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											2025-08-30 05:35:17 +00:00
										 |  |  | # Version 1.2.186 - May 19, 2025
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							|  |  |  | * iOS Resolver - Set `validateReferences` to off by default, | 
					
						
							|  |  |  |   to prevent errors when running without iOS Support installed. | 
					
						
							|  |  |  |   Fixes #412 and #622 | 
					
						
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							|  |  |  | # Version 1.2.185 - Feb 3, 2025
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							|  |  |  | * Android Resolver - Reverse conditional checker for `packaging` keyword in maintemplate based on android gradle plugin version. Fixes #715 | 
					
						
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							|  |  |  | # Version 1.2.184 - Jan 28, 2025
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							|  |  |  | * Android Resolver - Update and resolve `packaging` keyword in maintemplate | 
					
						
							|  |  |  |   based on android gradle plugin version. | 
					
						
							|  |  |  |   Fixes #715 | 
					
						
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							|  |  |  | # Version 1.2.183 - Sep 18, 2024
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							|  |  |  | * Android Resolver - Handle package paths that don't include a version hash, | 
					
						
							|  |  |  |   which is no longer present with Unity 6. Fixes #697 | 
					
						
							|  |  |  | * Android Resolver - Handle packages referenced using local file paths. | 
					
						
							|  |  |  |   Fixes #701 | 
					
						
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											2025-08-30 04:55:22 +00:00
										 |  |  | # Version 1.2.182 - Aug 2, 2024
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							|  |  |  | * General - Check for gradle version instead of Unity version when determining | 
					
						
							|  |  |  |   the template files to modify. | 
					
						
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							|  |  |  | # Version 1.2.181 - Jun 26, 2024
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							|  |  |  | * General - Disable `EditorMeasurement` reporting that relied on the | 
					
						
							|  |  |  |   Measurement Protocol for Universal Analytics. | 
					
						
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							|  |  |  | # Version 1.2.180 - Jun 4, 2024
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							|  |  |  | * General - Fix project settings resetting on domain reload. | 
					
						
							|  |  |  |   Fixes #524 | 
					
						
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							|  |  |  | # Version 1.2.179 - Feb 12, 2024
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							|  |  |  | * Android Resolver - Added logic to automatically turn on `mainTemplate.gradle` | 
					
						
							|  |  |  |   for new projects, and prompt users to enable it on projects that have previously | 
					
						
							|  |  |  |   had the resolver run. | 
					
						
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							|  |  |  | # Version 1.2.178 - Dec 20, 2023
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							|  |  |  | * Added [OpenUPM support](https://openupm.com/packages/com.google.external-dependency-manager/). | 
					
						
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							|  |  |  | # Version 1.2.177 - Aug 14, 2023
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							|  |  |  | * iOS Resolver - Added `/opt/homebrew/bin` to Cocoapod executable search path. | 
					
						
							|  |  |  |   Fixes #627 | 
					
						
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							|  |  |  | # Version 1.2.176 - Apr 27, 2023
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							|  |  |  | * Android Resolver - Added two Android Resolver settings to determine whether | 
					
						
							|  |  |  |   EDM4U injects custom local Maven repo path as a relative path or full path. | 
					
						
							|  |  |  |   Fixes #537 | 
					
						
							|  |  |  | * Android Resolver - Inject Maven Repo to `settingTemplate.gradle` from | 
					
						
							|  |  |  |   Unity 2022.2+ | 
					
						
							|  |  |  |   Fixes #594 | 
					
						
							|  |  |  | * Android Resolver - Jetifier option is enabled by default now. | 
					
						
							|  |  |  | * Android Resolver - `Explode Aar` option applies to all cases, whether the | 
					
						
							|  |  |  |   project will be exported or not. | 
					
						
							|  |  |  |   Fixes #584 | 
					
						
							|  |  |  |   Fixes #287 | 
					
						
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							|  |  |  | # Version 1.2.175 - Nov 16, 2022
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							|  |  |  | * General - Added tvOS podfile support to the iOS resolver. | 
					
						
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							|  |  |  | # Version 1.2.174 - Oct 06, 2022
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							|  |  |  | * General - Added tvOS support to the iOS resolver. | 
					
						
							|  |  |  | * General - Fixed #484 - Changed `EditorMeasurement` to use secure connection. | 
					
						
							|  |  |  | * Android Resolver - Fixed Android Resolver unable to resolve | 
					
						
							|  |  |  |   `mainTemplate.gradle` in Unity `2022.2+` or `2023.1+`. | 
					
						
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							|  |  |  | # Version 1.2.173 - Sep 28, 2022
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							|  |  |  | * General - Added tvOS library support to the export unity package scripts. | 
					
						
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							|  |  |  | # Version 1.2.172 - Jun 23, 2022
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							|  |  |  | * iOS Resolver - Stop forcing `ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES` to `YES`, | 
					
						
							|  |  |  |   which seems to cause problem for some when submitting apps. See #526 for more | 
					
						
							|  |  |  |   information. | 
					
						
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							|  |  |  | # Version 1.2.171 - May 11, 2022
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							|  |  |  | * iOS Resolver - Change `Enable Swift Framework Support Workaround` setting to | 
					
						
							|  |  |  |   be `ON` by default since more pods are using Swift Framework now. | 
					
						
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							|  |  |  | # Version 1.2.170 - Apr 4, 2022
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							|  |  |  | * Android Resolver - Fixes #498 - Fix the path separator of the Maven repo | 
					
						
							|  |  |  |   injected to `mainTemplate.gradle`. | 
					
						
							|  |  |  | * iOS Resolver - Fixes #470 - Switch default Cocoapods master repo from Github | 
					
						
							|  |  |  |   to CDN. | 
					
						
							|  |  |  | * iOS Resolver - `Link Framework Statically` setting is now default to `true`. | 
					
						
							|  |  |  |   That is, `use_frameworks! :linkage => static` will be added to `Podfile` by | 
					
						
							|  |  |  |   default instead of `use_frameworks!`. This can be changed in iOS Resolver | 
					
						
							|  |  |  |   settings. This fixes odd behaviors when pods include static libraries, ex. | 
					
						
							|  |  |  |   Firebase Analytics. | 
					
						
							|  |  |  | * iOS Resolver - Added a workaround when app crashes on launch due to | 
					
						
							|  |  |  |   `Library not loaded: @rpath/libswiftCore.dylib` when some pods includes Swift | 
					
						
							|  |  |  |   framework. This is turned `OFF` by default and can be changed in iOS Resolver | 
					
						
							|  |  |  |   settings. | 
					
						
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							|  |  |  | # Version 1.2.169 - Jan 20, 2022
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							|  |  |  | * General - Fixes #425 - Change to save `GvhProjectSettings.xml` without | 
					
						
							|  |  |  |   Unicode byte order mark (BoM). | 
					
						
							|  |  |  | * Android Resolver - Remove reference to `jcenter()` | 
					
						
							|  |  |  | * iOS Resolver - Force setting `LANG` when executing Cocoapods in shell mode on | 
					
						
							|  |  |  |   Mac. | 
					
						
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							|  |  |  | # Version 1.2.168 - Dec 9, 2021
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							|  |  |  | * All - Fixes #472 by removing the use of `System.Diagnostics.Debug.Assert` | 
					
						
							|  |  |  | * All - Fixed #477 by properly enabling EDM4U libraries for Unity 2021.2+ when | 
					
						
							|  |  |  |   the package is installed through `.tgz` | 
					
						
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							|  |  |  | # Version 1.2.167 - Oct 6, 2021
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							|  |  |  | * All - Moved versioned `.dll` in EDM4U to a versioned folder and remove their | 
					
						
							|  |  |  |   version postfix in their filename. For instance, `IOSResolver.dll` will be | 
					
						
							|  |  |  |   placed at `ExternalDependencyManager/Editor/1.2.167/Google.IOSResolver.dll`. | 
					
						
							|  |  |  | * Android Resolver - Fixed #243 by only using the highest version in | 
					
						
							|  |  |  |   `mainTemplate.gradle` when duplicated dependencies are presented. | 
					
						
							|  |  |  | * Android Resolver - Added supports to x86_64 to ABI list for Android apps on | 
					
						
							|  |  |  |   Chrome OS. | 
					
						
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							|  |  |  | # Version 1.2.166 - Jun 30, 2021
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							|  |  |  | * All - Fixed #440 and fixed #447 by specifying the parameter type while calling | 
					
						
							|  |  |  |   `GetApplicationIdentifier()` Unity API using reflection, due to a new | 
					
						
							|  |  |  |   overloaded method introduced in Unity 2021.2. | 
					
						
							|  |  |  | * Android Resolver - Fixed #442 by patching `Dependency.IsGreater()` when the | 
					
						
							|  |  |  |   version strings end '+'. | 
					
						
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							|  |  |  | # Version 1.2.165 - Apr 28, 2021
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler - Fixed #431 by replacing the use of `HttpUtility.UrlEncode()` | 
					
						
							|  |  |  |   which causes NullReferenceException in certain version of Unity. | 
					
						
							|  |  |  | * Android Resolver - Check that androidSdkRootPath directory exists before using | 
					
						
							|  |  |  |   as sdkPath. | 
					
						
							|  |  |  | * Android Resolver - Fixed Android Resolver integration tests with Unity | 
					
						
							|  |  |  |   2019.3+. | 
					
						
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							|  |  |  | # Version 1.2.164 - Feb 4, 2021
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							|  |  |  | ## New Features
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							|  |  |  | * Android Resolver - Added support for Android packages with classifier in their | 
					
						
							|  |  |  |   namespaces. | 
					
						
							|  |  |  | * iOS Resolver - Added new settings in iOS Resolver to configure generated | 
					
						
							|  |  |  |   Podfile. | 
					
						
							|  |  |  | * iOS Resolver - Added a new attribute `addToAllTargets` in Dependencies.xml. | 
					
