using System; using System.IO; using System.Linq; using System.Xml; using System.Collections.Generic; using System.Text.RegularExpressions; using UnityEngine; using UnityEditor; using UnityEditor.Callbacks; #if UNITY_IOS using UnityEditor.iOS.Xcode; #if UNITY_2019_3_OR_NEWER using UnityEditor.iOS.Xcode.Extensions; #endif #endif namespace AdjustSdk { public class AdjustEditor : AssetPostprocessor { private const int AdjustEditorPostProcesssBuildPriority = 90; private const string TargetUnityIphonePodfileLine = "target 'Unity-iPhone' do"; private const string UseFrameworksPodfileLine = "use_frameworks!"; private const string UseFrameworksDynamicPodfileLine = "use_frameworks! :linkage => :dynamic"; private const string UseFrameworksStaticPodfileLine = "use_frameworks! :linkage => :static"; [PostProcessBuild(AdjustEditorPostProcesssBuildPriority)] public static void OnPostprocessBuild(BuildTarget target, string projectPath) { RunPostBuildScript(target: target, projectPath: projectPath); } private static void RunPostBuildScript(BuildTarget target, string projectPath = "") { if (target == BuildTarget.iOS) { #if UNITY_IOS Debug.Log("[Adjust]: Starting to perform post build tasks for iOS platform."); string xcodeProjectPath = projectPath + "/Unity-iPhone.xcodeproj/project.pbxproj"; PBXProject xcodeProject = new PBXProject(); xcodeProject.ReadFromFile(xcodeProjectPath); #if UNITY_2019_3_OR_NEWER string xcodeTarget = xcodeProject.GetUnityMainTargetGuid(); #else string xcodeTarget = xcodeProject.TargetGuidByName("Unity-iPhone"); #endif HandlePlistIosChanges(projectPath); if (AdjustSettings.iOSUniversalLinksDomains.Length > 0) { AddUniversalLinkDomains(xcodeProject, xcodeProjectPath, xcodeTarget); } // If enabled by the user, Adjust SDK will try to add following frameworks to your project: // - AdSupport.framework (needed for access to IDFA value) // - AdServices.framework (needed in case you are running ASA campaigns) // - StoreKit.framework (needed for communication with SKAdNetwork framework) // - AppTrackingTransparency.framework (needed for information about user's consent to be tracked) // In case you don't need any of these, feel free to remove them from your app. if (AdjustSettings.iOSFrameworkAdSupport) { Debug.Log("[Adjust]: Adding AdSupport.framework to Xcode project."); xcodeProject.AddFrameworkToProject(xcodeTarget, "AdSupport.framework", true); Debug.Log("[Adjust]: AdSupport.framework added successfully."); } else { Debug.Log("[Adjust]: Skipping AdSupport.framework linking."); } if (AdjustSettings.iOSFrameworkAdServices) { Debug.Log("[Adjust]: Adding AdServices.framework to Xcode project."); xcodeProject.AddFrameworkToProject(xcodeTarget, "AdServices.framework", true); Debug.Log("[Adjust]: AdServices.framework added successfully."); } else { Debug.Log("[Adjust]: Skipping AdServices.framework linking."); } if (AdjustSettings.iOSFrameworkStoreKit) { Debug.Log("[Adjust]: Adding StoreKit.framework to Xcode project."); xcodeProject.AddFrameworkToProject(xcodeTarget, "StoreKit.framework", true); Debug.Log("[Adjust]: StoreKit.framework added successfully."); } else { Debug.Log("[Adjust]: Skipping StoreKit.framework linking."); } if (AdjustSettings.iOSFrameworkAppTrackingTransparency) { Debug.Log("[Adjust]: Adding AppTrackingTransparency.framework to Xcode project."); xcodeProject.AddFrameworkToProject(xcodeTarget, "AppTrackingTransparency.framework", true); Debug.Log("[Adjust]: AppTrackingTransparency.framework added successfully."); } else { Debug.Log("[Adjust]: Skipping AppTrackingTransparency.framework linking."); } // The Adjust SDK needs to have Obj-C exceptions enabled. // GCC_ENABLE_OBJC_EXCEPTIONS=YES string xcodeTargetUnityFramework = xcodeProject.TargetGuidByName("UnityFramework"); Debug.Log("[Adjust]: Enabling Obj-C exceptions by setting GCC_ENABLE_OBJC_EXCEPTIONS value to YES."); xcodeProject.AddBuildProperty(xcodeTarget, "GCC_ENABLE_OBJC_EXCEPTIONS", "YES"); Debug.Log("[Adjust]: Obj-C exceptions enabled successfully."); if (!string.IsNullOrEmpty(xcodeTargetUnityFramework)) { Debug.Log("[Adjust]: Enabling Obj-C exceptions by setting GCC_ENABLE_OBJC_EXCEPTIONS value to