diff --git a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/CornManager.cs b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/CornManager.cs index 7579c01c..9278f7aa 100644 --- a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/CornManager.cs +++ b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/CornManager.cs @@ -258,7 +258,7 @@ public class CornManager : MonoBehaviour this.CallWaitForSeconds(.75f, () => { - this.CallLerp(.1f, f => + this.CallLerp(.2f, f => { animation.transform.position = Vector3.Lerp(position, cornMissMeter.transform.position, f.EaseInCubic()); }, () => diff --git a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameManager.cs b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameManager.cs index a89922c1..bfdae0aa 100644 --- a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameManager.cs +++ b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameManager.cs @@ -119,7 +119,7 @@ public class PopcornGameManager : MonoBehaviour characterFlower.gameObject.SetActive(false); characterSweat.gameObject.SetActive(false); // リザルト表示遅延 - this.CallWaitForSeconds(1f, () => + this.CallWaitForSeconds(1.2f, () => { switch (x) {