						
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * iOS Resolver - Fixed XML parsing for `bitcodeEnabled` attribute in | 
					
						
							|  |  |  |   Dependencies.xml. | 
					
						
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							|  |  |  | # Version 1.2.163 - Dec 15, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler - Fixed measurement reporting | 
					
						
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							|  |  |  | # Version 1.2.162 - Nov 19, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler - Improved #413 by preventing Version Handler from running | 
					
						
							|  |  |  |   from static constructor when it is disabled. | 
					
						
							|  |  |  | * Package Manager Resolver - Remove GPR | 
					
						
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							|  |  |  | # Version 1.2.161 - Oct 12, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Android Resolver - Fixed the issue that Android Resolver does not resolve | 
					
						
							|  |  |  |   again before build in Unity 2020 if it failed to resolve previously. | 
					
						
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							|  |  |  | # Version 1.2.160 - Sep 30, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Android Resolver - Fixed a regression that gradleResolver can be null until | 
					
						
							|  |  |  |   Initialize() is called. | 
					
						
							|  |  |  | * Android Resolver - Fixed a regression that Android Resolver failed in Unity | 
					
						
							|  |  |  |   2019.3+ due to `gradleTemplate.properties` not enabled when | 
					
						
							|  |  |  |   `mainTemplate.gradle` is not enabled at all. | 
					
						
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							|  |  |  | # Version 1.2.159 - Sep 11, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Android Resolver - Fixed #322 where the Unity editor will lose its target SDK | 
					
						
							|  |  |  |   setting between Unity restarts if `>28` is selected in 2019.  This is due to | 
					
						
							|  |  |  |   Unity AndroidSdkVersions enum does not contain values above 28. | 
					
						
							|  |  |  | * Android Resolver - Fixed #360 where building Android app with Untiy 2019.3+ | 
					
						
							|  |  |  |   may fail due to Jetifier and AndroidX not enabled properly in generated | 
					
						
							|  |  |  |   Gradle project. This fix requires the user to enable | 
					
						
							|  |  |  |   `Custom Gradle Properties Template` found under | 
					
						
							|  |  |  |   `Player Settings > Settings for Android > Publishing Settings`. | 
					
						
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							|  |  |  | # Version 1.2.158 - Sep 3, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler: Fixed editor freeze when `-executeMethod` is used in | 
					
						
							|  |  |  |   non-batch mode. | 
					
						
							|  |  |  | * Android Resolver: Normalized file paths when generating local Maven repo | 
					
						
							|  |  |  |   since the path may contains a mix of forward and backward slash on Windows. | 
					
						
							|  |  |  | * Export Unity Package: Fixed generation of .unitypackage with tarfile on | 
					
						
							|  |  |  |   Windows. | 
					
						
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							|  |  |  | # Version 1.2.157 - Aug 6, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Android Resolver: Delay initialization until active build target is Android | 
					
						
							|  |  |  |   and the editor is not in play mode. | 
					
						
							|  |  |  | * iOS Resolver: Delay initialization until active build target is iOS | 
					
						
							|  |  |  |   and the editor is not in play mode. | 
					
						
							|  |  |  | * Export Unity Package: Workaround directory creation racy if multiple export | 
					
						
							|  |  |  |   operations are spawned at the same time. | 
					
						
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							|  |  |  | # Version 1.2.156 - June 10, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Android Resolver: Fixed that the generated local repo assets contains | 
					
						
							|  |  |  |   redundent labels which are causing Version Handler to failed while | 
					
						
							|  |  |  |   uninstalling packages. | 
					
						
							|  |  |  | * Android Resolver: Fixed that the repo url injected into mainTemplate.gradle | 
					
						
							|  |  |  |   is incorrect when Unity is configured to export gradle project. | 
					
						
							|  |  |  | * Android Resolver: Limited to only create local Maven repo when the source | 
					
						
							|  |  |  |   repo contains ".srcaar" file. | 
					
						
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							|  |  |  | ## Changes
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							|  |  |  | * All: Described EDM4U analytics data usage in readme. | 
					
						
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							|  |  |  | # Version 1.2.155 - May 14, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * All: Fixed compiler error when build with Unity 5.4 or below due to the | 
					
						
							|  |  |  |   usage of Rect.zero. | 
					
						
							|  |  |  | * All: Ignore cases when checking command line arguments. | 
					
						
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							|  |  |  | # Version 1.2.154 - May 14, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * All: Make each MultiSelectWindow for different purposes to have its own | 
					
						
							|  |  |  |   unique window. | 
					
						
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							|  |  |  | ## Changes
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							|  |  |  | * All: Replace all dialog with DialogWindow which is implemented from | 
					
						
							|  |  |  |   EditorWindow. | 
					
						
							|  |  |  | * Package Manager Resolver: Clarify how manifest.json will be changed in Package | 
					
						
							|  |  |  |   Manager Resolver window. | 
					
						
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							|  |  |  | # Version 1.2.153 - Apr 24, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Android Resolver: Fixed an exception when repainting the Android resolution | 
					
						
							|  |  |  |   window in Unity 2019.3.x. | 
					
						
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							|  |  |  | # Version 1.2.152 - Apr 17, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler: Fixed exception when waiting for enabled editor DLLs to | 
					
						
							|  |  |  |   load. | 
					
						
							|  |  |  | * Android Resolver: Fixed regression when using a Custom Gradle Template | 
					
						
							|  |  |  |   on Windows. | 
					
						
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							|  |  |  | # Version 1.2.151 - Apr 16, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler: When waiting for newly enabled editor DLLs to load, ignore | 
					
						
							|  |  |  |   all DLLs that do not have a file-system location. | 
					
						
							|  |  |  | * Android Resolver: Fixed resolution when using a Custom Gradle Template with | 
					
						
							|  |  |  |   libraries stored in a local maven repository distributed with a plugin | 
					
						
							|  |  |  |   installed with the Unity Package Manager. | 
					
						
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							|  |  |  | # Version 1.2.150 - Apr 9, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * All: The new packaging script when run on MacOS was generating a | 
					
						
							|  |  |  |   .unitypackage archive that could not be read by Unity on Windows. | 
					
						
							|  |  |  |   This release simply repackages the plugin with tar/gzip to fix the problem. | 
					
						
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							|  |  |  | # Version 1.2.149 - Apr 8, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Package Manager Resolver: Fixed spurious error message when resuming | 
					
						
							|  |  |  |   migration after installing a UPM package. | 
					
						
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							|  |  |  | # Version 1.2.148 - Apr 8, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Package Manager Resolver: Fixed an exception when resuming migration | 
					
						
							|  |  |  |   after installing a UPM package. | 
					
						
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							|  |  |  | # Version 1.2.147 - Apr 8, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler: Fixed alias traversal bug which caused problems when | 
					
						
							|  |  |  |   migrating from installed .unitypackage files to UPM packages. | 
					
						
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							|  |  |  | # Version 1.2.146 - Apr 8, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler: Fixed exception in manifest parsing when a manifest is | 
					
						
							|  |  |  |   detected with no aliases. | 
					
						
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							|  |  |  | # Version 1.2.145 - Apr 2, 2020
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							|  |  |  | ## New Features
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							|  |  |  | * Package Manager Resolver: Added a method to migrate Version Handler | 
					
						
							|  |  |  |   managed packages installed via `.unitypackage` to Unity Package Manager | 
					
						
							|  |  |  |   packages. This is initially used to migrate the External Dependency Manager | 
					
						
							|  |  |  |   to UPM. | 
					
						
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							|  |  |  | ## Changes
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							|  |  |  | * All: Verbose logging is now no longer automatically enabled in batch mode | 
					
						
							|  |  |  |   across all components. Instead logging can be configured using each | 
					
						
							|  |  |  |   component's verbose logging setting or by using the `-gvh_log_debug` command | 
					
						
							|  |  |  |   line flag when starting Unity. | 
					
						
							|  |  |  | * Version Handler: Sped up version handler updates when the app domain isn't | 
					
						
							|  |  |  |   reloaded. | 
					
						
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Version Handler: Fixed the display of the obsolete files clean up dialog | 
					
						
							|  |  |  |   when the asset database refreshes. | 
					
						
							|  |  |  | * Version Handler: Improved reliability of callback from | 
					
						
							|  |  |  |   the VersionHandler.UpdateCompleteMethods event when an asset database | 
					
