using System.Collections; using System.Collections.Generic; using UnityEngine; public class AppSDKManager : MonoBehaviour { public static AppSDKManager Instance; private void Awake() { Instance = this; FireBaseSDKManager.Instance.Init(); AdjustManager.Instance.Init(); ShuShuMangage.Instance.Init(); AdsSDKManager.Instance.InitSDK(); } /// /// 协程 /// /// public void Coroutine(IEnumerator coroutine) { StartCoroutine(coroutine); } }