Resolver.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Fixed Android Resolver selection of latest duplicated library.
 | |
| * Fixed Android Resolver conflict resolution when version locked and non-version
 | |
|   locked dependencies are specified.
 | |
| * Fixed Android Resolver conflict resolution when non-existent artifacts are
 | |
|   referenced.
 | |
| 
 | |
| # Version 1.2.81 - Aug 9, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed editor error that would occur when when
 | |
|   `PlayerSettings.Android.targetArchitectures` was set to
 | |
|   `AndroidArchitecture.All`.
 | |
| 
 | |
| # Version 1.2.80 - Jul 24, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed project level settings incorrectly falling back to system wide settings
 | |
|   when default property values were set.
 | |
| 
 | |
| # Version 1.2.79 - Jul 23, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed AndroidManifest.xml patching on Android Resolver load in Unity 2018.x.
 | |
| 
 | |
| # Version 1.2.78 - Jul 19, 2018
 | |
| ## Changed
 | |
| * Added support for overriding conflicting dependencies.
 | |
| 
 | |
| # Version 1.2.77 - Jul 19, 2018
 | |
| ## Changed
 | |
| * Android Resolver now supports Unity's 2018 ABI filter (i.e arm64-v8a).
 | |
| * Reduced Android Resolver build option polling frequency.
 | |
| * Disabled Android Resolver auto-resolution in batch mode.  Users now need
 | |
|   to explicitly kick off resolution through the API.
 | |
| * All Android Resolver and Version Handler dialogs are now disabled in batch
 | |
|   mode.
 | |
| * Verbose logging for all plugins is now enabled by default in batch mode.
 | |
| * Version Handler bootstrapper has been improved to no longer call
 | |
|   UpdateComplete multiple times.  However, since Unity can still reload the
 | |
|   app domain after plugins have been enabled, users still need to store their
 | |
|   plugin state to persistent storage to handle reloads.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Android Resolver no longer incorrectly adds MANIFEST.MF files to AARs.
 | |
| * Android Resolver auto-resolution jobs are now unscheduled when an explicit
 | |
|   resolve job is started.
 | |
| 
 | |
| # Version 1.2.76 - Jul 16, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed variable replacement in AndroidManifest.xml files in the Android
 | |
|   Resolver.
 | |
|   Version 1.2.75 introduced a regression which caused all variable replacement
 | |
|   to replace the *entire* property value rather than the component of the
 | |
|   property that referenced a variable.  For example,
 | |
|   given "applicationId = com.my.app", "${applicationId}.foo" would be
 | |
|   incorrectly expanded as "com.my.app" rather than "com.my.app.foo".  This
 | |
|   resulted in numerous issues for Android builds where content provider
 | |
|   initialization would fail and services may not start.
 | |
| 
 | |
| ## Changed
 | |
| * Gradle prebuild experimental feature has been removed from the Android
 | |
|   Resolver.  The feature has been broken for some time and added around 8MB
 | |
|   to the plugin size.
 | |
| * Added better support for execution of plugin components in batch mode.
 | |
|   In batch mode UnityEditor.update is sometimes never called - like when a
 | |
|   single method is executed - so the new job scheduler will execute all jobs
 | |
|   synchronously from the main thread.
 | |
| 
 | |
| # Version 1.2.75 - Jun 20, 2018
 | |
| ## New Features
 | |
| * Android Resolver now monitors the Android SDK path when
 | |
|   auto-resolution is enabled and triggers resolution when the path is
 | |
|   modified.
 | |
| 
 | |
| ## Changed
 | |
| * Android auto-resolution is now delayed by 3 seconds when the following build
 | |
|   settings are changed:
 | |
|   - Target ABI.
 | |
|   - Gradle build vs. internal build.
 | |
|   - Project export.
 | |
| * Added a progress bar display when AARs are being processed during Android
 | |
|   resolution.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Fixed incorrect Android package version selection when a mix of
 | |
|   version-locked and non-version-locked packages are specified.
 | |
| * Fixed non-deterministic Android package version selection to select
 | |
|   the highest version of a specified package rather than the last
 | |
|   package specification passed to the Gradle resolution script.
