リザルト時のBGM音量調整追加

This commit is contained in:
kimura 2021-10-27 16:04:34 +09:00
parent 90e019e7c3
commit cd6edee18c
1 changed files with 3 additions and 0 deletions

View File

@ -35,6 +35,8 @@ public class CookingResult : MonoBehaviour
private void Start() private void Start()
{ {
result.AddTo(this); result.AddTo(this);
SoundManager.Instance.ChangeVolumeUniqueBGM(.3f);
this.CallWaitForSeconds(1f, () => SoundManager.Instance.ChangeVolumeUniqueBGM(6f));
var viewType = LocalCacheManager.Load(Const.ProductViewTypeTag, ProductViewType.Default); var viewType = LocalCacheManager.Load(Const.ProductViewTypeTag, ProductViewType.Default);
var productData = LocalCacheManager.Load<ProductData>(PopcornGameManager.CookingDataTag); var productData = LocalCacheManager.Load<ProductData>(PopcornGameManager.CookingDataTag);
@ -50,6 +52,7 @@ public class CookingResult : MonoBehaviour
{ {
TutorialManager.Instance.ShowTutorialConversation(9, () => TutorialManager.Instance.ShowTutorialConversation(9, () =>
{ {
SoundManager.Instance.ChangeVolumeUniqueBGM(1f);
TransitionManager.Instance.UnloadScene(GameScenes.CookingResults); TransitionManager.Instance.UnloadScene(GameScenes.CookingResults);
LocalCacheManager.Load<Action>(PopcornGameManager.RestartCallbackTag, null)?.Invoke(); LocalCacheManager.Load<Action>(PopcornGameManager.RestartCallbackTag, null)?.Invoke();
}); });