鳩のレイヤー調整
This commit is contained in:
parent
21c0f3313d
commit
c948397190
|
@ -3212,6 +3212,7 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 7154080165885312570}
|
||||
- component: {fileID: 7069618647871702502}
|
||||
- component: {fileID: 6308802222989631188}
|
||||
m_Layer: 0
|
||||
m_Name: pigeon_big
|
||||
m_TagString: Untagged
|
||||
|
@ -3256,6 +3257,17 @@ Animator:
|
|||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!210 &6308802222989631188
|
||||
SortingGroup:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5289713918973135737}
|
||||
m_Enabled: 1
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 79
|
||||
--- !u!1 &5766499626811630070
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
Loading…
Reference in New Issue