 | |
| 
 | |
| # Version 1.2.74 - Jun 19, 2018
 | |
| ## New Features
 | |
| * Added workaround for broken AndroidManifest.xml variable replacement in
 | |
|   Unity 2018.x.  By default ${applicationId} variables will be replaced by
 | |
|   the bundle ID in the Plugins/Android/AndroidManifest.xml file.  The
 | |
|   behavior can be disabled via the Android Resolver settings menu.
 | |
| 
 | |
| # Version 1.2.73 - May 30, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed spurious warning message about missing Android plugins directory on
 | |
|   Windows.
 | |
| 
 | |
| # Version 1.2.72 - May 23, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed spurious warning message about missing Android plugins directory.
 | |
| 
 | |
| # Version 1.2.71 - May 10, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed resolution of Android dependencies when the `Assets/Plugins/Android`
 | |
|   directory is named in a different case e.g `Assets/plugins/Android`.
 | |
| 
 | |
| # Version 1.2.70 - May 7, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed bitcode flag being ignored for iOS pods.
 | |
| 
 | |
| # Version 1.2.69 - May 7, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed escaping of local repository paths in Android Resolver.
 | |
| 
 | |
| # Version 1.2.68 - May 3, 2018
 | |
| ## Changes
 | |
| * Added support for granular builds of Google Play Services.
 | |
| 
 | |
| # Version 1.2.67 - May 1, 2018
 | |
| ## Changes
 | |
| * Improved support for iOS source-only pods in Unity 5.5 and below.
 | |
| 
 | |
| # Version 1.2.66 - April 27, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed Version Handler renaming of Linux libraries with hyphens in filenames.
 | |
|   Previously, libraries named Foo-1.2.3.so were not being renamed to
 | |
|   libFoo-1.2.3.so on Linux which could break native library loading on some
 | |
|   versions of Unity.
 | |
| 
 | |
| # Version 1.2.65 - April 26, 2018
 | |
| ## Bug Fixes
 | |
| * Fix CocoaPods casing in logs and comments.
 | |
| 
 | |
| # Version 1.2.64 - Mar 16, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed bug in download_artifacts.gradle (used by Android Resolver) which
 | |
|   reported a failure if required artifacts already exist.
 | |
| 
 | |
| # Version 1.2.63 - Mar 15, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed iOS Resolver include search paths taking precedence over system headers
 | |
|   when using project level resolution.
 | |
| * Fixed iOS Resolver includes relative to library root, when using project level
 | |
|   resolution.
 | |
| 
 | |
| # Version 1.2.62 - Mar 12, 2018
 | |
| ## Changes
 | |
| * Improved error reporting when a file can't be moved to trash by the
 | |
|   Version Handler.
 | |
| ## Bug Fixes
 | |
| * Fixed Android Resolver throwing NullReferenceException when the Android SDK
 | |
|   path isn't set.
 | |
| * Fixed Version Handler renaming files with underscores if the
 | |
|   "Rename to Canonical Filenames" setting is enabled.
 | |
| 
 | |
| # Version 1.2.61 - Jan 22, 2018
 | |
| ## Bug Fixes
 | |
| * Fixed Android Resolver reporting non-existent conflicting dependencies when
 | |
|   Gradle build system is enabled.
 | |
| 
 | |
| # Version 1.2.60 - Jan 12, 2018
 | |
| ## Changes
 | |
| * Added support for Maven / Ivy version specifications for Android packages.
 | |
| * Added support for Android SNAPSHOT packages.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Fixed Openjdk version check.
 | |
| * Fixed non-deterministic Android package resolution when two packages contain
 | |
|   an artifact with the same name.
 | |
| 
 | |
| # Version 1.2.59 - Oct 19, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed execution of Android Gradle resolution script when it's located
 | |
|   in a path with whitespace.
 | |
| 
 | |
| # Version 1.2.58 - Oct 19, 2017
 | |
| ## Changes
 | |
| * Removed legacy resolution method from Android Resolver.
 | |
|   It is now only possible to use the Gradle or Gradle prebuild resolution
 | |
|   methods.
 | |
| 
 | |
| # Version 1.2.57 - Oct 18, 2017
 | |
| ## Bug Fixes
 | |
| * Updated Gradle wrapper to 4.2.1 to fix issues using Gradle with the
 | |
|   latest Openjdk.
 | |
| * Android Gradle resolution now also uses gradle.properties to pass
 | |
|   parameters to Gradle in an attempt to workaround problems with
 | |
|   command line argument parsing on Windows 10.
