diff --git a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/CookingResult.cs b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/CookingResult.cs index 8c324eaf..45b89f1c 100644 --- a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/CookingResult.cs +++ b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/CookingResult.cs @@ -70,7 +70,7 @@ public class CookingResult : MonoBehaviour { // 大量注文時処理 var materialNumber = LocalCacheManager.Load(BulkOrder.MaterialNumberTag); - centerOkButton.OnClickAsObservable().Subscribe(_ => + centerOkButton.OnClickAsObservable().Take(1).Subscribe(_ => { // 獲得、遷移 if (!GameDataManager.GameData.CompletedProductList.Exists(data => data.Number == materialNumber)) @@ -80,7 +80,7 @@ public class CookingResult : MonoBehaviour } TransitionManager.Instance.LoadScene(GameScenes.Main); }).AddTo(this); - leftOkButton.OnClickAsObservable().Subscribe(_ => + leftOkButton.OnClickAsObservable().Take(1).Subscribe(_ => { // 獲得、遷移 if (!GameDataManager.GameData.CompletedProductList.Exists(data => data.Number == materialNumber)) @@ -100,7 +100,7 @@ public class CookingResult : MonoBehaviour result.Value = CornResult.Perfect; }); }).AddTo(this); - destructionButton.OnClickAsObservable().Subscribe(_ => + destructionButton.OnClickAsObservable().Take(1).Subscribe(_ => { // 遷移 TransitionManager.Instance.LoadScene(GameScenes.Main);