From f954f837497051982e651aaf6c18ba2de5254645 Mon Sep 17 00:00:00 2001 From: kimura Date: Tue, 14 Dec 2021 17:39:40 +0900 Subject: [PATCH] =?UTF-8?q?=E3=83=81=E3=83=A5=E3=83=BC=E3=83=88=E3=83=AA?= =?UTF-8?q?=E3=82=A2=E3=83=AB=E4=B8=AD=E3=81=AEUI=E8=A1=A8=E7=A4=BA?= =?UTF-8?q?=E4=BF=AE=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs index cf17689c..8c5003b1 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs @@ -69,7 +69,7 @@ public class MarketManager : MonoBehaviour GameDataManager.SaveGameData(); walkerMask.gameObject.SetActive(false); resetRefreshTimer.OnNext(Unit.Default); - SetShopView(market.CurrentShopState.Value); + rewardButtonView.gameObject.SetActive(true); }).AddTo(controller).AddTo(this); }); } @@ -220,7 +220,6 @@ public class MarketManager : MonoBehaviour // 開閉店 market.CurrentShopState - .SkipWhile(_ => !gameData.FinishedFlags.HasFlag(TutorialFlag.FirstPlay)) .Subscribe(state => { SetShopView(state); @@ -232,6 +231,7 @@ public class MarketManager : MonoBehaviour // 宣伝ボタン/試食表示切替 var tastingComplete = new Subject().AddTo(this); market.CurrentShopState + .SkipWhile(_ => !gameData.FinishedFlags.HasFlag(TutorialFlag.FirstPlay)) .CombineLatest(market.IsPromotion, tastingComplete, (shopState, isPromotion, _) => (shopState == ShopState.Open, isPromotion)) .Subscribe(x => {