diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs index 710b6bfe..c3bc6721 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs @@ -6,6 +6,7 @@ using UnityEngine; public class Market : MonoBehaviour { + public static readonly int ShopStockCount = 21; // Start is called before the first frame update void Start() { diff --git a/popcorn/Assets/MyGame/Scenes/recipe/Scripts/RecipeDetailView.cs b/popcorn/Assets/MyGame/Scenes/recipe/Scripts/RecipeDetailView.cs index 87a397ab..4619df07 100644 --- a/popcorn/Assets/MyGame/Scenes/recipe/Scripts/RecipeDetailView.cs +++ b/popcorn/Assets/MyGame/Scenes/recipe/Scripts/RecipeDetailView.cs @@ -137,7 +137,7 @@ public class RecipeDetailView : MonoBehaviour // 店頭の空きがない // 店頭の空きに追加 - if (21 >= gameData.ShopStock.Count + data.Volume) + if (Market.ShopStockCount >= gameData.ShopStock.Count + data.Volume) { return true; }