using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AppSDKManager : MonoBehaviour
{
public static AppSDKManager Instance;
private void Awake()
{
Instance = this;
FireBaseSDKManager.Instance.Init();
AdjustManager.Instance.Init();
ShuShuMangage.Instance.Init();
AdsSDKManager.Instance.InitSDK();
}
///
/// 协程
///
///
public void Coroutine(IEnumerator coroutine)
{
StartCoroutine(coroutine);
}
}