using System; using UnityEngine; namespace BigoAds.Scripts.Api.Constant { [Serializable] public struct BigoBannerSize { public static readonly BigoBannerSize BANNER_W_320_H_50 = new BigoBannerSize(320,50); public static readonly BigoBannerSize BANNER_W_300_H_250 = new BigoBannerSize(300,250); [SerializeField] private int width; [SerializeField] private int height; public int Width => width; public int Height => height; public BigoBannerSize(int width, int height) { this.width = width; this.height = height; } } }