						
							|  |  |  |   refresh occurs. | 
					
						
							|  |  |  | * Version Handler: Fixed duplicate exportPath labels when 'Assets/' is the | 
					
						
							|  |  |  |   root of paths assigned to files. | 
					
						
							|  |  |  | * Version Handler: Handle empty lines in manifest files. | 
					
						
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							|  |  |  | # Version 1.2.144 - Mar 23, 2020
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							|  |  |  | ## Changed
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							|  |  |  | * iOS Resolver: Removed the ability to configure the Xcode target a Cocoapod | 
					
						
							|  |  |  |   is added to. | 
					
						
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 | 
					
						
							|  |  |  | ## Bug Fixes
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							|  |  |  | * iOS Resolver: Reverted support for adding Cocoapods to multiple targets as | 
					
						
							|  |  |  |   it caused a regression (exception thrown during post-build step) in some | 
					
						
							|  |  |  |   versions of Unity. | 
					
						
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							|  |  |  | # Version 1.2.143 - Mar 20, 2020
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							|  |  |  | ## Bug Fixes
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							|  |  |  | * Android Resolver: Fixed caching of resolution state which was causing | 
					
						
							|  |  |  |   the resolver to always run when no dependencies had changed. | 
					
						
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							|  |  |  | # Version 1.2.142 - Mar 19, 2020
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							|  |  |  | ## Changes
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							|  |  |  | * Package Manager Resolver: Enabled auto-add by default. | 
					
						
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							|  |  |  | # Version 1.2.141 - Mar 19, 2020
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							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed a bug when retrieving project settings. If a plugin was configured | 
					
						
							|  |  |  |   to fetch project settings, if a setting was fetched (e.g "foo") and this | 
					
						
							|  |  |  |   setting existed in the system settings but not the project settings the | 
					
						
							|  |  |  |   system value would override the default value leading to unexpected | 
					
						
							|  |  |  |   behavior. | 
					
						
							|  |  |  | * Fixed a warning when caching web request classes in Unity 5.6. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.140 - Mar 19, 2020
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed measurement reporting in Unity 5.x. | 
					
						
							|  |  |  | * Version Handler: Fixed NullReferenceException when an asset doesn't have | 
					
						
							|  |  |  |   an AssetImporter. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.139 - Mar 18, 2020
 | 
					
						
							|  |  |  | ## Changed
 | 
					
						
							|  |  |  | * Added documentation to the built plugin. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.138 - Mar 17, 2020
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Package Manager Resolver: Added the Package Manager Resolver | 
					
						
							|  |  |  |   component that allows developers to easily boostrap Unity Package Manager | 
					
						
							|  |  |  |   (UPM) registry addition using unitypackage plugins. | 
					
						
							|  |  |  | * Version Handler: Added a window that allows plugins to managed by the | 
					
						
							|  |  |  |   Version Handler to be uninstalled. | 
					
						
							|  |  |  | * Version Handler: Added support for displaying installed plugins. | 
					
						
							|  |  |  | * Version Handler: Added support for moving files in plugins to their install | 
					
						
							|  |  |  |   locations (if the plugin has been configured to support this). | 
					
						
							|  |  |  | * iOS Resolver: Added the ability to configure the Xcode target a Cocoapod is | 
					
						
							|  |  |  |   added to. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed upgrade from version 1.2.137 and below after the plugin rename to | 
					
						
							|  |  |  |   EDM4U broke the upgrade process. | 
					
						
							|  |  |  | * Android Resolver: Worked around PlayerSettings.Android.targetSdkVersion | 
					
						
							|  |  |  |   returning empty names for some values in 2019.x. | 
					
						
							|  |  |  | * Version Handler: Fixed the display of the obsolete files clean up window. | 
					
						
							|  |  |  | * Version Handler: Fixed managed file check when assets are modified in the | 
					
						
							|  |  |  |   project after plugin import. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.137 - Mar 6, 2020
 | 
					
						
							|  |  |  | ## Changed
 | 
					
						
							|  |  |  | * Renamed package to External Package Manager for Unity (EDM4U). | 
					
						
							|  |  |  |   We changed this to reflect what this plugin is doing today which is far more | 
					
						
							|  |  |  |   than the original scope which just consisted of importing jar files from the | 
					
						
							|  |  |  |   Android SDK maven repository. | 
					
						
							|  |  |  |   Scripts that used to pull `play-services-resolver*.unitypackage` will now have | 
					
						
							|  |  |  |   to request `external-dependency-manager*.unitypackage` instead. | 
					
						
							|  |  |  |   We'll still be shipping a `play-services-resolver*_manifest.txt` file to | 
					
						
							|  |  |  |   handle upgrading from older versions of the plugin. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * All Components: Added reporting of usage so that we can remotely detect | 
					
						
							|  |  |  |   errors and target improvements. | 
					
						
							|  |  |  | * Android Resolver: Added support for *Dependencies.xml files in Unity Package | 
					
						
							|  |  |  |   Manager packages. | 
					
						
							|  |  |  | * iOS Resolver: Added support for *Dependencies.xml files in Unity Package | 
					
						
							|  |  |  |   Manager packages. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Version Handler: Disabled attempts to disable asset metadata modification | 
					
						
							|  |  |  |   when assets are in a Unity Package Manager managed package. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.136 - Feb 19, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed OpenJDK path discovery in Unity 2019.3.1. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.135 - Dec 5, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * All Components: Fixed stack overflow when loading project settings. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.134 - Dec 4, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * All Components: Fixed an issue which caused project settings to be cleared | 
					
						
							|  |  |  |   when running in batch mode. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.133 - Nov 18, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * All Components: Failure to save project settings will now report an error | 
					
						
							|  |  |  |   to the log rather than throwing an exception. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.132 - Nov 11, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Worked around expansion of DIR_UNITYPROJECT on Windows | 
					
						
							|  |  |  |   breaking Gradle builds when used as part of a file URI. | 
					
						
							|  |  |  | * Android Resolver: mainTemplate.gradle is only written if it needs to be | 
					
						
							|  |  |  |   modified. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.131 - Oct 29, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Version Handler: Improved execution of events on the main thread in batch | 
					
						
							|  |  |  |   mode. | 
					
						
							|  |  |  | * Version Handler: Improved log level configuration at startup. | 
					
						
							|  |  |  | * Version Handler: Improved performance of class lookup in deferred method | 
					
						
							|  |  |  |   calls. | 
					
						
							|  |  |  | * Version Handler: Fixed rename to enable / disable for editor assets. | 
					
						
							|  |  |  | * iOS Resolver: Improved log level configuration at startup. | 
					
						
							|  |  |  | * Android Resolver: Improved local maven repo path reference in | 
					
						
							|  |  |  |   mainTemplate.gradle using DIR_UNITYPROJECT.  DIR_UNITYPROJECT by Unity | 
					
						
							|  |  |  |   to point to the local filesystem path of the Unity project when Unity | 
					
						
							|  |  |  |   generates the Gradle project. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.130 - Oct 23, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * iOS Resolver: Added support for modifying the Podfile before `pod install` | 
					
						
							|  |  |  |   is executed. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Version Handler: Fixed invalid classname error when calling | 
					
						
							|  |  |  |   `VersionHandler.UpdateVersionedAssets()`. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.129 - Oct 2, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * iOS Resolver: Changed Cocoapod integration in Unity 2019.3+ to | 
					
						
							|  |  |  |   only add Pods to the UnityFramework target. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.128 - Oct 1, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * iOS Resolver: Fixed Cocoapod project integration mode with Unity | 
					
						
							|  |  |  |   2019.3+. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.127 - Sep 30, 2019
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Android Resolver: All Android Resolver settings File paths are now | 
					
						
							|  |  |  |   serialized with POSIX directory separators. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.126 - Sep 27, 2019
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Android Resolver: File paths are now serialized with POSIX directory | 
					
						
							|  |  |  |   separators. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed resolution when the parent directory of a Unity | 
					
						
							|  |  |  |   project contains a Gradle project (i.e `settings.gradle` file). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.125 - Sep 23, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * All components: Silenced a warning about not being able to set the console | 
					
						
							|  |  |  |   encoding to UTF8. | 
					
						
							|  |  |  | * Android Resolver: Worked around broken AndroidSDKTools class in some | 
					
						
							|  |  |  |   versions of Unity. | 
					
						
							|  |  |  | * iOS Resolver: Fixed iOS target SDK version check | 
					
						
							|  |  |  | * Version Handler: Changed clean up obsolete files window so that it doesn't | 
					
						
							|  |  |  |   exceed the screen size. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.124 - Jul 28, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * All components: Fixed regression with source control integration when using | 
					
						
							|  |  |  |   Unity 2019.1+. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.123 - Jul 23, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * All components: Source control integration for project settings. | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Android Resolver: Removed AAR cache as it now makes little difference to | 
					
						
							|  |  |  |   incremental resolution performance. | 
					
						
							|  |  |  | * Android Resolver: Improved embedded resource management so that embedded | 
					
						
							|  |  |  |   resources should upgrade when the plugin is updated without restarting | 
					
						
							|  |  |  |   the Unity editor. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Version Handler: Fixed InvokeMethod() and InvokeStaticMethod() when calling | 
					
						
							|  |  |  |   methods that have interface typed arguments. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.122 - Jul 2, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * iOS Resolver: Worked around Unity not loading the iOS Resolver DLL as it | 
					
						
							|  |  |  |   referenced the Xcode extension in a public interface.  The iOS Resolver | 
					
						
							|  |  |  |   DLL still references the Xcode extension internally and just handles | 
					
						
							|  |  |  |   missing type exceptions dynamically. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.121 - Jun 27, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed warning about missing Packages folder when loading | 
					
						
							|  |  |  |   XML dependencies files in versions of Unity without the package manager. | 
					
						
							|  |  |  | * Android Resolver: Fixed resolution window progress bar exceeding 100%. | 
					
						
							|  |  |  | * Android Resolver: If AndroidX is detected in the set of resolved libraries, | 
					
						
							|  |  |  |   the user will be prompted to enable the Jetifier. | 
					
						
							|  |  |  | * Android Resolver: Improved text splitting in text area windows. | 
					
						
							|  |  |  | * iOS Resolver: Added support for Unity's breaking changes to the Xcode API | 
					
						
							|  |  |  |   in 2019.3.+. Cocoapods are now added to build targets, Unity-iPhone and | 
					
						
							|  |  |  |   UnityFramework in Unity 2019.3+. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.120 - Jun 26, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android Resolver: Added support for loading *Dependencies.xml files from | 
					
						
							|  |  |  |   Unity Package Manager packages. | 
					
						
							|  |  |  | * Android Resolver: Resolution window is now closed if resolution runs as | 
					
						
							|  |  |  |   a pre-build step. | 
					
						
							|  |  |  | * iOS Resolver: Added support for loading *Dependencies.xml files from | 
					
						
							|  |  |  |   Unity Package Manager packages. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed generation of relative repo paths when using | 
					
						
							|  |  |  |   mainTemplate.gradle resolver. | 
					
						
							|  |  |  | * Android Resolver: Fixed copy of .srcaar to .aar files in repos embedded in a | 
					
						
							|  |  |  |   project when a project path has characters (e.g whitespace) that are escaped | 
					
						
							|  |  |  |   during conversion to URIs. | 
					
						
							|  |  |  | * Android Resolver: Fixed auto-resolution always running if the Android SDK | 
					
						
							|  |  |  |   is managed by Unity Hub. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.119 - Jun 19, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed error reported when using Jetifier integration | 
					
						
							|  |  |  |   in Unity 2018+ if the target SDK is set to "highest installed". | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.118 - Jun 18, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android Resolver: Added initial | 
					
						
							|  |  |  |   [Jetifier](https://developer.android.com/studio/command-line/jetifier) | 
					
						
							|  |  |  |   integration which simplifies | 
					
						
							|  |  |  |   [migration](ttps://developer.android.com/jetpack/androidx/migrate) | 
					
						
							|  |  |  |   to Jetpack ([AndroidX](https://developer.android.com/jetpack/androidx)) | 
					
						
							|  |  |  |   libraries in cases where all dependencies are managed by the Android | 
					
						
							|  |  |  |   Resolver. | 
					
						
							|  |  |  |   This can be enabled via the `Use Jetifier` option in the | 
					
						
							|  |  |  |   `Assets > Play Services Resolver > Android Resolver > Settings` menu. | 
					
						
							|  |  |  |   Caveats: | 
					
						
							|  |  |  |   - If your project contains legacy Android Support Library .jar and .aar | 
					
						
							|  |  |  |     files, these files will need to be removed and replaced with references to | 
					
						
							|  |  |  |     artifacts on Maven via `*Dependencies.xml` files so that the Jetifier | 
					
						
							|  |  |  |     can map them to Jetpack (AndroidX) libraries. | 
					
						
							|  |  |  |     For example, remove the file `support-v4-27.0.2.jar` and replace it with | 
					
						
							|  |  |  |     `<androidPackage spec="com.android.support:support-v4:27.0.2"/>` in a | 
					
						
							|  |  |  |     `*Dependencies.xml` file. | 
					
						
							|  |  |  |   - If your project contains .jar or .aar files that use the legacy Android | 
					
						
							|  |  |  |     Support Libraries, these will need to be moved into a local Maven repo | 
					
						
							|  |  |  |     [See this guide](https://maven.apache.org/guides/mini/guide-3rd-party-jars-local.html) | 
					
						
							|  |  |  |     and then these files should be removed from your Unity project and instead | 
					
						
							|  |  |  |     referenced via `*Dependencies.xml` files so that the Jetifier can | 
					
						
							|  |  |  |     patch them to reference the Jetpack lirbaries. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Disabled version locking of com.android.support:multidex | 
					
						
							|  |  |  |   does not use the same versioning scheme as other legacy Android support | 
					
						
							|  |  |  |   libraries. | 
					
						
							|  |  |  | * Version Handler: Made Google.VersionHandler.dll's asset GUID stable across | 
					
						
							|  |  |  |   releases.  This faciliates error-free import into projects where | 
					
						
							|  |  |  |   Google.VersionHandler.dll is moved from the default install location. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.117 - Jun 12, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fix copying of .srcaar to .aar files for | 
					
						
							|  |  |  |   mainTemplate.gradle resolution.  PluginImporter configuration was previously | 
					
						
							|  |  |  |   not being applied to .aar files unless the Unity project was saved. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.116 - Jun 7, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed resolution of Android dependencies without version | 
					
						
							|  |  |  |   specifiers. | 
					
						
							|  |  |  | * Android Resolver: Fixed Maven repo not found warning in Android Resolver. | 
					
						
							|  |  |  | * Android Resolver: Fixed Android Player directory not found exception in | 
					
						
							|  |  |  |   Unity 2019.x when the Android Player isn't installed. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.115 - May 28, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed exception due to Unity 2019.3.0a4 removing | 
					
						
							|  |  |  |   x86 from the set of supported ABIs. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.114 - May 27, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android Resolver: Added support for ABI stripping when using | 
					
						
							|  |  |  |   mainTemplate.gradle. This only works with AARs stored in repos | 
					
						
							|  |  |  |   on the local filesystem. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.113 - May 24, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android Resolver: If local repos are moved, the plugin will search the | 
					
						
							|  |  |  |   project for matching directories in an attempt to correct the error. | 
					
						
							|  |  |  | * Version Handler: Files can be now targeted to multiple build targets | 
					
						
							|  |  |  |   using multiple "gvh_" asset labels. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: "implementation" or "compile" are now added correctly | 
					
						
							|  |  |  |   to mainTemplate.gradle in Unity versions prior to 2019. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.112 - May 22, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android Resolver: Added option to disable addition of dependencies to | 
					
						
							|  |  |  |   mainTemplate.gradle. | 
					
						
							|  |  |  |   See `Assets > Play Services Resolver > Android Resolver > Settings`. | 
					
						
							|  |  |  | * Android Resolver: Made paths to local maven repositories in | 
					
						
							|  |  |  |   mainTemplate.gradle relative to the Unity project when a project is not | 
					
						
							|  |  |  |   being exported. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed builds with mainTemplate.gradle integration in | 
					
						
							|  |  |  |   Unity 2019. | 
					
						
							|  |  |  | * Android Resolver: Changed dependency inclusion in mainTemplate.gradle to | 
					
						
							|  |  |  |   use "implementation" or "compile" depending upon the version of Gradle | 
					
						
							|  |  |  |   included with Unity. | 
					
						
							|  |  |  | * Android Resolver: Gracefully handled exceptions if the console encoding | 
					
						
							|  |  |  |   can't be modified. | 
					
						
							|  |  |  | * Android Resolver: Now gracefully fails if the AndroidPlayer directory | 
					
						
							|  |  |  |   can't be found. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.111 - May 9, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Version Handler: Fixed invocation of methods with named arguments. | 
					
						
							|  |  |  | * Version Handler: Fixed occasional hang when the editor is compiling | 
					
						
							|  |  |  |   while activating plugins. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.110 - May 7, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed inclusion of some srcaar artifacts in builds with | 
					
						
							|  |  |  |   Gradle builds when using mainTemplate.gradle. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.109 - May 6, 2019
 | 
					
						
							|  |  |  | ## New Features:
 | 
					
						
							|  |  |  | * Added links to documentation from menu. | 
					
						
							|  |  |  | * Android Resolver: Added option to auto-resolve Android libraries on build. | 
					
						
							|  |  |  | * Android Resolver: Added support for packaging specs of Android libraries. | 
					
						
							|  |  |  | * Android Resolver: Pop up a window when displaying Android dependencies. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Support for Unity 2019 Android SDK and JDK install locations | 
					
						
							|  |  |  | * Android Resolver: e-enable AAR explosion if internal builds are enabled. | 
					
						
							|  |  |  | * Android Resolver: Gracefully handle exceptions on file deletion. | 
					
						
							|  |  |  | * Android Resolver: Fixed Android Resolver log spam on load. | 
					
						
							|  |  |  | * Android Resolver: Fixed save of Android Resolver PromptBeforeAutoResolution | 
					
