未購入のレシピを含むミッションを非表示にする処理を追加
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c59f9bdd38
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@ -156,6 +156,7 @@ public class MissionManager : MonoBehaviour
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{
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{
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return list.FirstOrDefault(data => !GameDataManager.GameData.AchievedMission.Contains(data.id)) ?? list.Last();
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return list.FirstOrDefault(data => !GameDataManager.GameData.AchievedMission.Contains(data.id)) ?? list.Last();
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});
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});
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latestMissionList = latestMissionList.Where(data => CheckAvailableMission(data, GameDataManager.GameData.MyRecipes));
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foreach (var missionData in latestMissionList)
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foreach (var missionData in latestMissionList)
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{
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{
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var missionView = listView.AddItemView(missionData);
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var missionView = listView.AddItemView(missionData);
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@ -199,6 +200,36 @@ public class MissionManager : MonoBehaviour
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TransitionManager.Instance.LoadSceneAdditive(GameScenes.Mission);
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TransitionManager.Instance.LoadSceneAdditive(GameScenes.Mission);
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}
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}
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public static bool CheckAvailableMission(MissionData missionData, int[] myRecipe)
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{
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// 購入レシピなど所持判定
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switch (missionData.Condition)
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{
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case MissionCondition.NoriSoysourceSalesCount:
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return myRecipe.Contains(20);
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case MissionCondition.RareNoriSoysourceSalesCount:
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return myRecipe.Contains(20);
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case MissionCondition.SaltButterSalesCount:
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return myRecipe.Contains(21);
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case MissionCondition.RareSaltButterSalesCount:
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return myRecipe.Contains(21);
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case MissionCondition.StrawberryMilkSalesCount:
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return myRecipe.Contains(22);
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case MissionCondition.RareStrawberryMilkSalesCount:
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return myRecipe.Contains(22);
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case MissionCondition.SaltChocolateSalesCount:
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return myRecipe.Contains(23);
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case MissionCondition.RareSaltChocolateSalesCount:
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return myRecipe.Contains(23);
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case MissionCondition.ChocolateGreenteaSalesCount:
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return myRecipe.Contains(24);
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case MissionCondition.RareChocolateGreenteaSalesCount:
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return myRecipe.Contains(24);
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default:
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return true;
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}
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}
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public static int GetProgressValue(MissionData missionData)
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public static int GetProgressValue(MissionData missionData)
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{
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{
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var gameData = GameDataManager.GameData;
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var gameData = GameDataManager.GameData;
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@ -122,7 +122,8 @@ public class GameDataObserver : SingletonMonoBehaviour<GameDataObserver>
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}
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}
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});
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});
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// ポップコーン達成確認
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// ポップコーン販売達成確認
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// CheckAvailableMissionは行わない
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Observable.Merge(
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Observable.Merge(
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addSalesObserver.DistinctUntilChanged(),
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addSalesObserver.DistinctUntilChanged(),
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addRareSalesObserver.DistinctUntilChanged())
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addRareSalesObserver.DistinctUntilChanged())
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@ -178,8 +179,9 @@ public class GameDataObserver : SingletonMonoBehaviour<GameDataObserver>
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gameData.dailyMissionCompleted = false;
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gameData.dailyMissionCompleted = false;
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gameData.ResetDailyTotalCount();
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gameData.ResetDailyTotalCount();
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// 新ミッション登録
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// 新ミッション登録
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var targetList = missionList.Where(data =>
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var targetList = missionList
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data.Category == MissionCategory.Daily && data.shopLevel <= gameData.ViewedShopLevel);
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.Where(data => data.Category == MissionCategory.Daily && data.shopLevel <= gameData.ViewedShopLevel)
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.Where(data => MissionManager.CheckAvailableMission(data, GameDataManager.GameData.MyRecipes));
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gameData.dailyMissionIdArray = targetList.ToList().RandomChoose(3).Select(data => data.id).ToArray();
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gameData.dailyMissionIdArray = targetList.ToList().RandomChoose(3).Select(data => data.id).ToArray();
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gameData.lastDailyMissionSetTime = DateTime.UtcNow.ToBinary();
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gameData.lastDailyMissionSetTime = DateTime.UtcNow.ToBinary();
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gameData.dailyLoginCount++;
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gameData.dailyLoginCount++;
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