お客さんの重なり解決方法を改善
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@ -85,8 +85,11 @@ public class CustomerController : MonoBehaviour
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durationDelta = 0f;
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this.UpdateAsObservable().Subscribe(_ =>
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{
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transform.localPosition = Vector3.MoveTowards(transform.localPosition, wayPoint, speed * Time.deltaTime);
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if (Vector3.Distance(transform.localPosition, wayPoint) < .01f)
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var localPosition = transform.localPosition;
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localPosition = Vector2.MoveTowards(localPosition, wayPoint, speed * Time.deltaTime);
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localPosition = localPosition + Vector3.forward * (localPosition.y + Mathf.Abs(walkSideBottomPos));
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transform.localPosition = localPosition;
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if (Vector2.Distance(localPosition, wayPoint) < .01f)
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{
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if (durationDelta < completedDuration)
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{
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