SDK_UnityMoney/Assets/ThinkupTpnPlugin/Script/Editor/ATProcessBuildGradleAndroid.cs

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2025-08-30 05:15:51 +00:00
#if UNITY_ANDROID && UNITY_2018_2_OR_NEWER
using AnyThink.Scripts.IntegrationManager.Editor;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
using UnityEditor;
using UnityEditor.Android;
using System.Text.RegularExpressions;
using System.Diagnostics;
using UnityEngine;
using System.Text;
namespace AnyThink.Scripts.Editor
{
public class ATProcessBuildGradleAndroid
{
// public void OnPostGenerateGradleAndroidProject(string path)
// {
// }
public static void processBuildGradle(string path)
{
#if UNITY_2019_3_OR_NEWER
var buildGradlePath = Path.Combine(path, "../build.gradle");
#else
var buildGradlePath = Path.Combine(path, "build.gradle");
#endif
#if UNITY_2022_1_OR_NEWER
ATLog.log("processBuildGradle() >>> called");
#else
replaceBuildPluginVersion(buildGradlePath);
// replaceAppBuildPluginVersion(path);
#endif
// replaceAppBuildPluginVersion(path);
handleNetworksConfit(path);
// handleNetworkResMerge(path);
// callGradleTask(path);
}
//修改项目的根目录下的build.gradle文件的插件版本号
private static void replaceBuildPluginVersion(string buildGradlePath)
{
if (!File.Exists(buildGradlePath))
{
return;
}
string gradleFileContent = "";
using (StreamReader reader = new StreamReader(buildGradlePath))
{
gradleFileContent = reader.ReadToEnd();
}
if (string.IsNullOrEmpty(gradleFileContent))
{
return;
}
string buildGradleVersion = "";
string buildGradlePattern = "";
string buildGradleVersion3 = "3.3.3"; // 新gradle插件版本号
string buildGradlePattern3 = @"(?<=gradle:)3\.3\.\d+";
string buildGradleVersion4 = "3.4.3";
string buildGradlePattern4 = @"(?<=gradle:)3\.4\.\d+";
string buildGradleVersion5 = "3.5.4";
string buildGradlePattern5 = @"(?<=gradle:)3\.5\.\d+";
string buildGradleVersion6 = "3.6.4";
string buildGradlePattern6 = @"(?<=gradle:)3\.6\.\d+";
if (isMatchGradleVersion(gradleFileContent, buildGradleVersion3))
{
buildGradleVersion = buildGradleVersion3;
buildGradlePattern = buildGradlePattern3;
}
else if(isMatchGradleVersion(gradleFileContent, buildGradleVersion4))
{
buildGradleVersion = buildGradleVersion4;
buildGradlePattern = buildGradlePattern4;
}
else if(isMatchGradleVersion(gradleFileContent, buildGradleVersion5))
{
buildGradleVersion = buildGradleVersion5;
buildGradlePattern = buildGradlePattern5;
}
else if(isMatchGradleVersion(gradleFileContent, buildGradleVersion6))
{
buildGradleVersion = buildGradleVersion6;
buildGradlePattern = buildGradlePattern6;
}
if (!string.IsNullOrEmpty(buildGradlePattern) && !string.IsNullOrEmpty(buildGradleVersion))
{
replaceContent(buildGradlePath, buildGradlePattern, buildGradleVersion);
}
}
private static void replaceContent(string filePath, string pattern, string content)
{
if (!File.Exists(filePath))
{
return;
}
string buildGradle = "";
using (StreamReader reader = new StreamReader(filePath))
{
buildGradle = reader.ReadToEnd();
}
// Regex regex = new Regex(pattern);
buildGradle = Regex.Replace(buildGradle, pattern, content);
// 修改gradle-wrapper版本号
// string oldWrapperVersion = "distributionUrl=https\\://services.gradle.org/d
using (StreamWriter writer = new StreamWriter(filePath))
{
writer.Write(buildGradle);
}
}
private static bool isMatchGradleVersion(string gradleFileContent, string version)
{
string matchStr = String.Format("gradle:{0}", version.Substring(0, 3));
return gradleFileContent.Contains(matchStr);
}
//修改app module下的build.gradle
private static void replaceAppBuildPluginVersion(string path)
{
#if UNITY_2019_3_OR_NEWER
var buildGradlePath = Path.Combine(path, "../launcher/build.gradle");
#else
var buildGradlePath = Path.Combine(path, "launcher/build.gradle");
#endif
if (!File.Exists(buildGradlePath))
{
return;
}
string buildGradleVersion = "30";
string compileSdkVersionPattern = "compileSdkVersion";
string targetSdkVersionPattern = "targetSdkVersion";
List<string> lines = new List<string>();
using (StreamReader reader = new StreamReader(buildGradlePath))
{
string line;
while ((line = reader.ReadLine()) != null)
{
lines.Add(line);
}
}
int indexToReplace = -1;
int indexToReplace1 = -1;
int removeIndex = -1;
int addIndex = -1;
for (int i = 0; i < lines.Count; i++)
{
if (lines[i].Contains(compileSdkVersionPattern))
{
indexToReplace = i;
}
else if (lines[i].Contains(targetSdkVersionPattern))
{
indexToReplace1 = i;
}
else if (lines[i].Contains("buildToolsVersion"))
