ミッションワールド対応
This commit is contained in:
parent
bd8ae721f5
commit
edc82ad043
|
@ -24,6 +24,9 @@ public class MissionManager : MonoBehaviour
|
|||
private int dailyIndicateFlag;
|
||||
private Action<bool> onAchieved;
|
||||
|
||||
private GameData globalGameData;
|
||||
private GameData cityGameData;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
|
||||
|
@ -40,8 +43,11 @@ public class MissionManager : MonoBehaviour
|
|||
});
|
||||
}).AddTo(this);
|
||||
|
||||
globalGameData = GameDataManager.GameData;
|
||||
cityGameData = GameDataManager.GetCurrentCityGameData();
|
||||
onAchieved = LocalCacheManager.Load<Action<bool>>(AchievedCallbackTag, null);
|
||||
var cityDataList = SpreadsheetDataManager.Instance.GetBaseDataList<CityData>(Const.CityDataSheet);
|
||||
var cityData = cityDataList.First(data => data.id == GameDataManager.GameData.CurrentCityId);
|
||||
var cityData = cityDataList.First(data => data.id == globalGameData.CurrentCityId);
|
||||
listView.SetCityIcon(cityData.GetIconPrefab());
|
||||
|
||||
var timeLimitTextValue = string.Empty;
|
||||
|
@ -49,15 +55,12 @@ public class MissionManager : MonoBehaviour
|
|||
{
|
||||
timeLimitText.text = category == MissionCategory.Daily ? timeLimitTextValue : cityData.Name;
|
||||
}).AddTo(this);
|
||||
|
||||
onAchieved = LocalCacheManager.Load<Action<bool>>(AchievedCallbackTag, null);
|
||||
var gameData = GameDataManager.GameData;
|
||||
|
||||
|
||||
// デイリーカウントダウン
|
||||
Observable.Timer(TimeSpan.Zero, TimeSpan.FromSeconds(1f))
|
||||
.Select(x => gameData.GetDailyMissionLimitTime())
|
||||
.Select(x => globalGameData.GetDailyMissionLimitTime())
|
||||
.TakeWhile(x => x.TotalSeconds > 0)
|
||||
.StartWith(gameData.GetDailyMissionLimitTime())
|
||||
.StartWith(globalGameData.GetDailyMissionLimitTime())
|
||||
.Subscribe(x =>
|
||||
{
|
||||
timeLimitTextValue = GetTimeLimitText(x);
|
||||
|
@ -76,15 +79,15 @@ public class MissionManager : MonoBehaviour
|
|||
completeMissionView = missionView;
|
||||
var missionData = new MissionData()
|
||||
{
|
||||
count = gameData.dailyMissionIdArray.Length,
|
||||
count = globalGameData.dailyMissionIdArray.Length,
|
||||
reward = Const.DailyMissionCompleteRewardShopCustomizeCoin,
|
||||
category = (int)MissionCategory.Daily,
|
||||
rewardType = (int)MissionRewardType.ShopCustomizeCoin
|
||||
};
|
||||
var progressValue = gameData.dailyMissionAchievedIdArray.Length;
|
||||
var progressValue = globalGameData.dailyMissionAchievedIdArray.Length;
|
||||
missionView.SetData(missionData, progressValue, ScriptLocalization.UI.MissionAllDailyMissionAchieved);
|
||||
missionView.SetButtonActive(missionData.count <= progressValue);
|
||||
if (gameData.dailyMissionCompleted) // 達成済み
|
||||
if (globalGameData.dailyMissionCompleted) // 達成済み
|
||||
{
|
||||
missionView.SetRewarded();
|
||||
}
|
||||
|
@ -103,20 +106,20 @@ public class MissionManager : MonoBehaviour
|
|||
GetReward(missionData);
|
||||
missionView.SetRewarded();
|
||||
// 達成ID保存
|
||||
gameData.dailyMissionCompleted = true;
|
||||
globalGameData.dailyMissionCompleted = true;
|
||||
GameDataManager.SaveGameData();
|
||||
onAchieved?.Invoke(normalIndicateFlag + dailyIndicateFlag > 0);
|
||||
})));
|
||||
TransitionManager.Instance.LoadSceneAdditive(GameScenes.MissionAchievement);
|
||||
}).AddTo(missionView);
|
||||
}
|
||||
foreach (var missionData in missionList.Where(data => gameData.dailyMissionIdArray.Contains(data.id)))
|
||||
foreach (var missionData in missionList.Where(data => globalGameData.dailyMissionIdArray.Contains(data.id)))
|
||||
{
|
||||
var missionView = listView.AddItemView(missionData);
|
||||
var progressValue = GetDailyProgressValue(missionData);
|
||||
missionView.SetData(missionData, progressValue);
|
||||
missionView.SetButtonActive(missionData.count <= progressValue);
|
||||
if (gameData.dailyMissionAchievedIdArray.Contains(missionData.id)) // 達成済み
|
||||
if (globalGameData.dailyMissionAchievedIdArray.Contains(missionData.id)) // 達成済み
|
||||
{
|
||||
missionView.SetRewarded();
|
||||
}
|
||||
|
@ -135,12 +138,12 @@ public class MissionManager : MonoBehaviour
|
|||
GetReward(missionData);
|
||||
missionView.SetRewarded();
|
||||
// 達成ID保存
|
||||
gameData.dailyMissionAchievedIdArray = new List<int>(gameData.dailyMissionAchievedIdArray){missionData.id}.ToArray();
|
||||
globalGameData.dailyMissionAchievedIdArray = new List<int>(globalGameData.dailyMissionAchievedIdArray){missionData.id}.ToArray();
|
||||
GameDataManager.SaveGameData();
|
||||
// デイリーミッションコンプリート判定
|
||||
completeMissionView.ChangeProgress(gameData.dailyMissionIdArray.Length, gameData.dailyMissionAchievedIdArray.Length);
|
||||
completeMissionView.SetButtonActive(gameData.dailyMissionIdArray.Length <= gameData.dailyMissionAchievedIdArray.Length);