						
							|  |  |  |   setting. | 
					
						
							|  |  |  | * Android Resolver: Fixed AAR processing failure when an AAR without | 
					
						
							|  |  |  |   classes.jar is found. | 
					
						
							|  |  |  | * Android Resolver: Removed use of EditorUtility.DisplayProgressBar which | 
					
						
							|  |  |  |   was occasionally left displayed when resolution had completed. | 
					
						
							|  |  |  | * Version Handler: Fixed asset rename to disable when a disabled file exists. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.108 - May 3, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes:
 | 
					
						
							|  |  |  | * Version Handler: Fixed occasional hang on startup. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.107 - May 3, 2019
 | 
					
						
							|  |  |  | ## New Features:
 | 
					
						
							|  |  |  | * Version Handler: Added support for enabling / disabling assets that do not | 
					
						
							|  |  |  |   support the PluginImporter, based upon build target selection. | 
					
						
							|  |  |  | * Android Resolver: Added support for the global specification of maven repos. | 
					
						
							|  |  |  | * iOS Resolver: Added support for the global specification of Cocoapod sources. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.106 - May 1, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * iOS Resolver: Added support for development pods in Xcode project integration | 
					
						
							|  |  |  |   mode. | 
					
						
							|  |  |  | * iOS Resolver: Added support for source pods with resources in Xcode project | 
					
						
							|  |  |  |   integration mode. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.105 - Apr 30, 2019
 | 
					
						
							|  |  |  | ## Bug fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed reference to Java tool path in logs. | 
					
						
							|  |  |  | * Android and iOS Resolvers: Changed command line execution to emit a warning | 
					
						
							|  |  |  |   rather than throwing an exception and failing, when it is not possible to | 
					
						
							|  |  |  |   change the console input and output encoding to UTF-8. | 
					
						
							|  |  |  | * Android Resolver: Added menu option and API to delete resolved libraries. | 
					
						
							|  |  |  | * Android Resolver: Added menu option and API to log the repos and libraries | 
					
						
							|  |  |  |   currently included in the project. | 
					
						
							|  |  |  | * Android Resolver: If Plugins/Android/mainTemplate.gradle file is present and | 
					
						
							|  |  |  |   Gradle is selected as the build type, resolution will simply patch the file | 
					
						
							|  |  |  |   with Android dependencies specified by plugins in the project. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.104 - Apr 10, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Changed Android ABI selection method from using whitelisted | 
					
						
							|  |  |  |   Unity versions to type availability.  This fixes an exception on resolution | 
					
						
							|  |  |  |   in some versions of Unity 2017.4. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.103 - Apr 2, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Whitelisted Unity 2017.4 and above with ARM64 support. | 
					
						
							|  |  |  | * Android Resolver: Fixed Java version check to work with Java SE 12 and above. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.102 - Feb 13, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed the text overflow on the Android Resolver | 
					
						
							|  |  |  |   prompt before initial run to fit inside the buttons for | 
					
						
							|  |  |  |   smaller screens. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.101 - Feb 12, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android Resolver: Prompt the user before the resolver runs for the | 
					
						
							|  |  |  |   first time and allow the user to elect to disable from the prompt. | 
					
						
							|  |  |  | * Android Resolver: Change popup warning when resolver is disabled | 
					
						
							|  |  |  |   to be a console warning. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.100 - Jan 25, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed AAR processing sometimes failing on Windows | 
					
						
							|  |  |  |   due to file permissions. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.99 - Jan 23, 2019
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Improved performance of project property polling. | 
					
						
							|  |  |  | * Version Handler: Fixed callback of VersionHandler.UpdateCompleteMethods | 
					
						
							|  |  |  |   when the update process is complete. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.98 - Jan 9, 2019
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * iOS Resolver: Pod declaration properties can now be set via XML pod | 
					
						
							|  |  |  |   references.  For example, this can enable pods for a subset of build | 
					
						
							|  |  |  |   configurations. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * iOS Resolver: Fixed incremental builds after local pods support caused | 
					
						
							|  |  |  |   regression in 1.2.96. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.97 - Dec 17, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Reduced memory allocation for logic that monitors build | 
					
						
							|  |  |  |   settings when auto-resolution is enabled.  If auto-resolution is disabled, | 
					
						
							|  |  |  |   almost all build settings are no longer polled for changes. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.96 - Dec 17, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed repacking of AARs to exclude .meta files. | 
					
						
							|  |  |  | * Android Resolver: Only perform auto-resolution on the first scene while | 
					
						
							|  |  |  |   building. | 
					
						
							|  |  |  | * Android Resolver: Fixed parsing of version ranges that include whitespace. | 
					
						
							|  |  |  | * iOS Resolver: Added support for local development pods. | 
					
						
							|  |  |  | * Version Handler: Fixed Version Handler failing to rename some files. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.95 - Oct 23, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes:
 | 
					
						
							|  |  |  | * Android Resolver: Fixed auto-resolution running in a loop in some scenarios. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.94 - Oct 22, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * iOS Resolver: Added support for PODS_TARGET_SRCROOT in source Cocoapods. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.93 - Oct 22, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed removal of Android libraries on auto-resolution when | 
					
						
							|  |  |  |   `*Dependencies.xml` files are deleted. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.92 - Oct 2, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Worked around auto-resolution hang on Windows if | 
					
						
							|  |  |  |   resolution starts before compilation is finished. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.91 - Sep 27, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed Android Resolution when the selected build target | 
					
						
							|  |  |  |   isn't Android. | 
					
						
							|  |  |  | * Added C# assembly symbols the plugin to simplify debugging bug reports. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.90 - Sep 21, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver: Fixed transitive dependency selection of version locked | 
					
						
							|  |  |  |   packages. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.89 - Aug 31, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed FileLoadException in ResolveUnityEditoriOSXcodeExtension an assembly | 
					
						
							|  |  |  |   can't be loaded. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.88 - Aug 29, 2018
 | 
					
						
							|  |  |  | ## Changed
 | 
					
						
							|  |  |  | * Improved reporting of resolution attempts and conflicts found in the Android | 
					
						
							|  |  |  |   Resolver. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * iOS Resolver now correctly handles sample code in CocoaPods.  Previously it | 
					
						
							|  |  |  |   would add all sample code to the project when using project level | 
					
						
							|  |  |  |   integration. | 
					
						
							|  |  |  | * Android Resolver now correctly handles Gradle conflict resolution when the | 
					
						
							|  |  |  |   resolution results in a package that is compatible with all requested | 
					
						
							|  |  |  |   dependencies. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.87 - Aug 23, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Android Resolver "Processing AARs" dialog getting stuck in Unity 5.6. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.86 - Aug 22, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Android Resolver exception in OnPostProcessScene() when the Android | 
					
						
							|  |  |  |   platform isn't selected. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.85 - Aug 17, 2018
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Added support for synchronous resolution in the Android Resolver. | 
					
						
							|  |  |  |   PlayServicesResolver.ResolveSync() now performs resolution synchronously. | 
					
						
							|  |  |  | * Auto-resolution in the Android Resolver now results in synchronous resolution | 
					
						
							|  |  |  |   of Android dependencies before the Android application build starts via | 
					
						
							|  |  |  |   UnityEditor.Callbacks.PostProcessSceneAttribute. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.84 - Aug 16, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Android Resolver crash when the AndroidResolverDependencies.xml | 
					
						
							|  |  |  |   file can't be written. | 
					
						
							|  |  |  | * Reduced log spam when a conflicting Android library is pinned to a | 
					
						
							|  |  |  |   specific version. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.83 - Aug 15, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Android Resolver failures due to an in-accessible AAR / JAR explode | 
					
						
							|  |  |  |   cache file.  If the cache can't be read / written the resolver now continues | 
					
						
							|  |  |  |   with reduced performance following recompilation / DLL reloads. | 
					
						
							|  |  |  | * Fixed incorrect version number in plugin manifest on install. | 
					
						
							|  |  |  |   This was a minor issue since the version handler rewrote the metadata | 
					
						
							|  |  |  |   after installation. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.82 - Aug 14, 2018
 | 
					
						
							|  |  |  | ## Changed
 | 
					
						
							|  |  |  | * Added support for alphanumeric versions in the Android Resolver. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Android Resolver selection of latest duplicated library. | 
					
						
							|  |  |  | * Fixed Android Resolver conflict resolution when version locked and non-version | 
					
						
							|  |  |  |   locked dependencies are specified. | 
					
						
							|  |  |  | * Fixed Android Resolver conflict resolution when non-existent artifacts are | 
					
						
							|  |  |  |   referenced. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.81 - Aug 9, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed editor error that would occur when when | 
					
						
							|  |  |  |   `PlayerSettings.Android.targetArchitectures` was set to | 
					
						
							|  |  |  |   `AndroidArchitecture.All`. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.80 - Jul 24, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed project level settings incorrectly falling back to system wide settings | 
					
						
							|  |  |  |   when default property values were set. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.79 - Jul 23, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed AndroidManifest.xml patching on Android Resolver load in Unity 2018.x. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.78 - Jul 19, 2018
 | 
					
						
							|  |  |  | ## Changed
 | 
					
						
							|  |  |  | * Added support for overriding conflicting dependencies. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.77 - Jul 19, 2018
 | 
					
