コミット抜け修正

This commit is contained in:
kimura 2022-11-01 15:16:54 +09:00
parent 97bc39434a
commit dc75faf648
1 changed files with 4 additions and 3 deletions

View File

@ -150,7 +150,7 @@ public class DebugOptionManager : MonoBehaviour
shopLevelUpResetButton.OnClickAsObservable().Subscribe(_ => shopLevelUpResetButton.OnClickAsObservable().Subscribe(_ =>
{ {
gameData.ViewedShopLevel = 0; globalGameData.ViewedShopLevel = 0;
}).AddTo(this); }).AddTo(this);
dailyMissionResetButton.OnClickAsObservable().Subscribe(_ => dailyMissionResetButton.OnClickAsObservable().Subscribe(_ =>
@ -300,8 +300,9 @@ public class DebugOptionManager : MonoBehaviour
globalGameData.DeliveredOrder.Clear(); globalGameData.DeliveredOrder.Clear();
globalGameData.AchievedOrderLevel = nextOrderList[x].shopLevel - 1; globalGameData.AchievedOrderLevel = nextOrderList[x].shopLevel - 1;
// 1つ前のオーダーを現在のオーダーに設定 // 1つ前のオーダーを現在のオーダーに設定
var prevOrder = nextOrderList[(len + x - 1) % len]; var prevOrderId = x - 1 < 0 ? 0 : nextOrderList[x - 1].id;
gameData.OrderIdInProgress = gameData.CancelOrderId = prevOrder.id; globalGameData.OrderIdInProgress = globalGameData.CancelOrderId = prevOrderId;
if (nextOrderList[x].maxOrder > 1) globalGameData.DeliveredOrder.Add(prevOrderId);
// 即座に通知を発生 // 即座に通知を発生
globalGameData.OrderConditionCount = 99999; globalGameData.OrderConditionCount = 99999;
}).AddTo(this); }).AddTo(this);