|
||||
if (gameData.dailyMissionIdArray.Length <= gameData.dailyMissionAchievedIdArray.Length)
|
||||
completeMissionView.ChangeProgress(globalGameData.dailyMissionIdArray.Length, globalGameData.dailyMissionAchievedIdArray.Length);
|
||||
completeMissionView.SetButtonActive(globalGameData.dailyMissionIdArray.Length <= globalGameData.dailyMissionAchievedIdArray.Length);
|
||||
if (globalGameData.dailyMissionIdArray.Length <= globalGameData.dailyMissionAchievedIdArray.Length)
|
||||
{
|
||||
dailyIndicateFlag++;
|
||||
listView.SetIndicator(MissionCategory.Daily, dailyIndicateFlag > 0);
|
||||
|
@ -159,23 +162,23 @@ public class MissionManager : MonoBehaviour
|
|||
// ミッション表示
|
||||
normalIndicateFlag = 0;
|
||||
var latestMissionList = missionList
|
||||
.Where(data => data.Category == MissionCategory.Normal && data.shopLevel <= GameDataManager.GameData.ViewedShopLevel)
|
||||
.Where(data => data.Category == MissionCategory.Normal && data.shopLevel <= globalGameData.ViewedShopLevel)
|
||||
.GroupBy(data => data.Condition, (cond, list) =>
|
||||
{
|
||||
return list.FirstOrDefault(data => !GameDataManager.GameData.AchievedMission.Contains(data.id)) ?? list.Last();
|
||||
return list.FirstOrDefault(data => !cityGameData.AchievedMission.Contains(data.id)) ?? list.Last();
|
||||
});
|
||||
latestMissionList = latestMissionList.Where(data => CheckAvailableMission(data, GameDataManager.GameData.MyRecipes));
|
||||
latestMissionList = latestMissionList.Where(data => CheckAvailableMission(data, globalGameData.MyRecipes));
|
||||
// 達成済み未獲得,進行中,すべて達成の順にミッションを並べ替え
|
||||
latestMissionList = latestMissionList.OrderByDescending(data => data.RewardType == MissionRewardType.ShopCustomizeCoin);
|
||||
latestMissionList = latestMissionList.OrderByDescending(data => data.count <= GetProgressValue(data));
|
||||
latestMissionList = latestMissionList.OrderBy(data => GameDataManager.GameData.AchievedMission.Contains(data.id));
|
||||
latestMissionList = latestMissionList.OrderBy(data => cityGameData.AchievedMission.Contains(data.id));
|
||||
foreach (var missionData in latestMissionList)
|
||||
{
|
||||
var missionView = listView.AddItemView(missionData);
|
||||
var progressValue = GetProgressValue(missionData);
|
||||
missionView.SetData(missionData, progressValue);
|
||||
missionView.SetButtonActive(missionData.count <= progressValue);
|
||||
if (GameDataManager.GameData.AchievedMission.Contains(missionData.id)) // 達成済み
|
||||
if (cityGameData.AchievedMission.Contains(missionData.id)) // 達成済み
|
||||
{
|
||||
missionView.SetRewarded();
|
||||
}
|
||||
|
@ -193,7 +196,7 @@ public class MissionManager : MonoBehaviour
|
|||
{
|
||||
GetReward(missionData);
|
||||
// 達成ID保存
|
||||
GameDataManager.GameData.AchievedMission.Add(missionData.id);
|
||||
cityGameData.AchievedMission.Add(missionData.id);
|
||||
GameDataManager.SaveGameData();
|
||||
listView.ResetItemList(MissionCategory.Normal);
|
||||
// 通常ミッションリスト更新
|
||||
|
@ -222,6 +225,8 @@ public class MissionManager : MonoBehaviour
|
|||
public static bool CheckAvailableMission(MissionData missionData, int[] myRecipe)
|
||||
{
|
||||
// 購入レシピなど所持判定
|
||||
// ここ、今後追加メンテがだるいのでシートかScriptableObjectに逃したい
|
||||
// 自動生成とか理想だけどenum不使用でもいい
|
||||
switch (missionData.Condition)
|
||||
{
|
||||
case MissionCondition.NoriSoysourceSalesCount:
|
||||
|
@ -251,129 +256,129 @@ public class MissionManager : MonoBehaviour
|
|||
|
||||
public static int GetProgressValue(MissionData missionData)
|
||||
{
|
||||
var gameData = GameDataManager.GameData;
|
||||
var globalGameData = GameDataManager.GameData;
|
||||
switch (missionData.Condition)
|
||||
{
|
||||
case MissionCondition.CornCount:
|
||||
return gameData.TotalAddCornSeed;
|
||||
return globalGameData.TotalAddCornSeed;
|
||||
case MissionCondition.CustomerCount: // タップor来客した数
|
||||
return gameData.TotalCustomerCount;
|
||||
return globalGameData.TotalCustomerCount;
|
||||
case MissionCondition.SalesCount: // 売った数
|
||||
return gameData.TotalSales;
|
||||
return globalGameData.TotalSales;
|
||||
case MissionCondition.RareSalesCount: // レアを売った数
|
||||
return gameData.RareTotalSales;
|
||||
return globalGameData.RareTotalSales;
|
||||
case MissionCondition.RecipeCount: // レシピの数
|
||||
return gameData.MyRecipes.Length;
|
||||
return globalGameData.MyRecipes.Length;
|
||||
case MissionCondition.CoinConsumeCount: // コイン消費数
|
||||
return gameData.TotalSubCoin;
|
||||
return globalGameData.TotalSubCoin;
|
||||
case MissionCondition.BulkOrderDeliveredCount:
|
||||
return gameData.BulkOrderDeliveredCount;
|
||||
return globalGameData.BulkOrderDeliveredCount;
|
||||
case MissionCondition.SaltSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(1);