 | |
| 
 | |
| # Version 1.2.56 - Oct 12, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed Gradle artifact download with non-version locked artifacts.
 | |
| * Changed iOS resolver to only load dependencies at build time.
 | |
| 
 | |
| # Version 1.2.55 - Oct 4, 2017
 | |
| ## Bug Fixes
 | |
| * Force Android Resolution when the "Install Android Packages" setting changes.
 | |
| 
 | |
| # Version 1.2.54 - Oct 4, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed execution of command line tools on Windows when the path to the tool
 | |
|   contains a single quote (apostrophe).  In this case we fallback to executing
 | |
|   the tool via the system shell.
 | |
| 
 | |
| # Version 1.2.53 - Oct 2, 2017
 | |
| ## New Features
 | |
| * Changed Android Resolver "resolution complete" dialog so that it now displays
 | |
|   failures.
 | |
| * Android Resolver now detects conflicting libraries that it does not manage
 | |
|   warning the user if they're newer than the managed libraries and prompting
 | |
|   the user to clean them up if they're older or at the same version.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Improved Android Resolver auto-resolution speed.
 | |
| * Fixed bug in the Gradle Android Resolver which would result in resolution
 | |
|   succeeding when some dependencies are not found.
 | |
| 
 | |
| # Version 1.2.52 - Sep 25, 2017
 | |
| ## New Features
 | |
| * Changed Android Resolver's Gradle resolution to resolve conflicting
 | |
|   dependencies across Google Play services and Android Support library packages.
 | |
| 
 | |
| # Version 1.2.51 - Sep 20, 2017
 | |
| ## Changes
 | |
| * Changed iOS Resolver to execute the CocoaPods "pod" command via the shell
 | |
|   by default.  Some developers customize their shell environment to use
 | |
|   custom ssh certs to access internal git repositories that host pods so
 | |
|   executing "pod" via the shell will work for these scenarios.
 | |
|   The drawback of executing "pod" via the shell could potentially cause
 | |
|   users problems if they break their shell environment.  Though users who
 | |
|   customize their shell environments will be able to resolve these issues.
 | |
| 
 | |
| # Version 1.2.50 - Sep 18, 2017
 | |
| ## New Features
 | |
| * Added option to disable the Gradle daemon in the Android Resolver.
 | |
|   This daemon is now disabled by default as some users are getting into a state
 | |
|   where multiple daemon instances are being spawned when changing dependencies
 | |
|   which eventually results in Android resolution failing until all daemon
 | |
|   processes are manually killed.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Android resolution is now always executed if the user declines the update
 | |
|   of their Android SDK.  This ensure users can continue to use out of date
 | |
|   Android SDK packages if they desire.
 | |
| 
 | |
| # Version 1.2.49 - Sep 18, 2017
 | |
| ## Bug Fixes
 | |
| * Removed modulemap parsing in iOS Resolver.
 | |
|   The framework *.modulemap did not need to be parsed by the iOS Resolver
 | |
|   when injecting Cocoapods into a Xcode project.  Simply adding a modular
 | |
|   framework to a Xcode project results in Xcode's Clang parsing the associated
 | |
|   modulemap and injecting any compile and link flags into the build process.
 | |
| 
 | |
| # Version 1.2.48 - Sep 12, 2017
 | |
| ## New Features
 | |
| * Changed settings to be per-project by default.
 | |
| 
 | |
| ## Bug Fixes
 | |
| * Added Google maven repository to fix GradlePrebuild resolution with Google
 | |
|   components.
 | |
| * Fixed Android Resolution failure with spaces in paths.
 | |
| 
 | |
| # Version 1.2.47 - Aug 29, 2017
 | |
| ## New Features
 | |
| * Android and iOS dependencies can now be specified using *Dependencies.xml
 | |
|   files.  This is now the preferred method for registering dependencies,
 | |
|   we may remove the API for dependency addition in future.
 | |
| * Added "Reset to Defaults" button to each settings dialog to restore default
 | |
|   settings.
 | |
| * Android Resolver now validates the configured JDK is new enough to build
 | |
|   recently released Android libraries.
 | |
| ## Bug Fixes
 | |
| * Fixed a bug that caused dependencies with the "LATEST" version specification
 | |
|   to be ignored when using the Gradle mode of the Android Resolver.
 | |
| * Fixed a race condition when running Android Resolution.
