チュートリアル中のUI表示修正

This commit is contained in:
kimura 2021-12-14 17:39:40 +09:00
parent 34735a3456
commit f954f83749
1 changed files with 2 additions and 2 deletions

View File

@ -69,7 +69,7 @@ public class MarketManager : MonoBehaviour
GameDataManager.SaveGameData();
walkerMask.gameObject.SetActive(false);
resetRefreshTimer.OnNext(Unit.Default);
SetShopView(market.CurrentShopState.Value);
rewardButtonView.gameObject.SetActive(true);
}).AddTo(controller).AddTo(this);
});
}
@ -220,7 +220,6 @@ public class MarketManager : MonoBehaviour
// 開閉店
market.CurrentShopState
.SkipWhile(_ => !gameData.FinishedFlags.HasFlag(TutorialFlag.FirstPlay))
.Subscribe(state =>
{
SetShopView(state);
@ -232,6 +231,7 @@ public class MarketManager : MonoBehaviour
// 宣伝ボタン/試食表示切替
var tastingComplete = new Subject<Unit>().AddTo(this);
market.CurrentShopState
.SkipWhile(_ => !gameData.FinishedFlags.HasFlag(TutorialFlag.FirstPlay))
.CombineLatest(market.IsPromotion, tastingComplete, (shopState, isPromotion, _) => (shopState == ShopState.Open, isPromotion))
.Subscribe(x =>
{