設定の遊び方ボタン画像が間違ってたため変更
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@ -3220,7 +3220,6 @@ GameObject:
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- component: {fileID: 1794914334}
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- component: {fileID: 1794914337}
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- component: {fileID: 1794914336}
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- component: {fileID: 1794914335}
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m_Layer: 5
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m_Name: Image_text
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m_TagString: Untagged
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@ -3247,46 +3246,6 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 4}
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m_SizeDelta: {x: 96, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1794914335
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1794914333}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 344445a89b4f74a0e9a0a766903df87e, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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mTerm: ui_button_icon_close_logo_small
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mTermSecondary:
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PrimaryTermModifier: 0
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SecondaryTermModifier: 0
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TermPrefix:
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TermSuffix:
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LocalizeOnAwake: 1
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IgnoreRTL: 0
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MaxCharactersInRTL: 0
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IgnoreNumbersInRTL: 1
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CorrectAlignmentForRTL: 1
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AddSpacesToJoinedLanguages: 0
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AllowLocalizedParameters: 1
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AllowParameters: 1
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TranslatedObjects:
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- {fileID: 21300000, guid: f3a0ccdabb17f2244abcb3798b5b589e, type: 3}
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LocalizeEvent:
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m_PersistentCalls:
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m_Calls: []
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AlwaysForceLocalize: 0
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LocalizeCallBack:
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Target: {fileID: 0}
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MethodName:
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mGUI_ShowReferences: 0
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mGUI_ShowTems: 1
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mGUI_ShowCallback: 0
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mLocalizeTarget: {fileID: 2060162125}
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mLocalizeTargetName: I2.Loc.LocalizeTarget_UnityUI_Image
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--- !u!114 &1794914336
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MonoBehaviour:
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m_ObjectHideFlags: 0
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