 | |
| * Fixed Android Resolver logging if a PlayServicesSupport instance is created
 | |
|   with no logging enabled before the Android Resolver is initialized.
 | |
| * Fixed iOS resolver dialog in Unity 4.
 | |
| * Fixed iOS Cocoapod Xcode project integration in Unity 4.
 | |
| 
 | |
| # Version 1.2.46 - Aug 22, 2017
 | |
| ## Bug Fixes
 | |
| * GradlePrebuild Android resolver on Windows now correctly locates dependent
 | |
|   data files.
 | |
| 
 | |
| # Version 1.2.45 - Aug 22, 2017
 | |
| ## Bug Fixes
 | |
| * Improved Android package auto-resolution and fixed clean up of stale
 | |
|   dependencies when using Gradle dependency resolution.
 | |
| 
 | |
| # Version 1.2.44 - Aug 21, 2017
 | |
| ## Bug Fixes
 | |
| * Enabled autoresolution for Gradle Prebuild.
 | |
| * Made the command line dialog windows have selectable text.
 | |
| * Fixed incorrect "Android Settings" dialog disabled groups.
 | |
| * Updated PlayServicesResolver android platform detection to use the package
 | |
|   manager instead of the 'android' tool.
 | |
| * UnityCompat reflection methods 'GetAndroidPlatform' and
 | |
|   'GetAndroidBuildToolsVersion' are now Obsolete due to dependence on the
 | |
|   obsolete 'android' build tool.
 | |
| 
 | |
| # Version 1.2.43 - Aug 18, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed Gradle resolution in the Android Resolver when running
 | |
|   PlayServicesResolver.Resolve() in parallel or spawning multiple
 | |
|   resolutions before the previous resolve completed.
 | |
| 
 | |
| # Version 1.2.42 - Aug 17, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed Xcode project level settings not being applied by IOS Resolver when
 | |
|   Xcode project pod integration is enabled.
 | |
| 
 | |
| # Version 1.2.41 - Aug 15, 2017
 | |
| ## Bug Fixes
 | |
| * IOS Resolver's Xcode workspace pod integration is now disabled when Unity
 | |
|   Cloud Build is detected.  Unity Cloud Build does not follow the same build
 | |
|   process as the Unity editor and fails to open the generated xcworkspace at
 | |
|   this time.
 | |
| 
 | |
| # Version 1.2.40 - Aug 15, 2017
 | |
| ## Bug Fixes
 | |
| * Moved Android Resolver Gradle Prebuild scripts into Google.JarResolver.dll.
 | |
|   They are now extracted from the DLL when required.
 | |
| * AARs / JARs are now cleaned up when switching the Android resolution
 | |
|   strategy.
 | |
| 
 | |
| # Version 1.2.39 - Aug 10, 2017
 | |
| ## New Features
 | |
| * Android Resolver now supports resolution with Gradle.  This enables support
 | |
|   for non-local artifacts.
 | |
| ## Bug Fixes
 | |
| * Android Resolver's Gradle Prebuild now uses Android build tools to determine
 | |
|   the Android platform tools version rather than relying upon internal Unity
 | |
|   APIs.
 | |
| * Android Resolver's Gradle Prebuild now correctly strips binaries that are
 | |
|   not required for the target ABI.
 | |
| 
 | |
| # Version 1.2.38 - Aug 7, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed an issue in VersionHandler where disabled targets are ignored if
 | |
|   the "Any Platform" flag is set on a plugin DLL.
 | |
| 
 | |
| # Version 1.2.37 - Aug 3, 2017
 | |
| ## New Features
 | |
| * Exposed GooglePlayServices.PlayServicesResolver.Resolve() so that it's
 | |
|   possible for a script to be notified when AAR / Jar resolution is complete.
 | |
|   This makes it easier to setup a project to build from the command line.
 | |
| 
 | |
| # Version 1.2.36 - Aug 3, 2017
 | |
| ## New Features
 | |
| * VersionHandler.UpdateCompleteMethods allows a user to provide a list of
 | |
|   methods to be called when VersionHandlerImpl has completed an update.
 | |
|   This makes it easier to import a plugin and wait for VersionHandler to
 | |
|   execute prior executing a build.
