using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using ThinkingData.Analytics; public class OtherScene : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnGUI() { if (GUI.Button(new Rect(20, 40, 300, 50), "Back To TDAnalyticsDemo")) { SceneManager.LoadScene("TDAnalyticsDemo", LoadSceneMode.Single); } if (GUI.Button(new Rect(20*2+300, 40, 300, 50), "TrackEvent")) { TDAnalytics.Track("TA", new Dictionary() { { "other_scene", "OtherScene" } }); } } }