diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/BackGround.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/BackGround.cs index 738d77e1..05cfd567 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/BackGround.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/BackGround.cs @@ -26,6 +26,9 @@ namespace MyGame.Scenes.MiniGame.Scripts case ScrollGameDifficulty.Hard: animator.Play("sky_switching_b_c", 0, 0f); break; + case ScrollGameDifficulty.Extra: + animator.Play("sky_switching_c_d", 0, 0f); + break; default: throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null); } diff --git a/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs b/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs index aa0f8bdc..382e522b 100644 --- a/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs +++ b/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs @@ -172,6 +172,7 @@ public enum ScrollGameDifficulty Easy = 1, Normal = 2, Hard = 3, + Extra = 4 } [Serializable]