{
removeIndex = i;
}
else if (lines[i].Contains("defaultConfig"))
{
addIndex = i;
}
}
if (indexToReplace != -1)
{
lines[indexToReplace] = " " + compileSdkVersionPattern + " " + buildGradleVersion;
}
if (indexToReplace1 != -1)
{
lines[indexToReplace1] = " " + targetSdkVersionPattern + " " + buildGradleVersion;
}
if (removeIndex != -1)
{
lines.RemoveAt(removeIndex);
}
if (addIndex != -1)
{
lines.Insert(addIndex + 1, " multiDexEnabled true");
}
using (StreamWriter writer = new StreamWriter(buildGradlePath))
{
foreach (string line in lines)
{
writer.WriteLine(line);
}
}
}
private static void handleNetworksConfit(string path)
{
if (ATConfig.isSelectedChina())
{
return;
}
#if UNITY_2019_3_OR_NEWER
var buildGradlePath = Path.Combine(path, "../launcher/build.gradle");
#else
var buildGradlePath = Path.Combine(path, "launcher/build.gradle");
#endif
if (!File.Exists(buildGradlePath))
{
return;
}
List<string> lines = new List<string>();
using (StreamReader reader = new StreamReader(buildGradlePath))
{
string line;
while ((line = reader.ReadLine()) != null)
{
lines.Add(line);
}
}
var androidStartIndex = 0;
var isConfigAll = false;
var isExcludeModule = false;
for (int i = 0; i < lines.Count; i++)
{
if (lines[i].Contains("android {"))
{
androidStartIndex = i;
}
else if (lines[i].Contains("configurations.all"))
{
isConfigAll = true;
}
else if (lines[i].Contains("META-INF/*.kotlin_module"))
{
isExcludeModule = true;
}
}
if (androidStartIndex > 0)
{
if (!isExcludeModule)
{
lines.Insert(androidStartIndex + 1, " packagingOptions {\n merge 'META-INF/com.android.tools/proguard/coroutines.pro'\n exclude 'META-INF/*.kotlin_module'\n }");
}
// if (!isConfigAll)
// {
// lines.Insert(androidStartIndex -1, "configurations.all {\n resolutionStrategy {\n force 'androidx.core:core:1.6.0'\n force 'androidx.recyclerview:recyclerview:1.1.0' \n }\n}");
// }
}
// configurations.all {
// resolutionStrategy {
// force 'androidx.core:core:1.6.0'
// force 'androidx.recyclerview:recyclerview:1.1.0'
// }
// }
// packagingOptions {
// merge "META-INF/com.android.tools/proguard/coroutines.pro"
// exclude "META-INF/*.kotlin_module"
// }
using (StreamWriter writer = new StreamWriter(buildGradlePath))
{
foreach (string line in lines)
{
writer.WriteLine(line);
}
}
}
private static void handleNetworkResMerge(string path) {
ATLog.log("handleNetworkResMerge() >>> path: " + path);
#if UNITY_2019_3_OR_NEWER
var buildGradlePath = Path.Combine(path, "../launcher/build.gradle");
#else
var buildGradlePath = Path.Combine(path, "launcher/build.gradle");
#endif
List<string> lines = new List<string>();
bool isAdded = false;
using (StreamReader reader = new StreamReader(buildGradlePath))
{
string line;
while ((line = reader.ReadLine()) != null)
{
if (line.Contains("task handleNetworkResMerge")) {
isAdded = true;
}
lines.Add(line);
}
}
if (isAdded) {
return;
}
using (StreamReader reader = new StreamReader("Assets/ThinkupTpnPlugin/Script/Editor/network_res_handle.gradle"))
{
string line;
while ((line = reader.ReadLine()) != null)
{
lines.Add(line);
}
}
using (StreamWriter writer = new StreamWriter(buildGradlePath))
{
foreach (string line in lines)
{
writer.WriteLine(line);
}
}
}
private static void callGradleTask(string path) {
// 设置你想要启动的Gradle任务
string gradleTask = "handleNetworkResMerge"; // 例如: assembleDebug or assembleRelease
// 开始一个新的进程来执行Gradle任务
ProcessStartInfo psi = new ProcessStartInfo();
psi.FileName = Application.platform == RuntimePlatform.WindowsEditor ? "cmd" : "bash";
psi.Arguments = Application.platform == RuntimePlatform.WindowsEditor ?
$"/c gradlew {gradleTask}" : // Windows cmd命令
$"-c './gradlew {gradleTask}'"; // UNIX bash命令
psi.UseShellExecute = false;
psi.StandardOutputEncoding = Encoding.UTF8;
psi.StandardErrorEncoding = Encoding.UTF8;
psi.RedirectStandardOutput = true;
psi.RedirectStandardError = true;
psi.CreateNoWindow = true;
psi.WorkingDirectory = "/Users/quinx/Desktop/workspace_topon/sdk_source/a_unity_demo/TestAnyThinkUnityPlugin/Library/Bee/Android/Prj/Mono2x/Gradle"; // 这里应该是你的Android项目路径
ATLog.log("callGradleTask() >>> path: " + path);
using (var process = Process.Start(psi))
{
// 读取输出信息
while (!process.StandardOutput.EndOfStream)
{
var line = process.StandardOutput.ReadLine();
UnityEngine.Debug.Log(line);
}
// 读取错误信息
while (!process.StandardError.EndOfStream)
{
var line = process.StandardError.ReadLine();
UnityEngine.Debug.LogError(line);
}
}
}
}
}
#endif