diff --git a/popcorn/Assets/MyGame/Scenes/Main/Corn.cs b/popcorn/Assets/MyGame/Scenes/Main/Corn.cs index b561da47..a44439c6 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/Corn.cs +++ b/popcorn/Assets/MyGame/Scenes/Main/Corn.cs @@ -29,7 +29,7 @@ public class Corn : MonoBehaviour rigidbody2D = GetComponent(); cornSpawnTime = Time.time; var cornPopBasicTime = 5f; - cornPopTime = cornPopBasicTime + Random.Range(0, 5); + cornPopTime = cornPopBasicTime + Random.Range(0, 5f); } private void Update() diff --git a/popcorn/Assets/MyGame/Scenes/Main/corn.physicsMaterial2D b/popcorn/Assets/MyGame/Scenes/Main/corn.physicsMaterial2D index f36e72de..c063ee48 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/corn.physicsMaterial2D +++ b/popcorn/Assets/MyGame/Scenes/Main/corn.physicsMaterial2D @@ -8,4 +8,4 @@ PhysicsMaterial2D: m_PrefabAsset: {fileID: 0} m_Name: Corn friction: 0.5 - bounciness: 0.4 + bounciness: 0.6 diff --git a/popcorn/Assets/MyGame/Scenes/Main/corn.prefab b/popcorn/Assets/MyGame/Scenes/Main/corn.prefab index a0246bfa..8e117850 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/corn.prefab +++ b/popcorn/Assets/MyGame/Scenes/Main/corn.prefab @@ -29,7 +29,7 @@ Transform: m_GameObject: {fileID: 1324329073609281157} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.616, y: 0.616, z: 0.616} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 @@ -129,7 +129,7 @@ Rigidbody2D: m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 1 - m_AngularDrag: 5 + m_AngularDrag: 4 m_GravityScale: 0 m_Material: {fileID: 6200000, guid: 1e68e56cd6ac4484ba25eb760e0d3057, type: 2} m_Interpolate: 0