 | |
| 
 | |
| # Version 1.2.35 - Jul 28, 2017
 | |
| ## New Features
 | |
| * VersionHandler will now rename Linux libraries so they can target Unity
 | |
|   versions that require different file naming.  Libraries need to be labelled
 | |
|   gvh_linuxlibname-${basename} in order to be considered for renaming.
 | |
|   e.g gvh\_linuxlibname-MyLib will be named MyLib.so in Unity 5.5 and below and
 | |
|   libMyLib.so in Unity 5.6 and above.
 | |
| 
 | |
| # Version 1.2.34 - Jul 28, 2017
 | |
| ## Bug Fixes
 | |
| * Made VersionHandler bootstrap module more robust when calling static
 | |
|   methods before the implementation DLL is loaded.
 | |
| 
 | |
| # Version 1.2.33 - Jul 27, 2017
 | |
| ## New Features
 | |
| * Added a bootstrap module for VersionHandler so the implementation
 | |
|   of the VersionHandler module can be versioned without resulting in
 | |
|   a compile error when imported at different versions across multiple
 | |
|   plugins.
 | |
| 
 | |
| # Version 1.2.32 - Jul 20, 2017
 | |
| ## New Features
 | |
| * Added support for build target selection based upon .NET framework
 | |
|   version in the VersionHandler.
 | |
|   When applying either gvh\_dotnet-3.5 or gvh\_dotnet-4.5 labels to
 | |
|   assets, the VersionHandler will only enable the asset for the
 | |
|   specified set of build targets when the matching .NET framework version
 | |
|   is selected in Unity 2017's project settings.  This allows assets
 | |
|   to be provided in a plugin that need to differ based upon .NET version.
 | |
| 
 | |
| # Version 1.2.31 - Jul 5, 2017
 | |
| ## Bug Fixes
 | |
| * Force expansion of AARs with native components when using Unity 2017
 | |
|   with the internal build system.  In contrast to Unity 5.x, Unity 2017's
 | |
|   internal build system does not include native libraries included in AARs.
 | |
|   Forcing expansion of AARs with native components generates an
 | |
|   Ant / Eclipse project for each AAR which is correctly included by Unity
 | |
|   2017's internal build system.
 | |
| 
 | |
| # Version 1.2.30 - Jul 5, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed Cocoapods being installed when the build target isn't iOS.
 | |
| * Added support for malformed AARs with missing classes.jar.
 | |
| 
 | |
| # Version 1.2.29 - Jun 16, 2017
 | |
| ## New Features
 | |
| * Added support for the Android sdkmanager tool.
 | |
| 
 | |
| # Version 1.2.28 - Jun 8, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed non-shell command line execution (regression from
 | |
|   Cocoapod installation patch).
 | |
| 
 | |
| # Version 1.2.27 - Jun 7, 2017
 | |
| ## Bug Fixes
 | |
| * Added support for stdout / stderr redirection when executing
 | |
|   commands in shell mode.
 | |
|   This fixes CocoaPod tool installation when shell mode is
 | |
|   enabled.
 | |
| * Fixed incremental builds when additional sources are specified
 | |
|   in the Podfile.
 | |
| 
 | |
| # Version 1.2.26 - Jun 7, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed a crash when importing Version Handler into Unity 4.7.x.
 | |
| 
 | |
| # Version 1.2.25 - Jun 7, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed an issue in the Jar Resolver which incorrectly notified
 | |
|   event handlers of bundle ID changes when the currently selected
 | |
|   (not active) build target changed in Unity 5.6 and above.
 | |
| 
 | |
| # Version 1.2.24 - Jun 6, 2017
 | |
| ## New Features
 | |
| * Added option to control file renaming in Version Handler settings.
 | |
|   Disabling file renaming (default option) significantly increases
 | |
|   the speed of file version management operations with the downside
 | |
|   that any files that are referenced directly by canonical filename
 | |
|   rather than asset ID will no longer be valid.
 | |
| * Improved logging in the Version Handler.
 | |
| ## Bug Fixes
 | |
| * Fixed an issue in the Version Handler which caused it to not
 | |
|   re-enable plugins when re-importing a custom package with disabled
 | |
|   version managed files.
 | |
| 
 | |
| # Version 1.2.23 - May 26, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed a bug with gradle prebuild resolver on windows.
 | |
| 
 | |
| # Version 1.2.22 - May 19, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed a bug in the iOS resolver with incremental builds.
