24 lines
		
	
	
		
			736 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			24 lines
		
	
	
		
			736 B
		
	
	
	
		
			C#
		
	
	
	
|  | using System.Collections; | ||
|  | using System.Collections.Generic; | ||
|  | using UnityEngine; | ||
|  | using AnyThinkAds.Api; | ||
|  | 
 | ||
|  | namespace AnyThinkAds.Common | ||
|  | { | ||
|  |     public interface IATSplashAdClient : IATSplashEvents | ||
|  |     { | ||
|  |         // void loadSplashAd(string placementId, string mapJson); | ||
|  |         void loadSplashAd(string placementId, int fetchAdTimeout, string defaultAdSourceConfig, string mapJson); | ||
|  |         void setListener(ATSplashAdListener listener); | ||
|  | 
 | ||
|  |         bool hasSplashAdReady(string placementId); | ||
|  | 
 | ||
|  |         string checkAdStatus(string placementId); | ||
|  | 
 | ||
|  |         void showSplashAd(string placementId, string mapJson); | ||
|  | 
 | ||
|  | 		string getValidAdCaches(string placementId); | ||
|  | 
 | ||
|  |         void entryScenarioWithPlacementID(string placementId, string scenarioID); | ||
|  |     } | ||
|  | } |