popcorn/Attributes/Editor/ReadOnlyDrawer.cs

16 lines
494 B
C#

using UnityEngine;
using UnityEditor;
[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
public class ReadOnlyDrawer : PropertyDrawer {
public override float GetPropertyHeight(SerializedProperty property, GUIContent label){
return EditorGUI.GetPropertyHeight(property, label, true);
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label){
GUI.enabled = false;
EditorGUI.PropertyField(position, property, label, true);
GUI.enabled = true;
}
}