|
||||
return globalGameData.GetTotalSalesByFlavor(1);
|
||||
case MissionCondition.RareSaltSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(1);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(1);
|
||||
case MissionCondition.CaramelSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(2);
|
||||
return globalGameData.GetTotalSalesByFlavor(2);
|
||||
case MissionCondition.RareCaramelSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(2);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(2);
|
||||
case MissionCondition.PepperSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(3);
|
||||
return globalGameData.GetTotalSalesByFlavor(3);
|
||||
case MissionCondition.RarePepperSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(3);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(3);
|
||||
case MissionCondition.HoneySalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(4);
|
||||
return globalGameData.GetTotalSalesByFlavor(4);
|
||||
case MissionCondition.RareHoneySalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(4);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(4);
|
||||
case MissionCondition.CheeseSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(5);
|
||||
return globalGameData.GetTotalSalesByFlavor(5);
|
||||
case MissionCondition.RareCheeseSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(5);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(5);
|
||||
case MissionCondition.SoysourceSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(6);
|
||||
return globalGameData.GetTotalSalesByFlavor(6);
|
||||
case MissionCondition.RareSoysourceSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(6);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(6);
|
||||
case MissionCondition.StrawberrySalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(7);
|
||||
return globalGameData.GetTotalSalesByFlavor(7);
|
||||
case MissionCondition.RareStrawberrySalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(7);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(7);
|
||||
case MissionCondition.GreenteaSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(8);
|
||||
return globalGameData.GetTotalSalesByFlavor(8);
|
||||
case MissionCondition.RareGreenteaSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(8);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(8);
|
||||
case MissionCondition.ChocolateSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(9);
|
||||
return globalGameData.GetTotalSalesByFlavor(9);
|
||||
case MissionCondition.RareChocolateSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(9);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(9);
|
||||
case MissionCondition.NoriSaltSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(10);
|
||||
return globalGameData.GetTotalSalesByFlavor(10);
|
||||
case MissionCondition.RareNoriSaltSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(10);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(10);
|
||||
case MissionCondition.ButterSoysourceSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(11);
|
||||
return globalGameData.GetTotalSalesByFlavor(11);
|
||||
case MissionCondition.RareButterSoysourceSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(11);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(11);
|
||||
case MissionCondition.PepperCheeseSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(12);
|
||||
return globalGameData.GetTotalSalesByFlavor(12);
|
||||
case MissionCondition.RarePepperCheeseSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(12);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(12);
|
||||
case MissionCondition.SaltCaramelSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(13);
|
||||
return globalGameData.GetTotalSalesByFlavor(13);
|
||||
case MissionCondition.RareSaltCaramelSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(13);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(13);
|
||||
case MissionCondition.NoriButterSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(14);
|
||||
return globalGameData.GetTotalSalesByFlavor(14);
|
||||
case MissionCondition.RareNoriButterSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(14);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(14);
|
||||
case MissionCondition.MilkChocolateSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(15);
|
||||
return globalGameData.GetTotalSalesByFlavor(15);
|
||||
case MissionCondition.RareMilkChocolateSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(15);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(15);
|
||||
case MissionCondition.CaramelCheeseSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(16);
|
||||
