using System; using ThinkingSDK.PC.Config; using ThinkingSDK.PC.Constant; using UnityEngine; namespace ThinkingSDK.PC.Utils { public class ThinkingSDKAppInfo { // sdk version public static string LibVersion() { if (ThinkingSDKUtil.DisPresetProperties.Contains(ThinkingSDKConstant.LIB_VERSION)) { return ""; } return ThinkingSDKPublicConfig.Version() ; } // sdk name public static string LibName() { if (ThinkingSDKUtil.DisPresetProperties.Contains(ThinkingSDKConstant.LIB)) { return ""; } return ThinkingSDKPublicConfig.Name(); } // app version public static string AppVersion() { if (ThinkingSDKUtil.DisPresetProperties.Contains(ThinkingSDKConstant.APP_VERSION)) { return ""; } return Application.version; } // app identifier, bundle ID public static string AppIdentifier() { if (ThinkingSDKUtil.DisPresetProperties.Contains(ThinkingSDKConstant.APP_BUNDLEID)) { return ""; } return Application.identifier; } } }