						
							|  |  |  | ## Changed
 | 
					
						
							|  |  |  | * Android Resolver now supports Unity's 2018 ABI filter (i.e arm64-v8a). | 
					
						
							|  |  |  | * Reduced Android Resolver build option polling frequency. | 
					
						
							|  |  |  | * Disabled Android Resolver auto-resolution in batch mode.  Users now need | 
					
						
							|  |  |  |   to explicitly kick off resolution through the API. | 
					
						
							|  |  |  | * All Android Resolver and Version Handler dialogs are now disabled in batch | 
					
						
							|  |  |  |   mode. | 
					
						
							|  |  |  | * Verbose logging for all plugins is now enabled by default in batch mode. | 
					
						
							|  |  |  | * Version Handler bootstrapper has been improved to no longer call | 
					
						
							|  |  |  |   UpdateComplete multiple times.  However, since Unity can still reload the | 
					
						
							|  |  |  |   app domain after plugins have been enabled, users still need to store their | 
					
						
							|  |  |  |   plugin state to persistent storage to handle reloads. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver no longer incorrectly adds MANIFEST.MF files to AARs. | 
					
						
							|  |  |  | * Android Resolver auto-resolution jobs are now unscheduled when an explicit | 
					
						
							|  |  |  |   resolve job is started. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.76 - Jul 16, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed variable replacement in AndroidManifest.xml files in the Android | 
					
						
							|  |  |  |   Resolver. | 
					
						
							|  |  |  |   Version 1.2.75 introduced a regression which caused all variable replacement | 
					
						
							|  |  |  |   to replace the *entire* property value rather than the component of the | 
					
						
							|  |  |  |   property that referenced a variable.  For example, | 
					
						
							|  |  |  |   given "applicationId = com.my.app", "${applicationId}.foo" would be | 
					
						
							|  |  |  |   incorrectly expanded as "com.my.app" rather than "com.my.app.foo".  This | 
					
						
							|  |  |  |   resulted in numerous issues for Android builds where content provider | 
					
						
							|  |  |  |   initialization would fail and services may not start. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Changed
 | 
					
						
							|  |  |  | * Gradle prebuild experimental feature has been removed from the Android | 
					
						
							|  |  |  |   Resolver.  The feature has been broken for some time and added around 8MB | 
					
						
							|  |  |  |   to the plugin size. | 
					
						
							|  |  |  | * Added better support for execution of plugin components in batch mode. | 
					
						
							|  |  |  |   In batch mode UnityEditor.update is sometimes never called - like when a | 
					
						
							|  |  |  |   single method is executed - so the new job scheduler will execute all jobs | 
					
						
							|  |  |  |   synchronously from the main thread. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.75 - Jun 20, 2018
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android Resolver now monitors the Android SDK path when | 
					
						
							|  |  |  |   auto-resolution is enabled and triggers resolution when the path is | 
					
						
							|  |  |  |   modified. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Changed
 | 
					
						
							|  |  |  | * Android auto-resolution is now delayed by 3 seconds when the following build | 
					
						
							|  |  |  |   settings are changed: | 
					
						
							|  |  |  |   - Target ABI. | 
					
						
							|  |  |  |   - Gradle build vs. internal build. | 
					
						
							|  |  |  |   - Project export. | 
					
						
							|  |  |  | * Added a progress bar display when AARs are being processed during Android | 
					
						
							|  |  |  |   resolution. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed incorrect Android package version selection when a mix of | 
					
						
							|  |  |  |   version-locked and non-version-locked packages are specified. | 
					
						
							|  |  |  | * Fixed non-deterministic Android package version selection to select | 
					
						
							|  |  |  |   the highest version of a specified package rather than the last | 
					
						
							|  |  |  |   package specification passed to the Gradle resolution script. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.74 - Jun 19, 2018
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added workaround for broken AndroidManifest.xml variable replacement in | 
					
						
							|  |  |  |   Unity 2018.x.  By default ${applicationId} variables will be replaced by | 
					
						
							|  |  |  |   the bundle ID in the Plugins/Android/AndroidManifest.xml file.  The | 
					
						
							|  |  |  |   behavior can be disabled via the Android Resolver settings menu. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.73 - May 30, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed spurious warning message about missing Android plugins directory on | 
					
						
							|  |  |  |   Windows. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.72 - May 23, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed spurious warning message about missing Android plugins directory. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.71 - May 10, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed resolution of Android dependencies when the `Assets/Plugins/Android` | 
					
						
							|  |  |  |   directory is named in a different case e.g `Assets/plugins/Android`. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.70 - May 7, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed bitcode flag being ignored for iOS pods. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.69 - May 7, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed escaping of local repository paths in Android Resolver. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.68 - May 3, 2018
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Added support for granular builds of Google Play Services. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.67 - May 1, 2018
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Improved support for iOS source-only pods in Unity 5.5 and below. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.66 - April 27, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Version Handler renaming of Linux libraries with hyphens in filenames. | 
					
						
							|  |  |  |   Previously, libraries named Foo-1.2.3.so were not being renamed to | 
					
						
							|  |  |  |   libFoo-1.2.3.so on Linux which could break native library loading on some | 
					
						
							|  |  |  |   versions of Unity. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.65 - April 26, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fix CocoaPods casing in logs and comments. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.64 - Mar 16, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed bug in download_artifacts.gradle (used by Android Resolver) which | 
					
						
							|  |  |  |   reported a failure if required artifacts already exist. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.63 - Mar 15, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed iOS Resolver include search paths taking precedence over system headers | 
					
						
							|  |  |  |   when using project level resolution. | 
					
						
							|  |  |  | * Fixed iOS Resolver includes relative to library root, when using project level | 
					
						
							|  |  |  |   resolution. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.62 - Mar 12, 2018
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Improved error reporting when a file can't be moved to trash by the | 
					
						
							|  |  |  |   Version Handler. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Android Resolver throwing NullReferenceException when the Android SDK | 
					
						
							|  |  |  |   path isn't set. | 
					
						
							|  |  |  | * Fixed Version Handler renaming files with underscores if the | 
					
						
							|  |  |  |   "Rename to Canonical Filenames" setting is enabled. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.61 - Jan 22, 2018
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Android Resolver reporting non-existent conflicting dependencies when | 
					
						
							|  |  |  |   Gradle build system is enabled. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.60 - Jan 12, 2018
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Added support for Maven / Ivy version specifications for Android packages. | 
					
						
							|  |  |  | * Added support for Android SNAPSHOT packages. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Openjdk version check. | 
					
						
							|  |  |  | * Fixed non-deterministic Android package resolution when two packages contain | 
					
						
							|  |  |  |   an artifact with the same name. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.59 - Oct 19, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed execution of Android Gradle resolution script when it's located | 
					
						
							|  |  |  |   in a path with whitespace. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.58 - Oct 19, 2017
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Removed legacy resolution method from Android Resolver. | 
					
						
							|  |  |  |   It is now only possible to use the Gradle or Gradle prebuild resolution | 
					
						
							|  |  |  |   methods. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.57 - Oct 18, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Updated Gradle wrapper to 4.2.1 to fix issues using Gradle with the | 
					
						
							|  |  |  |   latest Openjdk. | 
					
						
							|  |  |  | * Android Gradle resolution now also uses gradle.properties to pass | 
					
						
							|  |  |  |   parameters to Gradle in an attempt to workaround problems with | 
					
						
							|  |  |  |   command line argument parsing on Windows 10. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.56 - Oct 12, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Gradle artifact download with non-version locked artifacts. | 
					
						
							|  |  |  | * Changed iOS resolver to only load dependencies at build time. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.55 - Oct 4, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Force Android Resolution when the "Install Android Packages" setting changes. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.54 - Oct 4, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed execution of command line tools on Windows when the path to the tool | 
					
						
							|  |  |  |   contains a single quote (apostrophe).  In this case we fallback to executing | 
					
						
							|  |  |  |   the tool via the system shell. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.53 - Oct 2, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Changed Android Resolver "resolution complete" dialog so that it now displays | 
					
						
							|  |  |  |   failures. | 
					
						
							|  |  |  | * Android Resolver now detects conflicting libraries that it does not manage | 
					
						
							|  |  |  |   warning the user if they're newer than the managed libraries and prompting | 
					
						
							|  |  |  |   the user to clean them up if they're older or at the same version. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Improved Android Resolver auto-resolution speed. | 
					
						
							|  |  |  | * Fixed bug in the Gradle Android Resolver which would result in resolution | 
					
						
							|  |  |  |   succeeding when some dependencies are not found. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.52 - Sep 25, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Changed Android Resolver's Gradle resolution to resolve conflicting | 
					
						
							|  |  |  |   dependencies across Google Play services and Android Support library packages. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.51 - Sep 20, 2017
 | 
					
						
							|  |  |  | ## Changes
 | 
					
						
							|  |  |  | * Changed iOS Resolver to execute the CocoaPods "pod" command via the shell | 
					
						
							|  |  |  |   by default.  Some developers customize their shell environment to use | 
					