 | |
| * Fixed misdetection of Cocoapods support with Unity beta 5.6.
 | |
| 
 | |
| # Version 1.2.21 - May 8, 2017
 | |
| ## Bug Fixes
 | |
| * Fix for https://github.com/googlesamples/unity-jar-resolver/issues/48
 | |
|   Android dependency version number parsing when "-alpha" (etc.) are
 | |
|   included in dependency (AAR / JAR) versions.
 | |
| 
 | |
| # Version 1.2.20 - May 8, 2017
 | |
| ## Bug Fixes
 | |
| * Attempted to fix
 | |
|   https://github.com/googlesamples/unity-jar-resolver/issues/48
 | |
|   where a NullReferenceException could occur if a target file does not
 | |
|   have a valid version string.
 | |
| 
 | |
| # Version 1.2.19 - May 4, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed Jar Resolver exploding and deleting AAR files it isn't managing.
 | |
| 
 | |
| # Version 1.2.18 - May 4, 2017
 | |
| ## New Features
 | |
| * Added support for preserving Unity pods such as when GVR is enabled.
 | |
| 
 | |
| # Version 1.2.17 - Apr 20, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed auto-resolution when an Android application ID is modified.
 | |
| 
 | |
| # Version 1.2.16 - Apr 17, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed Unity version number parsing on machines with a locale that uses
 | |
|   "," for decimal points.
 | |
| * Fixed null reference exception if JDK path isn't set.
 | |
| 
 | |
| # Version 1.2.15 - Mar 17, 2017
 | |
| ## New Features
 | |
| * Added warning when the Jar Resolver's background resolution is disabled.
 | |
| ## Bug Fixes
 | |
| * Fixed support of AARs with native libraries when using Gradle.
 | |
| * Fixed extra repository paths when resolving dependencies.
 | |
| 
 | |
| # Version 1.2.14 - Mar 7, 2017
 | |
| ## New Features
 | |
| * Added experimental Android resolution using Gradle.
 | |
|   This alternative resolver supports proguard stripping with Unity's
 | |
|   internal build system.
 | |
| * Added Android support for single ABI builds when using AARs include
 | |
|   native libraries.
 | |
| * Disabled Android resolution on changes to all .cs and .js files.
 | |
|   File patterns that are monitored for auto-resolution can be added
 | |
|   using PlayServicesResolver.AddAutoResolutionFilePatterns().
 | |
| * Added tracking of resolved AARs and JARs so they can be cleaned up
 | |
|   if they're no longer referenced by a project.
 | |
| * Added persistence of AAR / JAR version replacement for each Unity
 | |
|   session.
 | |
| * Added settings dialog to the iOS resolver.
 | |
| * Integrated Cocoapod tool installation in the iOS resolver.
 | |
| * Added option to run pod tool via the shell.
 | |
| ## Bug Fixes
 | |
| * Fixed build of some source Cocoapods (e.g Protobuf).
 | |
| * VersionHandler no longer prompts to delete obsolete manifests.
 | |
| * iOS resolver handles Cocoapod installation when using Ruby < 2.2.2.
 | |
| * Added workaround for package version selection when including
 | |
|   Google Play Services on Android.
 | |
| * Fixed support for pods that reference static libraries.
 | |
| * Fixed support for resource-only pods.
 | |
| 
 | |
| # Version 1.2.12 - Feb 14, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed re-explosion of AARs when the bundle ID is modified.
 | |
| 
 | |
| # Version 1.2.11 - Jan 30, 2017
 | |
| ## New Features
 | |
| * Added support for Android Studio builds.
 | |
| * Added support for native (C/C++) shared libraries in AARs.
 | |
| 
 | |
| # Version 1.2.10 - Jan 11, 2017
 | |
| ## Bug Fixes
 | |
| * Fixed SDK manager path retrieval.
 | |
| * Also, report stderr when it's not possible to run the "pod" tool.
 | |
| * Handle exceptions thrown by Unity.Cecil on asset rename
 | |
| * Fixed IOSResolver to handle PlayerSettings.iOS.targetOSVersionString
 | |
| 
 | |
| # Version 1.2.9 - Dec 7, 2016
 | |
| ## Bug Fixes
 | |
| * Improved error reporting when "pod repo update" fails.
 | |
| * Added detection of xml format xcode projects generated by old Cocoapods
 | |
|   installations.
