ワールドマップへの遷移を追加

This commit is contained in:
kimura 2022-09-09 15:36:59 +09:00
parent fc1636b0f1
commit ecc12a0053
2 changed files with 7 additions and 0 deletions

View File

@ -50,6 +50,7 @@ MonoBehaviour:
informationButton: {fileID: 137127164298331678}
missionIndicator: {fileID: 1937919369583800779}
customizeButton: {fileID: 2699539194628049746}
worldMapButton: {fileID: 8411783050349542885}
--- !u!114 &2603354116673325400
MonoBehaviour:
m_ObjectHideFlags: 0

View File

@ -13,6 +13,7 @@ public class HeaderManager : MonoBehaviour
[SerializeField] private Button informationButton;
[SerializeField] private GameObject missionIndicator;
[SerializeField] private Button customizeButton;
[SerializeField] private Button worldMapButton;
private void Start()
{
@ -36,6 +37,11 @@ public class HeaderManager : MonoBehaviour
{
TransitionManager.Instance.LoadSceneAdditive(GameScenes.Information);
}).AddTo(this);
worldMapButton.OnClickAsObservable().ThrottleFirst(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
{
TransitionManager.Instance.LoadScene(GameScenes.WorldMap);
}).AddTo(this);
// mission報酬通知
GameDataObserver.Instance.UpdateMissionAchieved
.Where(_ => !isOpenMission).Subscribe(x =>