autocookProgress追加
This commit is contained in:
parent
2687f553b5
commit
e1b0ca0990
|
|
@ -1380,7 +1380,7 @@ GameObject:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 534902213}
|
- component: {fileID: 534902213}
|
||||||
- component: {fileID: 534902214}
|
- component: {fileID: 534902215}
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: Window
|
m_Name: Window
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
|
@ -1408,7 +1408,7 @@ RectTransform:
|
||||||
m_AnchoredPosition: {x: 0, y: 200}
|
m_AnchoredPosition: {x: 0, y: 200}
|
||||||
m_SizeDelta: {x: 800, y: 570}
|
m_SizeDelta: {x: 800, y: 570}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &534902214
|
--- !u!114 &534902215
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
|
@ -1417,11 +1417,16 @@ MonoBehaviour:
|
||||||
m_GameObject: {fileID: 534902212}
|
m_GameObject: {fileID: 534902212}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 7ac380b2956543a6a6b17c6150b154c0, type: 3}
|
m_Script: {fileID: 11500000, guid: 3e8c4262dcaf40dcb5ece1963e468cdd, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
backgroundAnimator: {fileID: 1090969545}
|
backgroundAnimator: {fileID: 1090969545}
|
||||||
closeButton: {fileID: 288409570}
|
closeButton: {fileID: 288409570}
|
||||||
|
progressText: {fileID: 1546017217}
|
||||||
|
cookAnimator: {fileID: 156549606}
|
||||||
|
progressImage: {fileID: 662005411}
|
||||||
|
minProgressYPos: -56
|
||||||
|
maxProgressYPos: 9.5
|
||||||
--- !u!1 &582907704
|
--- !u!1 &582907704
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -1440,7 +1445,7 @@ GameObject:
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 0
|
m_IsActive: 1
|
||||||
--- !u!224 &582907705
|
--- !u!224 &582907705
|
||||||
RectTransform:
|
RectTransform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -1473,7 +1478,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
|
m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_ShowMaskGraphic: 1
|
m_ShowMaskGraphic: 0
|
||||||
--- !u!114 &582907707
|
--- !u!114 &582907707
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -1487,7 +1492,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 0.003921569}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
|
|
@ -1804,7 +1809,7 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0, y: 9.5}
|
m_AnchoredPosition: {x: 0, y: 6.2}
|
||||||
m_SizeDelta: {x: 734, y: 608}
|
m_SizeDelta: {x: 734, y: 608}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &662005412
|
--- !u!114 &662005412
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,77 @@
|
||||||
|
using System;
|
||||||
|
using UniRx;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace MyGame.Scenes.Main.Scripts
|
||||||
|
{
|
||||||
|
public class AutoCookProgressView : MonoBehaviour
|
||||||
|
{
|
||||||
|
private static readonly string CallbackTag = "AutoCoolProgressCallback";
|
||||||
|
private static readonly int OpenTrigger = Animator.StringToHash("OpenTrigger");
|
||||||
|
private static readonly int CloseTrigger = Animator.StringToHash("CloseTrigger");
|
||||||
|
|
||||||
|
[SerializeField] private Animator backgroundAnimator;
|
||||||
|
[SerializeField] private Button closeButton;
|
||||||
|
|
||||||
|
[SerializeField] private Text progressText;
|
||||||
|
[SerializeField] private Animator cookAnimator;
|
||||||
|
[SerializeField] private Transform progressImage;
|
||||||
|
[SerializeField] private float minProgressYPos;
|
||||||
|
[SerializeField] private float maxProgressYPos;
|
||||||
|
|
||||||
|
private IDisposable timerDisposable;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
|
||||||
|
{
|
||||||
|
LocalCacheManager.Load<Action>(CallbackTag, null)?.Invoke();
|
||||||
|
LocalCacheManager.Remove(CallbackTag);
|
||||||
|
transform.parent.SetLocalScale(0);
|
||||||
|
backgroundAnimator.SetTrigger(CloseTrigger);
|
||||||
|
this.CallWaitForSeconds(.25f, () =>
|
||||||
|
{
|
||||||
|
TransitionManager.Instance.UnloadScene(GameScenes.AutomaticCookingConfirmation);
|
||||||
|
});
|
||||||
|
}).AddTo(this);
|
||||||
|
|
||||||
|
var remainigTime = 0;
|
||||||
|
ResetTimer((int) DateTime.FromBinary(remainigTime).Subtract(DateTime.UtcNow).TotalSeconds);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetProgressImage(float value)
|
||||||
|
{
|
||||||
|
var yPos = Mathf.Lerp(minProgressYPos, maxProgressYPos, value);
|
||||||
|
progressImage.localPosition = progressImage.localPosition.SetY(yPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetTime(int seconds)
|
||||||
|
{
|
||||||
|
progressText.text = $"残り時間:{TimeSpan.FromSeconds(seconds):g}";
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResetTimer(int time)
|
||||||
|
{
|
||||||
|
// タイマーの更新処理
|
||||||
|
timerDisposable?.Dispose();
|
||||||
|
SetTime(time);
|
||||||
|
timerDisposable = Observable.Timer(TimeSpan.Zero, TimeSpan.FromSeconds(1f))
|
||||||
|
.Select(x => (int)(time - x))
|
||||||
|
.TakeWhile(x => x > 0)
|
||||||
|
.Subscribe(x =>
|
||||||
|
{
|
||||||
|
SetTime(x);
|
||||||
|
SetProgressImage(1f - (float)x/time);
|
||||||
|
}, () =>
|
||||||
|
{
|
||||||
|
cookAnimator.enabled = false;
|
||||||
|
}).AddTo(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ShowDialog(Action onClose = null){
|
||||||
|
LocalCacheManager.Save(CallbackTag, onClose);
|
||||||
|
TransitionManager.Instance.LoadSceneAdditive(GameScenes.AutomaticCookingConfirmation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3e8c4262dcaf40dcb5ece1963e468cdd
|
||||||
|
timeCreated: 1649824003
|
||||||
Loading…
Reference in New Issue