大量注文時レシピ/ゲームリザルト表示切り分け
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@ -133,7 +133,10 @@ public class BulkOrder : MonoBehaviour
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itemView1.gameObject.SetActive(true);
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itemView1.gameObject.SetActive(true);
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itemView1.CookingButton.ThrottleFirst(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
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itemView1.CookingButton.ThrottleFirst(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
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{
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{
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gameData.CompletedOrderList.Add(new BulkOrderResultData(){Number = 1, Rarity = ProductRarity.Copper});
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LocalCacheManager.Save(Const.ProductViewTypeTag, ProductViewType.BulkOrder);
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LocalCacheManager.Save(MaterialNumberTag, 1);
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LocalCacheManager.Save(PopcornGameManager.CookingDataTag, data1);
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TransitionManager.Instance.LoadSceneAdditive(GameScenes.RecipeChoice);
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}).AddTo(itemView1);
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}).AddTo(itemView1);
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}
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}
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else
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else
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