diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/DebugGame.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/DebugGame.cs index 9fea323f..f99b24a8 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/DebugGame.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/DebugGame.cs @@ -39,12 +39,21 @@ namespace MyGame.Scenes.MiniGame.Scripts GameDataManager.GameData.ScrollGamePlaceScoreList = new List(); GameDataManager.GameData.ScrollGameStageScoreList = new List(); GameDataManager.GameData.FinishedFlags &= ~TutorialFlag.ScrollGame; + + // 報酬リセット + var placeDataList = SpreadsheetDataManager.Instance.GetBaseDataList(Const.ScrollGamePlaceDataSheet); + var recipeEnumerable = placeDataList.Where(data => data.recipeId != 0).Select(data => data.recipeId); + var customizeEnumerable = placeDataList.Where(data => data.customizeId != 0).Select(data => data.customizeId); + GameDataManager.GameData.MyRecipes = GameDataManager.GameData.MyRecipes.Except(recipeEnumerable).ToArray(); + GameDataManager.GameData.ShopCustomizeMyItems = GameDataManager.GameData.ShopCustomizeMyItems.Except(customizeEnumerable).ToArray(); }).AddTo(this); resetPlayCountButton.OnClickAsObservable().Subscribe(_ => { GameDataManager.GameData.ScrollGameTodayPlayCount = 0; }).AddTo(this); + + allHiScoreButton.gameObject.SetActive(false); var debugObject = new GameObject(){name = "debugObject"}; var orgScale = debugObject.transform.localScale;