チュートリアル時のタンク初期化を実装

This commit is contained in:
kimura 2022-02-15 17:26:37 +09:00
parent 5ef86a74a2
commit f029ae5728
2 changed files with 12 additions and 7 deletions

View File

@ -83,7 +83,7 @@ public class KitchenManager : MonoBehaviour
gameData.Material.Add(materialData);
}
materialData.Amount++;
gameData.StorageTanks.Clear();
gameData.InitTank();
gameData.ShopStock.Clear();
// ミッションカウンターリセット
gameData.ResetNormalTotalCount();

View File

@ -332,6 +332,16 @@ public sealed class GameData {
++adCount;
}
public void InitTank()
{
StorageTanks.Clear();
StorageTanks.Add(new StorageTank
{
Capacity = Const.TankCapacity,
FlavorId = -1,
});
}
// public void ChangeAvatar(AvatarData avatarData){
// newAvatarIdList.Remove(avatarData.id);
// }
@ -364,12 +374,7 @@ public sealed class GameData {
}
if (StorageTanks.Count < 1)
{
StorageTanks.Add(new StorageTank
{
Capacity = Const.TankCapacity,
FlavorId = -1,
}
);
InitTank();
}
if (Pans.Length < 1)
{