商品管理チュートリアル対応

This commit is contained in:
kimura 2021-12-03 17:06:39 +09:00
parent 8f4d28f77d
commit c92d8e9092
1 changed files with 11 additions and 0 deletions

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@ -2,6 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using MyGame.Scripts;
using UniRx; using UniRx;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
@ -38,6 +39,16 @@ public class ProductManagement : MonoBehaviour
Market.Instance.IsPause.Value = true; Market.Instance.IsPause.Value = true;
var gameData = GameDataManager.GameData; var gameData = GameDataManager.GameData;
if (!gameData.FinishedFlags.HasFlag(TutorialFlag.Management))
{
TutorialManager.Instance.ShowTutorialConversation(9, () =>
{
gameData.FinishedFlags |= TutorialFlag.Management;
GameDataManager.SaveGameData();
});
}
CoinManager.Instance.ChangeCoin(gameData.Coin); CoinManager.Instance.ChangeCoin(gameData.Coin);
HeartMeter.Instance.Initialize(gameData.ViewedShopLevel, gameData.Heart); HeartMeter.Instance.Initialize(gameData.ViewedShopLevel, gameData.Heart);