デイリーミッションでのスクロール非表示を修正
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@ -2401,6 +2401,7 @@ MonoBehaviour:
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normalTab: {fileID: 6646618123281136623}
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normalTab: {fileID: 6646618123281136623}
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dailyTab: {fileID: 415616349821126505}
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dailyTab: {fileID: 415616349821126505}
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scrollRect: {fileID: 5142847172670219607}
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scrollRect: {fileID: 5142847172670219607}
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scrollViewSlider: {fileID: 701131806975526614}
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itemViewPrefab: {fileID: 6952489502391719718, guid: 1559aa4b9e5d85c46ae00275092f8d28,
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itemViewPrefab: {fileID: 6952489502391719718, guid: 1559aa4b9e5d85c46ae00275092f8d28,
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type: 3}
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type: 3}
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dailyCompleteItemViewPrefab: {fileID: 2736644940225485096, guid: 5efec1563da076e43b72d4631cb86748,
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dailyCompleteItemViewPrefab: {fileID: 2736644940225485096, guid: 5efec1563da076e43b72d4631cb86748,
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@ -2743,7 +2744,6 @@ MonoBehaviour:
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backgroundAnimator: {fileID: 2660639677613226246}
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backgroundAnimator: {fileID: 2660639677613226246}
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closeButton: {fileID: 2660639677226912964}
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closeButton: {fileID: 2660639677226912964}
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listView: {fileID: 8549305145373062209}
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listView: {fileID: 8549305145373062209}
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scrollViewSlider: {fileID: 701131806975526614}
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timeLimitText: {fileID: 2660639677480706697}
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timeLimitText: {fileID: 2660639677480706697}
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--- !u!1 &2660639678575329506
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--- !u!1 &2660639678575329506
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GameObject:
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GameObject:
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@ -10,6 +10,7 @@ public class MissionListView : MonoBehaviour
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[SerializeField] private MissionTabView normalTab;
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[SerializeField] private MissionTabView normalTab;
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[SerializeField] private MissionTabView dailyTab;
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[SerializeField] private MissionTabView dailyTab;
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[SerializeField] private ScrollRect scrollRect;
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[SerializeField] private ScrollRect scrollRect;
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[SerializeField] private ScrollViewSlider scrollViewSlider;
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[SerializeField] private MissionView itemViewPrefab;
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[SerializeField] private MissionView itemViewPrefab;
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[SerializeField] private MissionView dailyCompleteItemViewPrefab;
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[SerializeField] private MissionView dailyCompleteItemViewPrefab;
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@ -41,6 +42,8 @@ public class MissionListView : MonoBehaviour
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scrollRect.verticalNormalizedPosition = 1;
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scrollRect.verticalNormalizedPosition = 1;
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}
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}
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});
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});
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scrollViewSlider.gameObject.SetActive(tabName == MissionCategory.Normal);
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scrollRect.vertical = tabName != MissionCategory.Daily;
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}).AddTo(this);
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}).AddTo(this);
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normalTab.ClickObservable.Select(_ => MissionCategory.Normal)
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normalTab.ClickObservable.Select(_ => MissionCategory.Normal)
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.Merge(dailyTab.ClickObservable.Select(_ => MissionCategory.Daily))
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.Merge(dailyTab.ClickObservable.Select(_ => MissionCategory.Daily))
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@ -18,7 +18,6 @@ public class MissionManager : MonoBehaviour
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[SerializeField] private Animator backgroundAnimator;
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[SerializeField] private Animator backgroundAnimator;
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[SerializeField] private Button closeButton;
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[SerializeField] private Button closeButton;
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[SerializeField] private MissionListView listView;
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[SerializeField] private MissionListView listView;
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[SerializeField] private ScrollViewSlider scrollViewSlider;
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[SerializeField] private Text timeLimitText;
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[SerializeField] private Text timeLimitText;
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private int normalIndicateFlag;
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private int normalIndicateFlag;
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@ -43,7 +42,6 @@ public class MissionManager : MonoBehaviour
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listView.SelectedTab.Subscribe(category =>
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listView.SelectedTab.Subscribe(category =>
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{
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{
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scrollViewSlider.gameObject.SetActive(category == MissionCategory.Normal);
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timeLimitText.gameObject.SetActive(category == MissionCategory.Daily);
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timeLimitText.gameObject.SetActive(category == MissionCategory.Daily);
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}).AddTo(this);
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}).AddTo(this);
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