return globalGameData.GetTotalSalesByFlavor(16);
|
||||
case MissionCondition.RareCaramelCheeseSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(16);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(16);
|
||||
case MissionCondition.HoneyButterSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(17);
|
||||
return globalGameData.GetTotalSalesByFlavor(17);
|
||||
case MissionCondition.RareHoneyButterSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(17);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(17);
|
||||
case MissionCondition.GreenteaMilkSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(18);
|
||||
return globalGameData.GetTotalSalesByFlavor(18);
|
||||
case MissionCondition.RareGreenteaMilkSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(18);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(18);
|
||||
case MissionCondition.StrawberryChocolaSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(19);
|
||||
return globalGameData.GetTotalSalesByFlavor(19);
|
||||
case MissionCondition.RareStrawberryChocolateSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(19);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(19);
|
||||
case MissionCondition.NoriSoysourceSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(20);
|
||||
return globalGameData.GetTotalSalesByFlavor(20);
|
||||
case MissionCondition.RareNoriSoysourceSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(20);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(20);
|
||||
case MissionCondition.SaltButterSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(21);
|
||||
return globalGameData.GetTotalSalesByFlavor(21);
|
||||
case MissionCondition.RareSaltButterSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(21);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(21);
|
||||
case MissionCondition.StrawberryMilkSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(22);
|
||||
return globalGameData.GetTotalSalesByFlavor(22);
|
||||
case MissionCondition.RareStrawberryMilkSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(22);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(22);
|
||||
case MissionCondition.SaltChocolateSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(23);
|
||||
return globalGameData.GetTotalSalesByFlavor(23);
|
||||
case MissionCondition.RareSaltChocolateSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(23);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(23);
|
||||
case MissionCondition.ChocolateGreenteaSalesCount:
|
||||
return gameData.GetTotalSalesByFlavor(24);
|
||||
return globalGameData.GetTotalSalesByFlavor(24);
|
||||
case MissionCondition.RareChocolateGreenteaSalesCount:
|
||||
return gameData.GetTotalSalesByFlavorWithRare(24);
|
||||
return globalGameData.GetTotalSalesByFlavorWithRare(24);
|
||||
case MissionCondition.WatchVideo:
|
||||
return gameData.adCount;
|
||||
return globalGameData.adCount;
|
||||
case MissionCondition.VipCustomer:
|
||||
return gameData.TotalVipCustomer;
|
||||
return globalGameData.TotalVipCustomer;
|
||||
case MissionCondition.UseFertilizer:
|
||||
return gameData.TotalUseFertiliser;
|
||||
return globalGameData.TotalUseFertiliser;
|
||||
case MissionCondition.UseAdWalker:
|
||||
return gameData.TotalUseAdWalker;
|
||||
return globalGameData.TotalUseAdWalker;
|
||||
case MissionCondition.UseAutoCook:
|
||||
return gameData.TotalUseAutoCook;
|
||||
return globalGameData.TotalUseAutoCook;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
@ -381,129 +386,129 @@ public class MissionManager : MonoBehaviour
|
|||
|
||||
public static int GetDailyProgressValue(MissionData missionData)
|
||||
{
|
||||
var gameData = GameDataManager.GameData;
|
||||
var globalGameData = GameDataManager.GameData;
|
||||
switch (missionData.Condition)
|
||||
{
|
||||
case MissionCondition.CornCount:
|
||||
return gameData.DailyTotalAddCornSeed;
|
||||
return globalGameData.DailyTotalAddCornSeed;
|
||||
case MissionCondition.CustomerCount: // タップor来客した数
|
||||
return gameData.DailyTotalCustomerCount;
|
||||
return globalGameData.DailyTotalCustomerCount;
|
||||
case MissionCondition.SalesCount: // 売った数
|
||||
return gameData.DailyTotalSales;
|
||||
return globalGameData.DailyTotalSales;
|
||||
case MissionCondition.RareSalesCount: // レアを売った数
|
||||
return gameData.DailyRareTotalSales;
|
||||
return globalGameData.DailyRareTotalSales;
|
||||
case MissionCondition.RecipeCount: // レシピの数
|
||||
return gameData.DailyRecipeGetCount;
|
||||
return globalGameData.DailyRecipeGetCount;
|
||||
case MissionCondition.CoinConsumeCount: // コイン消費数
|
||||
return gameData.DailyTotalSubCoin;
|
||||
return globalGameData.DailyTotalSubCoin;
|
||||
case MissionCondition.BulkOrderDeliveredCount:
