31 lines
747 B
C#
31 lines
747 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Firebase;
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using SDK.Utils;
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using UnityEngine;
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public class FireBaseSDKManager : NormalSingleton<FireBaseSDKManager>
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{
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public bool IsInit {private set; get; }
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public void Init()
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{
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InitSDK();
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}
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private async void InitSDK()
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{
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var dependencyStatus = await FirebaseApp.CheckAndFixDependenciesAsync();
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if (dependencyStatus == DependencyStatus.Available)
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{
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IsInit = true;
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Debug.Log("Firebase initialized successfully (without Remote Config defaults)");
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}
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else
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{
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Debug.LogError($"Could not resolve Firebase dependencies: {dependencyStatus}");
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}
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}
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}
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