From ffc6d9c5d82af835b43f758ed0bc20c692a67bde Mon Sep 17 00:00:00 2001 From: kimura Date: Fri, 24 Jun 2022 14:22:28 +0900 Subject: [PATCH] add debug param --- popcorn/Assets/MyGame/Scenes/MiniGame/MiniGame.unity | 2 +- popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/MiniGame.unity b/popcorn/Assets/MyGame/Scenes/MiniGame/MiniGame.unity index 8283b257..f764efe2 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/MiniGame.unity +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/MiniGame.unity @@ -831,7 +831,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 96c2b99ef2e6c42dd998b782def0bd0e, type: 3} m_Name: m_EditorClassIdentifier: - timeLimit: 2 + timeLimit: 3 headerView: {fileID: 7328251774669809638} player: {fileID: 2498033716723453586} stageSelectView: {fileID: 2071735749} diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs index 3af2ce00..0acadd92 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs @@ -64,6 +64,10 @@ namespace MyGame.Scenes.MiniGame.Scripts var levelPlaceList = placeList.Where(data => data.placeId == placeId).ToArray(); var levelStageList = stageList.Where(data => data.placeId == placeId).ToArray(); +#if UNITY_EDITOR + levelPlaceList[1].needScore = 500; +#endif + var scoreUpdate = new Subject().AddTo(this); stageSelectView.SetPlaceData(levelPlaceList); scoreUpdate.Subscribe(_ =>