#if UNITY_ANDROID using System; using BigoAds.Scripts.Common; using UnityEngine; namespace BigoAds.Scripts.Platforms.Android { public class SplashAdInteractionCallback : AdInteractionCallback { private const string ListenerName = AndroidPlatformTool.ClassPackage + ".api.SplashAdInteractionListener"; public SplashAdInteractionCallback(Action onAdShowed, Action onAdClicked, Action onAdDismissed, Action onAdError) : base( onAdShowed, onAdClicked, onAdDismissed, onAdError, ListenerName) { } public void onAdSkipped() { } public void onAdFinished() { } } } #endif