diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/StageSelectItemView.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/StageSelectItemView.cs index a757f06a..c18cee30 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/StageSelectItemView.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/StageSelectItemView.cs @@ -32,10 +32,10 @@ namespace MyGame.Scenes.MiniGame.Scripts switch (stageData.Difficulty) { case ScrollGameDifficulty.Easy: - lockText.text = $"初級のハイスコア{stageData.needScore}以上で開放"; + lockText.text = $"初級のハイスコア\n{stageData.needScore}以上で開放"; break; case ScrollGameDifficulty.Normal: - lockText.text = $"中級のハイスコア{stageData.needScore}以上で開放"; + lockText.text = $"中級のハイスコア\n{stageData.needScore}以上で開放"; break; case ScrollGameDifficulty.Hard: lockText.text = string.Empty;