						
							|  |  |  |   custom ssh certs to access internal git repositories that host pods so | 
					
						
							|  |  |  |   executing "pod" via the shell will work for these scenarios. | 
					
						
							|  |  |  |   The drawback of executing "pod" via the shell could potentially cause | 
					
						
							|  |  |  |   users problems if they break their shell environment.  Though users who | 
					
						
							|  |  |  |   customize their shell environments will be able to resolve these issues. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.50 - Sep 18, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added option to disable the Gradle daemon in the Android Resolver. | 
					
						
							|  |  |  |   This daemon is now disabled by default as some users are getting into a state | 
					
						
							|  |  |  |   where multiple daemon instances are being spawned when changing dependencies | 
					
						
							|  |  |  |   which eventually results in Android resolution failing until all daemon | 
					
						
							|  |  |  |   processes are manually killed. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android resolution is now always executed if the user declines the update | 
					
						
							|  |  |  |   of their Android SDK.  This ensure users can continue to use out of date | 
					
						
							|  |  |  |   Android SDK packages if they desire. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.49 - Sep 18, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Removed modulemap parsing in iOS Resolver. | 
					
						
							|  |  |  |   The framework *.modulemap did not need to be parsed by the iOS Resolver | 
					
						
							|  |  |  |   when injecting Cocoapods into a Xcode project.  Simply adding a modular | 
					
						
							|  |  |  |   framework to a Xcode project results in Xcode's Clang parsing the associated | 
					
						
							|  |  |  |   modulemap and injecting any compile and link flags into the build process. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.48 - Sep 12, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Changed settings to be per-project by default. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Added Google maven repository to fix GradlePrebuild resolution with Google | 
					
						
							|  |  |  |   components. | 
					
						
							|  |  |  | * Fixed Android Resolution failure with spaces in paths. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.47 - Aug 29, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android and iOS dependencies can now be specified using *Dependencies.xml | 
					
						
							|  |  |  |   files.  This is now the preferred method for registering dependencies, | 
					
						
							|  |  |  |   we may remove the API for dependency addition in future. | 
					
						
							|  |  |  | * Added "Reset to Defaults" button to each settings dialog to restore default | 
					
						
							|  |  |  |   settings. | 
					
						
							|  |  |  | * Android Resolver now validates the configured JDK is new enough to build | 
					
						
							|  |  |  |   recently released Android libraries. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed a bug that caused dependencies with the "LATEST" version specification | 
					
						
							|  |  |  |   to be ignored when using the Gradle mode of the Android Resolver. | 
					
						
							|  |  |  | * Fixed a race condition when running Android Resolution. | 
					
						
							|  |  |  | * Fixed Android Resolver logging if a PlayServicesSupport instance is created | 
					
						
							|  |  |  |   with no logging enabled before the Android Resolver is initialized. | 
					
						
							|  |  |  | * Fixed iOS resolver dialog in Unity 4. | 
					
						
							|  |  |  | * Fixed iOS Cocoapod Xcode project integration in Unity 4. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.46 - Aug 22, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * GradlePrebuild Android resolver on Windows now correctly locates dependent | 
					
						
							|  |  |  |   data files. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.45 - Aug 22, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Improved Android package auto-resolution and fixed clean up of stale | 
					
						
							|  |  |  |   dependencies when using Gradle dependency resolution. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.44 - Aug 21, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Enabled autoresolution for Gradle Prebuild. | 
					
						
							|  |  |  | * Made the command line dialog windows have selectable text. | 
					
						
							|  |  |  | * Fixed incorrect "Android Settings" dialog disabled groups. | 
					
						
							|  |  |  | * Updated PlayServicesResolver android platform detection to use the package | 
					
						
							|  |  |  |   manager instead of the 'android' tool. | 
					
						
							|  |  |  | * UnityCompat reflection methods 'GetAndroidPlatform' and | 
					
						
							|  |  |  |   'GetAndroidBuildToolsVersion' are now Obsolete due to dependence on the | 
					
						
							|  |  |  |   obsolete 'android' build tool. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.43 - Aug 18, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Gradle resolution in the Android Resolver when running | 
					
						
							|  |  |  |   PlayServicesResolver.Resolve() in parallel or spawning multiple | 
					
						
							|  |  |  |   resolutions before the previous resolve completed. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.42 - Aug 17, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Xcode project level settings not being applied by IOS Resolver when | 
					
						
							|  |  |  |   Xcode project pod integration is enabled. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.41 - Aug 15, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * IOS Resolver's Xcode workspace pod integration is now disabled when Unity | 
					
						
							|  |  |  |   Cloud Build is detected.  Unity Cloud Build does not follow the same build | 
					
						
							|  |  |  |   process as the Unity editor and fails to open the generated xcworkspace at | 
					
						
							|  |  |  |   this time. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.40 - Aug 15, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Moved Android Resolver Gradle Prebuild scripts into Google.JarResolver.dll. | 
					
						
							|  |  |  |   They are now extracted from the DLL when required. | 
					
						
							|  |  |  | * AARs / JARs are now cleaned up when switching the Android resolution | 
					
						
							|  |  |  |   strategy. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.39 - Aug 10, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Android Resolver now supports resolution with Gradle.  This enables support | 
					
						
							|  |  |  |   for non-local artifacts. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Android Resolver's Gradle Prebuild now uses Android build tools to determine | 
					
						
							|  |  |  |   the Android platform tools version rather than relying upon internal Unity | 
					
						
							|  |  |  |   APIs. | 
					
						
							|  |  |  | * Android Resolver's Gradle Prebuild now correctly strips binaries that are | 
					
						
							|  |  |  |   not required for the target ABI. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.38 - Aug 7, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed an issue in VersionHandler where disabled targets are ignored if | 
					
						
							|  |  |  |   the "Any Platform" flag is set on a plugin DLL. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.37 - Aug 3, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Exposed GooglePlayServices.PlayServicesResolver.Resolve() so that it's | 
					
						
							|  |  |  |   possible for a script to be notified when AAR / Jar resolution is complete. | 
					
						
							|  |  |  |   This makes it easier to setup a project to build from the command line. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.36 - Aug 3, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * VersionHandler.UpdateCompleteMethods allows a user to provide a list of | 
					
						
							|  |  |  |   methods to be called when VersionHandlerImpl has completed an update. | 
					
						
							|  |  |  |   This makes it easier to import a plugin and wait for VersionHandler to | 
					
						
							|  |  |  |   execute prior executing a build. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.35 - Jul 28, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * VersionHandler will now rename Linux libraries so they can target Unity | 
					
						
							|  |  |  |   versions that require different file naming.  Libraries need to be labelled | 
					
						
							|  |  |  |   gvh_linuxlibname-${basename} in order to be considered for renaming. | 
					
						
							|  |  |  |   e.g gvh\_linuxlibname-MyLib will be named MyLib.so in Unity 5.5 and below and | 
					
						
							|  |  |  |   libMyLib.so in Unity 5.6 and above. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.34 - Jul 28, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Made VersionHandler bootstrap module more robust when calling static | 
					
						
							|  |  |  |   methods before the implementation DLL is loaded. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.33 - Jul 27, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added a bootstrap module for VersionHandler so the implementation | 
					
						
							|  |  |  |   of the VersionHandler module can be versioned without resulting in | 
					
						
							|  |  |  |   a compile error when imported at different versions across multiple | 
					
						
							|  |  |  |   plugins. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.32 - Jul 20, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added support for build target selection based upon .NET framework | 
					
						
							|  |  |  |   version in the VersionHandler. | 
					
						
							|  |  |  |   When applying either gvh\_dotnet-3.5 or gvh\_dotnet-4.5 labels to | 
					
						
							|  |  |  |   assets, the VersionHandler will only enable the asset for the | 
					
						
							|  |  |  |   specified set of build targets when the matching .NET framework version | 
					
						
							|  |  |  |   is selected in Unity 2017's project settings.  This allows assets | 
					
						
							|  |  |  |   to be provided in a plugin that need to differ based upon .NET version. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.31 - Jul 5, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Force expansion of AARs with native components when using Unity 2017 | 
					
						
							|  |  |  |   with the internal build system.  In contrast to Unity 5.x, Unity 2017's | 
					
						
							|  |  |  |   internal build system does not include native libraries included in AARs. | 
					
						
							|  |  |  |   Forcing expansion of AARs with native components generates an | 
					
						
							|  |  |  |   Ant / Eclipse project for each AAR which is correctly included by Unity | 
					
						
							|  |  |  |   2017's internal build system. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.30 - Jul 5, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Cocoapods being installed when the build target isn't iOS. | 
					
						
							|  |  |  | * Added support for malformed AARs with missing classes.jar. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.29 - Jun 16, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added support for the Android sdkmanager tool. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.28 - Jun 8, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed non-shell command line execution (regression from | 
					
						
							|  |  |  |   Cocoapod installation patch). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.27 - Jun 7, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Added support for stdout / stderr redirection when executing | 
					