 | |
| 
 | |
| # Version 1.2.8 - Dec 6, 2016
 | |
| ## Bug Fixes
 | |
| * Increased speed of JarResolver resolution.
 | |
| * Fixed JarResolver caches getting out of sync with requested dependencies
 | |
|   by removing the caches.
 | |
| * Fixed JarResolver explode cache always being rewritten even when no
 | |
|   dependencies change.
 | |
| 
 | |
| # Version 1.2.7 - Dec 2, 2016
 | |
| ## Bug Fixes
 | |
| * Fixed VersionHandler build errors with Unity 5.5, due to the constantly
 | |
|   changing BuildTarget enum.
 | |
| * Added support for Unity configured JDK Path rather than requiring
 | |
|   JAVA_HOME to be set in the Jar Resolver.
 | |
| 
 | |
| # Version 1.2.6 - Nov 15, 2016
 | |
| ## Bug Fixes
 | |
| * Fixed IOSResolver errors when iOS support is not installed.
 | |
| * Added fallback to "pod" executable search which queries the Ruby Gems
 | |
|   package manager for the binary install location.
 | |
| 
 | |
| # Version 1.2.5 - Nov 3, 2016
 | |
| ## Bug Fixes
 | |
| * Added crude support for source only Cocoapods to the IOSResolver.
 | |
| 
 | |
| # Version 1.2.4 - Oct 27, 2016
 | |
| ## Bug Fixes
 | |
| * Automated resolution of out of date pod repositories.
 | |
| 
 | |
| # Version 1.2.3 - Oct 25, 2016
 | |
| ## Bug Fixes
 | |
| * Fixed exception when reporting conflicting dependencies.
 | |
| 
 | |
| # Version 1.2.2 - Oct 17, 2016
 | |
| ## Bug Fixes
 | |
| * Fixed issue working with Unity 5.5
 | |
| * Fixed issue with PlayServicesResolver corrupting other iOS dependencies.
 | |
| * Updated build script to use Unity distributed tools for building.
 | |
| 
 | |
| # Version 1.2.1 - Jul 25, 2016
 | |
| ## Bug Fixes
 | |
| * Removed 1.2 Resolver and hardcoded whitelist of AARs to expand.
 | |
| * Improved error reporting when the "jar" executable can't be found.
 | |
| * Removed the need to set JAVA_HOME if "jar" is in the user's path.
 | |
| * Fixed spurious copying of partially matching AARs.
 | |
| * Changed resolver to only copy / expand when source AARs change.
 | |
| * Auto-resolution of dependencies is now performed when the Android
 | |
|   build target is selected.
 | |
| 
 | |
| ## New Features
 | |
| * Expand AARs that contain manifests with variable expansion like
 | |
|   ${applicationId}.
 | |
| * Added optional logging in the JarResolverLib module.
 | |
| * Integration with the Android SDK manager for dependencies that
 | |
|   declare required Android SDK packages.
 | |
| 
 | |
| # Version 1.2.0 - May 11 2016
 | |
| ## Bug Fixes
 | |
| * Handles resolving dependencies when the artifacts are split across 2 repos.
 | |
| * #4 Misdetecting version for versions like 1.2-alpha.  These are now string
 | |
|   compared if alphanumeric
 | |
| * Removed resolver creation via reflection since it did not work all the time.
 | |
|   Now a resolver needs to be loaded externally (which is existing behavior).
 | |
| 
 | |
| ## New Features
 | |
| * Expose PlayServicesResolver properties to allow for script access.
 | |
| * Explodes firebase-common and firebase-measurement aar files to support
 | |
|   ${applicationId} substitution.
 | |
| 
 | |
| # Version 1.1.1 - 25 Feb 2016
 | |
| ## Bug Fixes
 | |
| * #1 Spaces in project path not handled when exploding Aar file.
 | |
| * #2 Script compilation error: TypeLoadException.
 | |
| 
 | |
| # Version 1.1.0 - 5 Feb 2016
 | |
| ## New Features
 | |
| * Adds friendly alert when JAVA_HOME is not set on Windows platforms.
 | |
| * Adds flag for disabling background resolution.
 | |
| * Expands play-services-measurement and replaces ${applicationId} with the
 | |
|   bundle Id.
 | |
| 
 | |
|  ## Bug Fixes
 | |
| * Fixes infinite loop of resolution triggered by resolution.
 |