ヘッダースコア対応
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||||
m_BestFit: 1
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 75
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: 60
|
||||
|
|
|
|||
|
|
@ -8,41 +8,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
|||
{
|
||||
public class HeaderView : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Text text;
|
||||
[SerializeField] private Text timeText;
|
||||
[SerializeField] private Animator countDownAnimator;
|
||||
[SerializeField] private TextMeshProUGUI countDownText;
|
||||
private int count = 5;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
countDownAnimator.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
[SerializeField] private TextMeshProUGUI text;
|
||||
|
||||
public void ChangeItemCount(int value) => text.text = value.ToString();
|
||||
|
||||
public void ChangeTimeCount(float newTime)
|
||||
{
|
||||
timeText.text = $"{newTime:0}";
|
||||
}
|
||||
|
||||
public void StartCountDown()
|
||||
{
|
||||
Observable.Timer(TimeSpan.Zero, TimeSpan.FromSeconds(1f))
|
||||
.Select(x => count - x)
|
||||
.Take(count)
|
||||
.Subscribe(x =>
|
||||
{
|
||||
countDownAnimator.gameObject.SetActive(true);
|
||||
countDownText.text = x.ToString();
|
||||
countDownAnimator.Play("CountDown", 0, 0f);
|
||||
}, () =>
|
||||
{
|
||||
Observable.Timer(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
|
||||
{
|
||||
countDownAnimator.gameObject.SetActive(false);
|
||||
}).AddTo(this);
|
||||
}).AddTo(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue