SDK_UnityMoney/Assets/Adjust/Scripts/AdjustAdRevenue.cs

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C#
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2025-08-30 10:46:34 +00:00
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace AdjustSdk
{
public class AdjustAdRevenue
{
private List<string> innerCallbackParameters;
private List<string> innerPartnerParameters;
public string Source { get; private set; }
public double? Revenue { get; private set; }
public string Currency { get; private set; }
public int? AdImpressionsCount { get; set; }
public string AdRevenueNetwork { get; set; }
public string AdRevenueUnit { get; set; }
public string AdRevenuePlacement { get; set; }
public ReadOnlyCollection<string> CallbackParameters
{
get
{
if (innerCallbackParameters == null)
{
return null;
}
else
{
return innerCallbackParameters.AsReadOnly();
}
}
}
public ReadOnlyCollection<string> PartnerParameters
{
get
{
if (innerPartnerParameters == null)
{
return null;
}
else
{
return innerPartnerParameters.AsReadOnly();
}
}
}
public AdjustAdRevenue(string source)
{
this.Source = source;
}
public void SetRevenue(double revenue, string currency)
{
this.Revenue = revenue;
this.Currency = currency;
}
public void AddCallbackParameter(string key, string value)
{
if (this.innerCallbackParameters == null)
{
this.innerCallbackParameters = new List<string>();
}
this.innerCallbackParameters.Add(key);
this.innerCallbackParameters.Add(value);
}
public void AddPartnerParameter(string key, string value)
{
if (this.innerPartnerParameters == null)
{
this.innerPartnerParameters = new List<string>();
}
this.innerPartnerParameters.Add(key);
this.innerPartnerParameters.Add(value);
}
}
}