がっかり演出、タップ演出追加
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@ -58,6 +58,8 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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animator: {fileID: 5409985851491668857}
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customerDirection: {fileID: 4855338754077236085}
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orderAnimator: {fileID: 8184560012277033293}
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tapReaction: {fileID: 5951905660557715770}
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orderPopup: {fileID: 5409985850085678672}
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leftPopcorn: {fileID: 1950136324582499262}
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rightPopcorn: {fileID: 1950136324150437342}
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@ -71,8 +73,6 @@ MonoBehaviour:
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walkSideLeavePos: -1
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stopPosision: 0
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stopPositionRange: 3
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orderPositions:
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- {fileID: 0}
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waitPositions: []
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orderPosision: 0.5
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orderPositionRange: 2
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@ -140,7 +140,7 @@ PrefabInstance:
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- target: {fileID: 3340056901353795718, guid: db654393793a67d45a7d0b70a68b73a6,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 4886416728471897984, guid: db654393793a67d45a7d0b70a68b73a6,
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type: 3}
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@ -317,9 +317,21 @@ GameObject:
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type: 3}
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m_PrefabInstance: {fileID: 631677504613307640}
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m_PrefabAsset: {fileID: 0}
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--- !u!95 &8184560012277033293 stripped
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Animator:
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m_CorrespondingSourceObject: {fileID: 8741854802242665909, guid: db654393793a67d45a7d0b70a68b73a6,
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type: 3}
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m_PrefabInstance: {fileID: 631677504613307640}
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m_PrefabAsset: {fileID: 0}
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--- !u!212 &5409985849570169883 stripped
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SpriteRenderer:
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m_CorrespondingSourceObject: {fileID: 4886416730275037411, guid: db654393793a67d45a7d0b70a68b73a6,
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type: 3}
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m_PrefabInstance: {fileID: 631677504613307640}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &5951905660557715770 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 6511433195714067906, guid: db654393793a67d45a7d0b70a68b73a6,
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type: 3}
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m_PrefabInstance: {fileID: 631677504613307640}
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m_PrefabAsset: {fileID: 0}
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@ -36,10 +36,14 @@ public class CustomerController : MonoBehaviour
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private static readonly int StayBack = Animator.StringToHash("StayBack");
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private static readonly int WalkFrontEat = Animator.StringToHash("WalkFrontEat");
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private static readonly int WalkSideEat = Animator.StringToHash("WalkSideEat");
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private static readonly int Complain = Animator.StringToHash("ComplainTrigger");
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[SerializeField] private Animator animator;
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[SerializeField] private CustomerDirection customerDirection;
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[SerializeField] private Animator orderAnimator;
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[SerializeField] private GameObject tapReaction;
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[SerializeField] private GameObject orderPopup;
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[SerializeField] private SpriteRenderer leftPopcorn;
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[SerializeField] private SpriteRenderer rightPopcorn;
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@ -305,8 +309,23 @@ public class CustomerController : MonoBehaviour
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orderPopup.SetActive(true);
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}
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public void ShowComplain()
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{
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orderPopup.SetActive(true);
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orderAnimator.SetTrigger(Complain);
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this.CallWaitForSeconds(1.5f, () =>
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{
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HideOrderPopup();
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});
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}
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public void HideOrderPopup()
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{
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orderPopup.SetActive(false);
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}
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public void ShowTapReaction()
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{
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tapReaction.SetActive(true);
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}
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}
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@ -167,9 +167,14 @@ public class Market : MonoBehaviour
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// 売り切れ
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if (shuffledOrder.Count == 0)
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{
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controller.ChangeCustomerState(CustomerState.Leave);
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controller.ShowWantFlavor(displayFlavors.RandomChoose());
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controller.CallWaitForSeconds(1.5f, () =>
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{
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controller.ShowComplain();
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controller.ChangeCustomerState(CustomerState.Leave);
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});
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dontBuyCustomerList.Add(controller);
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break;
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continue;
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}
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// オーダー数
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@ -389,9 +394,11 @@ public class Market : MonoBehaviour
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customerController.ChangeCustomerState(CustomerState.WalkShop);
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eventTrigger.OnPointerClickAsObservable()
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.TakeUntil(customerController.MoveEndObservable.Where(type => type == CustomerMovingType.WalkCenter))
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.TakeWhile(_ => shopState.Value != ShopState.Close)
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.Take(1)
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.Subscribe(_ =>
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{
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customerController.ShowTapReaction();
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customerList.Add(customerController);
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if (customerObject.TryGetComponent(typeof(Collider2D), out var target))
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{
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@ -403,14 +410,18 @@ public class Market : MonoBehaviour
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{
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// 歩行者はタップ後customerList.Add()
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customerController.ChangeCustomerState(CustomerState.Walk);
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eventTrigger.OnPointerClickAsObservable().Take(1).Subscribe(_ =>
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{
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customerList.Add(customerController);
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if (customerObject.TryGetComponent(typeof(Collider2D), out var target))
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eventTrigger.OnPointerClickAsObservable()
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.TakeWhile(_ => shopState.Value != ShopState.Close)
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.Take(1)
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.Subscribe(_ =>
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{
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Destroy(target);
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}
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}).AddTo(customerController);
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customerController.ShowTapReaction();
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customerList.Add(customerController);
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if (customerObject.TryGetComponent(typeof(Collider2D), out var target))
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{
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Destroy(target);
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}
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}).AddTo(customerController);
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}
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}).AddTo(this);
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}
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