|
||||
return gameData.DailyBulkOrderDeliveredCount;
|
||||
return globalGameData.DailyBulkOrderDeliveredCount;
|
||||
case MissionCondition.SaltSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(1);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(1);
|
||||
case MissionCondition.RareSaltSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(1);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(1);
|
||||
case MissionCondition.CaramelSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(2);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(2);
|
||||
case MissionCondition.RareCaramelSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(2);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(2);
|
||||
case MissionCondition.PepperSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(3);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(3);
|
||||
case MissionCondition.RarePepperSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(3);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(3);
|
||||
case MissionCondition.HoneySalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(4);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(4);
|
||||
case MissionCondition.RareHoneySalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(4);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(4);
|
||||
case MissionCondition.CheeseSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(5);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(5);
|
||||
case MissionCondition.RareCheeseSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(5);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(5);
|
||||
case MissionCondition.SoysourceSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(6);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(6);
|
||||
case MissionCondition.RareSoysourceSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(6);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(6);
|
||||
case MissionCondition.StrawberrySalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(7);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(7);
|
||||
case MissionCondition.RareStrawberrySalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(7);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(7);
|
||||
case MissionCondition.GreenteaSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(8);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(8);
|
||||
case MissionCondition.RareGreenteaSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(8);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(8);
|
||||
case MissionCondition.ChocolateSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(9);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(9);
|
||||
case MissionCondition.RareChocolateSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(9);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(9);
|
||||
case MissionCondition.NoriSaltSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(10);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(10);
|
||||
case MissionCondition.RareNoriSaltSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(10);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(10);
|
||||
case MissionCondition.ButterSoysourceSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(11);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(11);
|
||||
case MissionCondition.RareButterSoysourceSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(11);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(11);
|
||||
case MissionCondition.PepperCheeseSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(12);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(12);
|
||||
case MissionCondition.RarePepperCheeseSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(12);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(12);
|
||||
case MissionCondition.SaltCaramelSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(13);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(13);
|
||||
case MissionCondition.RareSaltCaramelSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(13);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(13);
|
||||
case MissionCondition.NoriButterSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(14);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(14);
|
||||
case MissionCondition.RareNoriButterSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(14);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(14);
|
||||
case MissionCondition.MilkChocolateSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(15);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(15);
|
||||