YES."); xcodeProject.AddBuildProperty(xcodeTargetUnityFramework, "GCC_ENABLE_OBJC_EXCEPTIONS", "YES"); Debug.Log("[Adjust]: Obj-C exceptions enabled successfully."); } // potential AdjustSigSdk.xcframework embedding Debug.Log("[Adjust]: Checking whether AdjustSigSdk.xcframework needs to be embedded or not..."); EmbedAdjustSignatureIfNeeded(projectPath, xcodeProject, xcodeTarget); // Save the changes to Xcode project file. xcodeProject.WriteToFile(xcodeProjectPath); #endif } } #if UNITY_IOS // dynamic xcframework embedding logic adjusted and taken from: // https://github.com/AppLovin/AppLovin-MAX-Unity-Plugin/blob/master/DemoApp/Assets/MaxSdk/Scripts/IntegrationManager/Editor/AppLovinPostProcessiOS.cs private static void EmbedAdjustSignatureIfNeeded(string buildPath, PBXProject project, string targetGuid) { var podsDirectory = Path.Combine(buildPath, "Pods"); if (!Directory.Exists(podsDirectory) || !ShouldEmbedDynamicLibraries(buildPath)) { Debug.Log("[Adjust]: No need to embed AdjustSigSdk.xcframework."); return; } var dynamicLibraryPathToEmbed = GetAdjustSignaturePathToEmbed(podsDirectory, buildPath); if (dynamicLibraryPathToEmbed == null) { return; } Debug.Log("[Adjust]: It needs to be embedded. Starting the embedding process..."); #if UNITY_2019_3_OR_NEWER var fileGuid = project.AddFile(dynamicLibraryPathToEmbed, dynamicLibraryPathToEmbed); project.AddFileToEmbedFrameworks(targetGuid, fileGuid); #else string runpathSearchPaths; runpathSearchPaths = project.GetBuildPropertyForAnyConfig(targetGuid, "LD_RUNPATH_SEARCH_PATHS"); runpathSearchPaths += string.IsNullOrEmpty(runpathSearchPaths) ? "" : " "; // check if runtime search paths already contains the required search paths for dynamic libraries if (runpathSearchPaths.Contains("@executable_path/Frameworks")) { return; } runpathSearchPaths += "@executable_path/Frameworks"; project.SetBuildProperty(targetGuid, "LD_RUNPATH_SEARCH_PATHS", runpathSearchPaths); #endif Debug.Log("[Adjust]: Embedding process completed."); } private static bool ShouldEmbedDynamicLibraries(string buildPath) { var podfilePath = Path.Combine(buildPath, "Podfile"); if (!File.Exists(podfilePath)) { return false; } // if the Podfile doesn't have a `Unity-iPhone` target, we should embed the dynamic libraries var lines = File.ReadAllLines(podfilePath); var containsUnityIphoneTarget = lines.Any(line => line.Contains(TargetUnityIphonePodfileLine)); if (!containsUnityIphoneTarget) { return true; } // if the Podfile does not have a `use_frameworks! :linkage => static` line, we should not embed the dynamic libraries var useFrameworksStaticLineIndex = Array.FindIndex(lines, line => line.Contains(UseFrameworksStaticPodfileLine)); if (useFrameworksStaticLineIndex == -1) { return false; } // if more than one of the `use_frameworks!` lines are present, CocoaPods will use the last one var useFrameworksLineIndex = Array.FindIndex(lines, line => line.Trim() == UseFrameworksPodfileLine); // check for exact line to avoid matching `use_frameworks! :linkage => static/dynamic` var useFrameworksDynamicLineIndex = Array.FindIndex(lines, line => line.Contains(UseFrameworksDynamicPodfileLine)); // check if `use_frameworks! :linkage => :static` is the last line of the three // if it is, we should embed the dynamic libraries return useFrameworksLineIndex < useFrameworksStaticLineIndex && useFrameworksDynamicLineIndex < useFrameworksStaticLineIndex; } private static string GetAdjustSignaturePathToEmbed(string podsDirectory, string buildPath) { var adjustSignatureFrameworkToEmbed = "AdjustSigSdk.xcframework"; // both .framework and .xcframework are directories, not files var directories = Directory.GetDirectories(podsDirectory, adjustSignatureFrameworkToEmbed, SearchOption.AllDirectories); if (directories.Length <= 0) { return null; } var dynamicLibraryAbsolutePath = directories[0]; var relativePath = GetDynamicLibraryRelativePath(dynamicLibraryAbsolutePath); return relativePath; } private static string GetDynamicLibraryRelativePath(string dynamicLibraryAbsolutePath) { var index = dynamicLibraryAbsolutePath.LastIndexOf("Pods", StringComparison.Ordinal); return dynamicLibraryAbsolutePath.Substring(index); } private static void HandlePlistIosChanges(string