ヘッダースコア対応

This commit is contained in:
kimura 2022-07-25 14:54:10 +09:00
parent 0e4891a2d9
commit e9218e1a53
2 changed files with 178 additions and 239 deletions

View File

@ -1,5 +1,178 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2570823429725665912
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7957151030862449602}
- component: {fileID: 7090706454885209789}
- component: {fileID: 6898933620753137981}
m_Layer: 5
m_Name: Text_countDown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7957151030862449602
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2570823429725665912}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 2.3549}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1812783774180679619}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7090706454885209789
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2570823429725665912}
m_CullTransparentMesh: 0
--- !u!114 &6898933620753137981
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2570823429725665912}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 1
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 1ecb91d9b4f7d1b4d9ac80b14e928555, type: 2}
m_sharedMaterial: {fileID: 5374284371091958195, guid: 1ecb91d9b4f7d1b4d9ac80b14e928555,
type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 200
m_fontSizeBase: 200
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 1
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 1
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &3654461001691508598
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1812783774180679619}
m_Layer: 5
m_Name: CountDown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1812783774180679619
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3654461001691508598}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7957151030862449602}
m_Father: {fileID: 7328251774731631637}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 714}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7328251774731631636
GameObject:
m_ObjectHideFlags: 0
@ -29,8 +202,8 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7328251775215910466}
- {fileID: 7328251775992443661}
- {fileID: 1812783774180679619}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -51,10 +224,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 109145d75cad47b886be1e9be454f54b, type: 3}
m_Name:
m_EditorClassIdentifier:
text: {fileID: 7932948163013127618}
timeText: {fileID: 7932948163013127618}
countDownAnimator: {fileID: 0}
countDownText: {fileID: 0}
text: {fileID: 6898933620753137981}
--- !u!1 &7328251775195385351
GameObject:
m_ObjectHideFlags: 0
@ -193,124 +363,6 @@ MonoBehaviour:
mGUI_ShowCallback: 0
mLocalizeTarget: {fileID: 0}
mLocalizeTargetName: I2.Loc.LocalizeTarget_UnityUI_Image
--- !u!1 &7328251775215910465
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7328251775215910466}
- component: {fileID: 7328251775215910476}
- component: {fileID: 7328251775215910467}
- component: {fileID: 5864280262123773036}
m_Layer: 5
m_Name: time
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7328251775215910466
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7328251775215910465}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7932948163013127619}
m_Father: {fileID: 7328251774731631637}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -137}
m_SizeDelta: {x: 186, y: 204}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7328251775215910476
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7328251775215910465}
m_CullTransparentMesh: 0
--- !u!114 &7328251775215910467
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7328251775215910465}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: b840fc03d9c919544b8d4beefd48696d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &5864280262123773036
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7328251775215910465}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 344445a89b4f74a0e9a0a766903df87e, type: 3}
m_Name:
m_EditorClassIdentifier:
mTerm: minigame_main_frame_time
mTermSecondary:
PrimaryTermModifier: 0
SecondaryTermModifier: 0
TermPrefix:
TermSuffix:
LocalizeOnAwake: 1
IgnoreRTL: 0
MaxCharactersInRTL: 0
IgnoreNumbersInRTL: 1
CorrectAlignmentForRTL: 1
AddSpacesToJoinedLanguages: 0
AllowLocalizedParameters: 1
AllowParameters: 1
TranslatedObjects:
- {fileID: 21300000, guid: b840fc03d9c919544b8d4beefd48696d, type: 3}
LocalizeEvent:
m_PersistentCalls:
m_Calls: []
AlwaysForceLocalize: 0
LocalizeCallBack:
Target: {fileID: 0}
MethodName:
mGUI_ShowReferences: 0
mGUI_ShowTems: 1
mGUI_ShowCallback: 0
mLocalizeTarget: {fileID: 0}
mLocalizeTargetName: I2.Loc.LocalizeTarget_UnityUI_Image
--- !u!1 &7328251775992443660
GameObject:
m_ObjectHideFlags: 0
@ -342,7 +394,7 @@ RectTransform:
- {fileID: 7328251776013493869}
- {fileID: 7328251775195385344}
m_Father: {fileID: 7328251774731631637}
m_RootOrder: 1
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -425,83 +477,3 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &7932948163013127616
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7932948163013127619}
- component: {fileID: 7932948163013127621}
- component: {fileID: 7932948163013127618}
m_Layer: 5
m_Name: Text_time
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7932948163013127619
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7932948163013127616}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7328251775215910466}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 86, y: -127}
m_SizeDelta: {x: 87, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7932948163013127621
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7932948163013127616}
m_CullTransparentMesh: 0
--- !u!114 &7932948163013127618
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7932948163013127616}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 351b4ffae35e149bf81549887561d561, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.3372549, g: 0.21960784, b: 0.14117648, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: b5532e9ce15694f55a0893a76a98cd78, type: 3}
m_FontSize: 75
m_FontStyle: 1
m_BestFit: 1
m_MinSize: 0
m_MaxSize: 75
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 60

View File

@ -8,41 +8,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
{
public class HeaderView : MonoBehaviour
{
[SerializeField] private Text text;
[SerializeField] private Text timeText;
[SerializeField] private Animator countDownAnimator;
[SerializeField] private TextMeshProUGUI countDownText;
private int count = 5;
private void Start()
{
countDownAnimator.gameObject.SetActive(false);
}
[SerializeField] private TextMeshProUGUI text;
public void ChangeItemCount(int value) => text.text = value.ToString();
public void ChangeTimeCount(float newTime)
{
timeText.text = $"{newTime:0}";
}
public void StartCountDown()
{
Observable.Timer(TimeSpan.Zero, TimeSpan.FromSeconds(1f))
.Select(x => count - x)
.Take(count)
.Subscribe(x =>
{
countDownAnimator.gameObject.SetActive(true);
countDownText.text = x.ToString();
countDownAnimator.Play("CountDown", 0, 0f);
}, () =>
{
Observable.Timer(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
{
countDownAnimator.gameObject.SetActive(false);
}).AddTo(this);
}).AddTo(this);
}
}
}