						
							|  |  |  |   commands in shell mode. | 
					
						
							|  |  |  |   This fixes CocoaPod tool installation when shell mode is | 
					
						
							|  |  |  |   enabled. | 
					
						
							|  |  |  | * Fixed incremental builds when additional sources are specified | 
					
						
							|  |  |  |   in the Podfile. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.26 - Jun 7, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed a crash when importing Version Handler into Unity 4.7.x. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.25 - Jun 7, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed an issue in the Jar Resolver which incorrectly notified | 
					
						
							|  |  |  |   event handlers of bundle ID changes when the currently selected | 
					
						
							|  |  |  |   (not active) build target changed in Unity 5.6 and above. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.24 - Jun 6, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added option to control file renaming in Version Handler settings. | 
					
						
							|  |  |  |   Disabling file renaming (default option) significantly increases | 
					
						
							|  |  |  |   the speed of file version management operations with the downside | 
					
						
							|  |  |  |   that any files that are referenced directly by canonical filename | 
					
						
							|  |  |  |   rather than asset ID will no longer be valid. | 
					
						
							|  |  |  | * Improved logging in the Version Handler. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed an issue in the Version Handler which caused it to not | 
					
						
							|  |  |  |   re-enable plugins when re-importing a custom package with disabled | 
					
						
							|  |  |  |   version managed files. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.23 - May 26, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed a bug with gradle prebuild resolver on windows. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.22 - May 19, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed a bug in the iOS resolver with incremental builds. | 
					
						
							|  |  |  | * Fixed misdetection of Cocoapods support with Unity beta 5.6. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.21 - May 8, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fix for https://github.com/googlesamples/unity-jar-resolver/issues/48 | 
					
						
							|  |  |  |   Android dependency version number parsing when "-alpha" (etc.) are | 
					
						
							|  |  |  |   included in dependency (AAR / JAR) versions. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.20 - May 8, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Attempted to fix | 
					
						
							|  |  |  |   https://github.com/googlesamples/unity-jar-resolver/issues/48 | 
					
						
							|  |  |  |   where a NullReferenceException could occur if a target file does not | 
					
						
							|  |  |  |   have a valid version string. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.19 - May 4, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Jar Resolver exploding and deleting AAR files it isn't managing. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.18 - May 4, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added support for preserving Unity pods such as when GVR is enabled. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.17 - Apr 20, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed auto-resolution when an Android application ID is modified. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.16 - Apr 17, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed Unity version number parsing on machines with a locale that uses | 
					
						
							|  |  |  |   "," for decimal points. | 
					
						
							|  |  |  | * Fixed null reference exception if JDK path isn't set. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.15 - Mar 17, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added warning when the Jar Resolver's background resolution is disabled. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed support of AARs with native libraries when using Gradle. | 
					
						
							|  |  |  | * Fixed extra repository paths when resolving dependencies. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.14 - Mar 7, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added experimental Android resolution using Gradle. | 
					
						
							|  |  |  |   This alternative resolver supports proguard stripping with Unity's | 
					
						
							|  |  |  |   internal build system. | 
					
						
							|  |  |  | * Added Android support for single ABI builds when using AARs include | 
					
						
							|  |  |  |   native libraries. | 
					
						
							|  |  |  | * Disabled Android resolution on changes to all .cs and .js files. | 
					
						
							|  |  |  |   File patterns that are monitored for auto-resolution can be added | 
					
						
							|  |  |  |   using PlayServicesResolver.AddAutoResolutionFilePatterns(). | 
					
						
							|  |  |  | * Added tracking of resolved AARs and JARs so they can be cleaned up | 
					
						
							|  |  |  |   if they're no longer referenced by a project. | 
					
						
							|  |  |  | * Added persistence of AAR / JAR version replacement for each Unity | 
					
						
							|  |  |  |   session. | 
					
						
							|  |  |  | * Added settings dialog to the iOS resolver. | 
					
						
							|  |  |  | * Integrated Cocoapod tool installation in the iOS resolver. | 
					
						
							|  |  |  | * Added option to run pod tool via the shell. | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed build of some source Cocoapods (e.g Protobuf). | 
					
						
							|  |  |  | * VersionHandler no longer prompts to delete obsolete manifests. | 
					
						
							|  |  |  | * iOS resolver handles Cocoapod installation when using Ruby < 2.2.2. | 
					
						
							|  |  |  | * Added workaround for package version selection when including | 
					
						
							|  |  |  |   Google Play Services on Android. | 
					
						
							|  |  |  | * Fixed support for pods that reference static libraries. | 
					
						
							|  |  |  | * Fixed support for resource-only pods. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.12 - Feb 14, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed re-explosion of AARs when the bundle ID is modified. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.11 - Jan 30, 2017
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Added support for Android Studio builds. | 
					
						
							|  |  |  | * Added support for native (C/C++) shared libraries in AARs. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.10 - Jan 11, 2017
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed SDK manager path retrieval. | 
					
						
							|  |  |  | * Also, report stderr when it's not possible to run the "pod" tool. | 
					
						
							|  |  |  | * Handle exceptions thrown by Unity.Cecil on asset rename | 
					
						
							|  |  |  | * Fixed IOSResolver to handle PlayerSettings.iOS.targetOSVersionString | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.9 - Dec 7, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Improved error reporting when "pod repo update" fails. | 
					
						
							|  |  |  | * Added detection of xml format xcode projects generated by old Cocoapods | 
					
						
							|  |  |  |   installations. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.8 - Dec 6, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Increased speed of JarResolver resolution. | 
					
						
							|  |  |  | * Fixed JarResolver caches getting out of sync with requested dependencies | 
					
						
							|  |  |  |   by removing the caches. | 
					
						
							|  |  |  | * Fixed JarResolver explode cache always being rewritten even when no | 
					
						
							|  |  |  |   dependencies change. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.7 - Dec 2, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed VersionHandler build errors with Unity 5.5, due to the constantly | 
					
						
							|  |  |  |   changing BuildTarget enum. | 
					
						
							|  |  |  | * Added support for Unity configured JDK Path rather than requiring | 
					
						
							|  |  |  |   JAVA_HOME to be set in the Jar Resolver. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.6 - Nov 15, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed IOSResolver errors when iOS support is not installed. | 
					
						
							|  |  |  | * Added fallback to "pod" executable search which queries the Ruby Gems | 
					
						
							|  |  |  |   package manager for the binary install location. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.5 - Nov 3, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Added crude support for source only Cocoapods to the IOSResolver. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.4 - Oct 27, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Automated resolution of out of date pod repositories. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.3 - Oct 25, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed exception when reporting conflicting dependencies. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.2 - Oct 17, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Fixed issue working with Unity 5.5 | 
					
						
							|  |  |  | * Fixed issue with PlayServicesResolver corrupting other iOS dependencies. | 
					
						
							|  |  |  | * Updated build script to use Unity distributed tools for building. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.1 - Jul 25, 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Removed 1.2 Resolver and hardcoded whitelist of AARs to expand. | 
					
						
							|  |  |  | * Improved error reporting when the "jar" executable can't be found. | 
					
						
							|  |  |  | * Removed the need to set JAVA_HOME if "jar" is in the user's path. | 
					
						
							|  |  |  | * Fixed spurious copying of partially matching AARs. | 
					
						
							|  |  |  | * Changed resolver to only copy / expand when source AARs change. | 
					
						
							|  |  |  | * Auto-resolution of dependencies is now performed when the Android | 
					
						
							|  |  |  |   build target is selected. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Expand AARs that contain manifests with variable expansion like | 
					
						
							|  |  |  |   ${applicationId}. | 
					
						
							|  |  |  | * Added optional logging in the JarResolverLib module. | 
					
						
							|  |  |  | * Integration with the Android SDK manager for dependencies that | 
					
						
							|  |  |  |   declare required Android SDK packages. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.2.0 - May 11 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * Handles resolving dependencies when the artifacts are split across 2 repos. | 
					
						
							|  |  |  | * #4 Misdetecting version for versions like 1.2-alpha.  These are now string | 
					
						
							|  |  |  |   compared if alphanumeric | 
					
						
							|  |  |  | * Removed resolver creation via reflection since it did not work all the time. | 
					
						
							|  |  |  |   Now a resolver needs to be loaded externally (which is existing behavior). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Expose PlayServicesResolver properties to allow for script access. | 
					
						
							|  |  |  | * Explodes firebase-common and firebase-measurement aar files to support | 
					
						
							|  |  |  |   ${applicationId} substitution. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.1.1 - 25 Feb 2016
 | 
					
						
							|  |  |  | ## Bug Fixes
 | 
					
						
							|  |  |  | * #1 Spaces in project path not handled when exploding Aar file. | 
					
						
							|  |  |  | * #2 Script compilation error: TypeLoadException. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Version 1.1.0 - 5 Feb 2016
 | 
					
						
							|  |  |  | ## New Features
 | 
					
						
							|  |  |  | * Adds friendly alert when JAVA_HOME is not set on Windows platforms. | 
					
						
							|  |  |  | * Adds flag for disabling background resolution. | 
					
						
							|  |  |  | * Expands play-services-measurement and replaces ${applicationId} with the | 
					
						
							|  |  |  |   bundle Id. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |  ## Bug Fixes | 
					
						
							|  |  |  | * Fixes infinite loop of resolution triggered by resolution. |