大量注文時レシピ/ゲームリザルト表示切り分け

This commit is contained in:
kimura 2021-10-11 11:41:38 +09:00
parent 3ccec2b6a5
commit d26bd0e8c0
1 changed files with 4 additions and 1 deletions

View File

@ -133,7 +133,10 @@ public class BulkOrder : MonoBehaviour
itemView1.gameObject.SetActive(true); itemView1.gameObject.SetActive(true);
itemView1.CookingButton.ThrottleFirst(TimeSpan.FromSeconds(1f)).Subscribe(_ => itemView1.CookingButton.ThrottleFirst(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
{ {
gameData.CompletedOrderList.Add(new BulkOrderResultData(){Number = 1, Rarity = ProductRarity.Copper}); LocalCacheManager.Save(Const.ProductViewTypeTag, ProductViewType.BulkOrder);
LocalCacheManager.Save(MaterialNumberTag, 1);
LocalCacheManager.Save(PopcornGameManager.CookingDataTag, data1);
TransitionManager.Instance.LoadSceneAdditive(GameScenes.RecipeChoice);
}).AddTo(itemView1); }).AddTo(itemView1);
} }
else else