add debug param

This commit is contained in:
kimura 2022-06-24 14:22:28 +09:00
parent 9246a93aec
commit ffc6d9c5d8
2 changed files with 5 additions and 1 deletions

View File

@ -831,7 +831,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 96c2b99ef2e6c42dd998b782def0bd0e, type: 3}
m_Name:
m_EditorClassIdentifier:
timeLimit: 2
timeLimit: 3
headerView: {fileID: 7328251774669809638}
player: {fileID: 2498033716723453586}
stageSelectView: {fileID: 2071735749}

View File

@ -64,6 +64,10 @@ namespace MyGame.Scenes.MiniGame.Scripts
var levelPlaceList = placeList.Where(data => data.placeId == placeId).ToArray();
var levelStageList = stageList.Where(data => data.placeId == placeId).ToArray();
#if UNITY_EDITOR
levelPlaceList[1].needScore = 500;
#endif
var scoreUpdate = new Subject<Unit>().AddTo(this);
stageSelectView.SetPlaceData(levelPlaceList);
scoreUpdate.Subscribe(_ =>