チュートリアル時のデータ初期化追記
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@ -83,9 +83,11 @@ public class KitchenManager : MonoBehaviour
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gameData.Material.Add(materialData);
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}
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materialData.Amount++;
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gameData.StorageTanks.Clear();
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gameData.ShopStock.Clear();
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// ミッションカウンターリセット
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GameDataManager.GameData.ResetNormalTotalCount();
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GameDataManager.GameData.ResetDailyTotalCount();
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gameData.ResetNormalTotalCount();
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gameData.ResetDailyTotalCount();
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// 店舗レベル1達成表示
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ShopLevelUp.ShowDialog(1, () =>
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