case MissionCondition.RareMilkChocolateSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(15);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(15);
|
||||
case MissionCondition.CaramelCheeseSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(16);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(16);
|
||||
case MissionCondition.RareCaramelCheeseSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(16);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(16);
|
||||
case MissionCondition.HoneyButterSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(17);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(17);
|
||||
case MissionCondition.RareHoneyButterSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(17);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(17);
|
||||
case MissionCondition.GreenteaMilkSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(18);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(18);
|
||||
case MissionCondition.RareGreenteaMilkSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(18);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(18);
|
||||
case MissionCondition.StrawberryChocolaSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(19);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(19);
|
||||
case MissionCondition.RareStrawberryChocolateSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(19);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(19);
|
||||
case MissionCondition.NoriSoysourceSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(20);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(20);
|
||||
case MissionCondition.RareNoriSoysourceSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(20);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(20);
|
||||
case MissionCondition.SaltButterSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(21);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(21);
|
||||
case MissionCondition.RareSaltButterSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(21);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(21);
|
||||
case MissionCondition.StrawberryMilkSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(22);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(22);
|
||||
case MissionCondition.RareStrawberryMilkSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(22);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(22);
|
||||
case MissionCondition.SaltChocolateSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(23);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(23);
|
||||
case MissionCondition.RareSaltChocolateSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(23);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(23);
|
||||
case MissionCondition.ChocolateGreenteaSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavor(24);
|
||||
return globalGameData.GetDailyTotalSalesByFlavor(24);
|
||||
case MissionCondition.RareChocolateGreenteaSalesCount:
|
||||
return gameData.GetDailyTotalSalesByFlavorWithRare(24);
|
||||
return globalGameData.GetDailyTotalSalesByFlavorWithRare(24);
|
||||
case MissionCondition.WatchVideo:
|
||||
return gameData.DailyWatchVideo;
|
||||
return globalGameData.DailyWatchVideo;
|
||||
case MissionCondition.VipCustomer:
|
||||
return gameData.DailyVipCustomer;
|
||||
return globalGameData.DailyVipCustomer;
|
||||
case MissionCondition.UseFertilizer:
|
||||
return gameData.DailyUseFertiliser;
|
||||
return globalGameData.DailyUseFertiliser;
|
||||
case MissionCondition.UseAdWalker:
|
||||
return gameData.DailyUseAdWalker;
|
||||
return globalGameData.DailyUseAdWalker;
|
||||
case MissionCondition.UseAutoCook:
|
||||
return gameData.DailyUseAutoCook;
|
||||
return globalGameData.DailyUseAutoCook;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
@ -515,14 +520,14 @@ public class MissionManager : MonoBehaviour
|
|||
{
|
||||
case MissionRewardType.Coin:
|
||||
CoinManager.Instance.AddCoin(missionData.reward);
|
||||
GameDataManager.GameData.Coin = CoinManager.Instance.OwnCoin;
|
||||
cityGameData.Coin = CoinManager.Instance.OwnCoin;
|
||||
break;
|
||||
case MissionRewardType.ShopCustomizeCoin when ShopCustomizeCoinManager.ExistsInstance:
|
||||
ShopCustomizeCoinManager.Instance.AddCoin(missionData.reward);
|
||||
GameDataManager.GameData.ShopCustomizeCoin = ShopCustomizeCoinManager.Instance.OwnCoin;
|
||||
globalGameData.ShopCustomizeCoin = ShopCustomizeCoinManager.Instance.OwnCoin;
|
||||
break;
|
||||
case MissionRewardType.ShopCustomizeCoin:
|
||||
GameDataManager.GameData.ShopCustomizeCoin += missionData.reward;
|
||||
globalGameData.ShopCustomizeCoin += missionData.reward;
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
|
|
Loading…
Reference in New Issue