projectPath) { const string UserTrackingUsageDescriptionKey = "NSUserTrackingUsageDescription"; // Check if needs to do any info plist change. bool hasUserTrackingDescription = !string.IsNullOrEmpty(AdjustSettings.iOSUserTrackingUsageDescription); bool hasUrlSchemesDeepLinksEnabled = AdjustSettings.iOSUrlSchemes.Length > 0; if (!hasUserTrackingDescription && !hasUrlSchemesDeepLinksEnabled) { return; } // Get and read info plist. var plistPath = Path.Combine(projectPath, "Info.plist"); var plist = new PlistDocument(); plist.ReadFromFile(plistPath); var plistRoot = plist.root; // Do the info plist changes. if (hasUserTrackingDescription) { if (plistRoot[UserTrackingUsageDescriptionKey] != null) { Debug.Log("[Adjust]: Overwritting User Tracking Usage Description."); } plistRoot.SetString(UserTrackingUsageDescriptionKey, AdjustSettings.iOSUserTrackingUsageDescription); } if (hasUrlSchemesDeepLinksEnabled) { AddUrlSchemesIOS(plistRoot, AdjustSettings.iOSUrlIdentifier, AdjustSettings.iOSUrlSchemes); } // Write any info plist change. File.WriteAllText(plistPath, plist.WriteToString()); } private static void AddUrlSchemesIOS(PlistElementDict plistRoot, string urlIdentifier, string[] urlSchemes) { // Set Array for futher deeplink values. var urlTypesArray = CreatePlistElementArray(plistRoot, "CFBundleURLTypes"); // Array will contain just one deeplink dictionary var urlSchemesItems = CreatePlistElementDict(urlTypesArray); urlSchemesItems.SetString("CFBundleURLName", urlIdentifier); var urlSchemesArray = CreatePlistElementArray(urlSchemesItems, "CFBundleURLSchemes"); // Delete old deferred deeplinks URIs Debug.Log("[Adjust]: Removing deeplinks that already exist in the array to avoid duplicates."); foreach (var link in urlSchemes) { urlSchemesArray.values.RemoveAll( element => element != null && element.AsString().Equals(link)); } Debug.Log("[Adjust]: Adding new deep links."); foreach (var link in urlSchemes.Distinct()) { urlSchemesArray.AddString(link); } } private static PlistElementArray CreatePlistElementArray(PlistElementDict root, string key) { if (!root.values.ContainsKey(key)) { Debug.Log(string.Format("[Adjust]: {0} not found in Info.plist. Creating a new one.", key)); return root.CreateArray(key); } var result = root.values[key].AsArray(); return result != null ? result : root.CreateArray(key); } private static PlistElementDict CreatePlistElementDict(PlistElementArray rootArray) { if (rootArray.values.Count == 0) { Debug.Log("[Adjust]: Deeplinks array doesn't contain dictionary for deeplinks. Creating a new one."); return rootArray.AddDict(); } var urlSchemesItems = rootArray.values[0].AsDict(); Debug.Log("[Adjust]: Reading deeplinks array"); if (urlSchemesItems == null) { Debug.Log("[Adjust]: Deeplinks array doesn't contain dictionary for deeplinks. Creating a new one."); urlSchemesItems = rootArray.AddDict(); } return urlSchemesItems; } private static void AddUniversalLinkDomains(PBXProject project, string xCodeProjectPath, string xCodeTarget) { string entitlementsFileName = project.GetBuildPropertyForAnyConfig(xCodeTarget, "CODE_SIGN_ENTITLEMENTS"); if (entitlementsFileName == null) { entitlementsFileName = "Unity-iPhone.entitlements"; } Debug.Log("[Adjust]: Adding associated domains to entitlements file."); #if UNITY_2019_3_OR_NEWER var projectCapabilityManager = new ProjectCapabilityManager(xCodeProjectPath, entitlementsFileName, null, project.GetUnityMainTargetGuid()); #else var projectCapabilityManager = new ProjectCapabilityManager(xCodeProjectPath, entitlementsFileName, PBXProject.GetUnityTargetName()); #endif var uniqueDomains = AdjustSettings.iOSUniversalLinksDomains.Distinct().ToArray(); const string applinksPrefix = "applinks:"; for (int i = 0; i < uniqueDomains.Length; i++) { if (!uniqueDomains[i].StartsWith(applinksPrefix)) { uniqueDomains[i] = applinksPrefix + uniqueDomains[i]; } } projectCapabilityManager.AddAssociatedDomains(uniqueDomains); projectCapabilityManager.WriteToFile(); Debug.Log("[Adjust]: Enabling Associated Domains capability with created entitlements file."); project.AddCapability(xCodeTarget, PBXCapabilityType.AssociatedDomains, entitlementsFileName); } #endif } }