using BigoAds.Scripts.Api.Constant; using BigoAds.Scripts.Common; using UnityEngine; namespace BigoAds.Scripts.Api { public class BigoBannerAd : BigoBaseAd { private readonly IBannerAd _bannerAdClient; /// /// create a banner ad /// /// public BigoBannerAd(string slotId) : base(slotId, BigoAdSdk.GetClientFactory().BuildBannerAdClient()) { _bannerAdClient = (IBannerAd) ADClient; } /// /// set position for banner /// /// public void SetPosition(BigoPosition position) { _bannerAdClient?.SetPosition(position); } } }