29 lines
608 B
C#
29 lines
608 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AppSDKManager : MonoBehaviour
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{
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public static AppSDKManager Instance;
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private void Awake()
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{
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Instance = this;
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FireBaseSDKManager.Instance.Init();
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AdjustManager.Instance.Init();
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ShuShuMangage.Instance.Init();
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AdsSDKManager.Instance.InitSDK();
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}
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/// <summary>
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/// 协程
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/// </summary>
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/// <param name="coroutine"></param>
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public void Coroutine(IEnumerator coroutine)
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{
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StartCoroutine(coroutine);
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}
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}
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