大量注文エラー抑制
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@ -48,9 +48,9 @@ public class KitchenManager : MonoBehaviour
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// 大量注文
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var bulkOrderList = SpreadsheetDataManager.Instance.GetBaseDataList<BulkOrderData>(Const.BulkOrderDataSheet);
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var bulkOrderData = bulkOrderList.First(data => data.id == gameData.OrderIdInProgress);
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var result = CheckBulkOrder();
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var achieved = gameData.DeliveredOrder.Contains(bulkOrderData.id) || gameData.AchievedOrderLevel == bulkOrderData.shopLevel;
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var bulkOrderData = bulkOrderList.FirstOrDefault(data => data.id == gameData.OrderIdInProgress);
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var achieved = bulkOrderData is null || gameData.DeliveredOrder.Contains(bulkOrderData.id) || gameData.AchievedOrderLevel == bulkOrderData.shopLevel;
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var cancelled = gameData.OrderIdInProgress == gameData.CancelOrderId;
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GameDataManager.SaveGameData();
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LocalCacheManager.Save(ArchivedCallbackTag, new Action(() =>
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